Aaaand if you like listening to our podcast, please consider nominating us for a Golden Geek Award! Nominations close this Sunday: boardgamegeek.com/goldengeek
Posts by Going Analog
It took us forever to learn and play them all, but we recently went through 9 new/newish/future HEAVY 🏋️ games. Here are our thoughts! www.goinganalogshow.com/article/322/...
Good morning, friends! Yes, we had some midnight excitement, but beyond that we're excited to announce this year's American Tabletop Award winners!
Let's get right to it.
Our adventures at the ATOM board game retreat at Gamers Ranch!
www.instagram.com/goinganalogs...
www.instagram.com/goinganalogs...
Thanks to @thingsgetdicey.bsky.social for having us on for a playthrough of Pantheauction. It was a very fun game! Check it out: youtu.be/OXAgBX_OAoo?...
A very relevant shout for us for more than one reason!
We discuss the educational value of board games...even when they're not "educational games." With guest @fortcircle.bsky.social!
Watch 👀/listen 👂:
www.goinganalogshow.com/article/321/...
We got to play an early copy of Brass: Pittsburg (thanks to @grantsgamerecs.bsky.social). We need more plays, but we’re already wondering if this may be the best in the trilogy…. #boardgames @roxley.bsky.social
Big game day today with friends but told them we don’t have any new party games to show them. Then right on cue, this media delivery from @theop.games shows up at our doorstep. Problem solved. Maybe a little creepily.
Back from Vegas! Here are the board games we really enjoyed playing at Dice Tower West:
👀👂
www.goinganalogshow.com/article/320/... #boardgames
In Ep 166, we complained about Mistborn: The Deckbuilding Game not having metal chips (the system revolves around manipulating different metals).
@brotherwisegames.bsky.social saw then surprised us w/ these deluxe upgrades that we didn’t know existed! Now to fight over who gets to use them…. 😬
Just some of the games we played at Dice Tower West that we’ll be talking about in the next episode of the Going Analog Podcast.
Ugh that sucks! 😢
At Dice Tower West playing tons of games and getting slowly dehydrated and shriveled up from this Vegas climate. Can’t seem to get enough water, lip balm, or body lotion. 😓
Check out our host @chrispyha.bsky.social on the most recent episode of @fivebygames.bsky.social discussing why she loves Genotype by Genius Games — WHAT A NERD 🍃
From the 60s!! Can/would you sleeve those cards?
Our guest Grandpa Beck gives out his personal cell phone # in every copy of his games. 😮 Find out how many people call/text him *every day*, why he does what he does, and more in this week's episode. www.goinganalogshow.com/article/319/... #boardgames
This weekend: ALL heavy games with Daniel (The Game Table). Daniel’s staying the night, so we can pack in as much gaming as possible for two upcoming podcasts. Let’s see how many of these we actually get through, though….
Head and shoulders image of a white haired man with a white goatee looking off into the distance to the right. Some buildings and a bit of water are visible behind him. Ryan Dancey, former COO of Alderac Entertainment Group.
Text from a LinkedIn post which says: Ryan Dancey Author Chief Operating Officer at Alderac Entertainment Group I have zero reason to believe that an AI couldn't "come up with Tiny Towns or Flip Seven or Cubitos". I can prompt any of several AIs RIGHT NOW and get ideas for games as good as those. The gaming industry doesn't exist because humans create otherwise unobtainable ideas. It exists because many many previous games exist, feed into the minds of designers, who produce new variants on those themes. People then apply risk capital against those ideas to see if there's a product market fit. Sometimes there is, and sometimes there is not. (In fact, much more often than not). Extremely occasionally (twice in my lifetime: D&D and Magic: the Gathering) a human has produced an all new form of gaming entertainment. Those moments are so rare and incandescent that they echo across decades. Game publishing isn't an industry of unique special ideas. It's an industry about execution, marketing, and attention to detail. All things AIs are great at.
Ryan Dancey, a more than 30-year veteran of the tabletop gaming industry, has lost his COO job at publisher AEG a day after saying AI could generate game ideas as good as his company’s titles Tiny Towns and Cubitos:
boardgamewire.com/index.php/20...
Check out our guest review of a game we are really digging (designed by @macaroobanzai.bsky.social) that’s no longer allowed on the market. 😳😢
Oh that's such a bummer. :( Hope the game can live in some form or another!
Our most anticipated board games of 2026...that we've actually *played*. Check out what we're excited to see released this year!
www.goinganalogshow.com/article/318/... #boardgames
We loved the ryokan theme! Bested Another Time was a really interesting take on shedding — strategically passing for certain abilities took a little to wrap our heads around, but we enjoyed it!
Fun hanging out with @cardboardeast.bsky.social while he was in town! Showed us a couple of fun import games from his collection.
ICYMI: He was also on our podcast last year talking about the games scene in Asia: www.goinganalogshow.com/article/299/...
Collage of Going Analog’s and Candice Harris’s Games of 2025: Galactic Cruise, Kinfire Council, A Place for All My Books, Covenant, Beasts, Zenith, Nature, Age of Galaxy, Phoenix New Horizons, The Elder Scrolls, FlipToons, Hot Streak, The Fate of the Fellowship, SILOS
IT’S HERE. Going Analog’s Games of the Year episode (it’s still 2025, right?), and we were joined by @candidrum.bsky.social 🎉
Are we SO RIGHT? What did we miss?
www.goinganalogshow.com/article/317/...
We're back with part 2 of our 2-player special, with guest @grantsgamerecs.bsky.social! Now you have too many 2P recommendations from all of us. You're welcome. www.goinganalogshow.com/article/314/...
We (w/ @grantsgamerecs.bsky.social) have been talking about having a weekly game night committed to something we almost never get to do: completing a campaign.
The game we all wanted to see through: Tidal Blades 2. Now let’s see if our schedules and real life will allow us to finish.
We love PlayProp so much that we had to get a second copy. Gotta replace some of the corks that inevitably get chopped up by our violent friends.
Start the new year off with some NOT UGLY Euro games — thanks to @panda8ngel.bsky.social for having us on The BoardGameGeek Podcast!
boardgamegeek.com/blog/12153/b...
Wow, that’s dedication! We appreciate your listens — any faves? Hope you found some great games to play!