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Posts by RPGamer

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Magical Princess Interview Raising a family takes time and effort for any prospective parent. Seeing what kind of adult they become is a rewarding experience. In Magical Princess, developer Neotro Inc. takes this daughter raising life-sim RPG and puts players in the shoes of a single, widowed father who raises a daughter from childhood, through their magic academy years, and into adulthood. Joining RPGamer today is Producer Hiroaki Omiya of Neotro Inc. to talk about the game and how expansive connecting with their daughter can be, before its Spring 2026 release on Steam. --- Ryan Costa (RPGamer): Magical Princess gives time to grow attached to its protagonist, bonding closely through wonderful voice acting. How much risk is there in player choices ending in a heartbreaking tragedy for those that grow too attached to these adorable characters? Hiroaki Omiya: First of all, I’m delighted to hear that you’ve connected with the game on such a deep level. Helping players grow attached to the daughter through the voice cast's performances, character animation, event CGs, and many other presentation elements is exactly what our development team set out to do. With that said, we don't think any route in this game ends in what we'd call a "heartbreaking tragedy." The daughter may choose paths that society would label "evil" — becoming a dark lord, a black knight, an assassin, or a robber — but those are still futures she chooses for herself. RPGamer: Are there any possible routes that break the strong familial bond between father and daughter, or will Marc always be proud of Alice no matter what she does? HO: No matter what path Alice chooses, Marc will always be proud of her. And even if she seems to have gone bad, deep down she still trusts her father. That ties into the game's themes and endings, so I hope players will see it through to the very end. RPGamer: From the demo we meet the interesting Crois Olive, who is mentioned as a summoner, but has a background as a thief. Will other characters have surprising pasts that will be uncovered as we connect with them in the game? HO: A lot of people streaming the demo were surprised to learn about Crois's background as a thief. Though honestly, saying it's just her background makes it sound like it's in the past — she still steals pretty often... Of course, Crois isn't the only character with a surprising past. I hope players will deepen their connections with the cast and uncover those pasts for themselves. RPGamer: What went into the decision to make going out at night have some of the highest possibility to turn the daughter evil? HO: That decision came from both the game's themes and its balance. One of the central themes of the game is that whether the daughter becomes good or evil, we want players to accept her and love her. From a balance standpoint, going out at night creates a dilemma: it's an easy way to earn money, but it also pushes her toward "evil." We felt that making nighttime outings work that way would add depth to the game from both angles. RPGamer: It seems like every possibility leads the daughter to spending time with her father. Are there any ways that those conversations can directly influence any choices that the daughter can make or unmake? HO: Absolutely. Conversations between father and daughter can directly influence the daughter's decisions. For example, there are multiple "evil events" throughout the game where she may be drawn down a delinquent path. Depending on how you speak to her as her father in those moments, she may go through with it, or stop herself. RPGamer: There are many inventive and fun names for the characters in Magical Princess, are there any in particular names or characters you're proud of crafting? HO: To be honest, many of the character names were not created by our development team. This game is based on a board game series that ran for more than ten installments, and many of the character names were originally chosen through fan submissions back in the board game era. Cornet, Fran, Crois, Roll, Chocolat, Anne, Mary, and Sophie were all named by fans. I didn't name her myself, but if there's one character I have a special attachment to, it would probably be Cornet, the heroine of the board game era. Her name comes from choco cornet, and because the protagonist of the first board game had a bread-based name, many later characters in the series also ended up with names inspired by bread, sweets, and other foods. RPGamer: With so many different ways the daughter can be raised in town, how will this customization carry over to the turn-based combat sections? HO: The stats you build up at the academy and in town carry over directly into the turn-based combat sections. Every stat category — Stamina, Intelligence, Charm, and Sensibility — affects combat performance in different ways, and your weapons, outfits, accessories, as well as the skills and magic you've learned, are all important in battle. At first glance, it may seem like boosting Stamina or Intelligence would always give you the advantage in combat, but it isn't that simple. For example, focusing on Sensibility can also make her strong in battle through a variety of direct and indirect effects. That's something I'd love for players to experience for themselves. RPGamer: Will going too far down particular routes make is so the daughter is unable to connect with or even meet some of the characters in the game? HO: No, that doesn't happen. We wanted to avoid restricting player freedom as much as possible, so no matter which route you take, you'll still be able to meet and grow close with almost every character. RPGamer: Is there a point where chastising or worrying about the daughter will result in more Good points? In the demo it seemed showing anything but affection caused a negative response. HO: Children tend to find a parent's chastising or worrying annoying, even when it comes from a place of love. That's why, in ordinary conversations, chastising her or worrying over her will usually be met with a negative response from the daughter. However, if you never take a firm stand during critical moments and simply let her do as she pleases, she may end up making a terrible mistake. I hope players will experience for themselves the delicate challenge of finding that balance. RPGamer: Will the daughter's background change how the Crimson Moon events play out? HO: The Crimson Moon events themselves will still occur, but how the daughter responds to them depends on the choices she's made. That affects who she fights alongside to drive back the monsters invading the town and where those battles take place — or she can even choose not to fight at all. As a result, some characters may be wounded and hospitalized, and it can even affect the ending. RPGamer: What is something that you would love to share about the game not discussed above? HO: We are a tiny development team of only three core members, but we’ve poured all of our passion, skill, and soul into this project. I can say with confidence that this is our ideal daughter-raising game. If anything you’ve read here piques your interest, I truly hope you’ll give it a try. --- RPGamer would like to thank Hiroaki Omiya for their time answering these questions about Magical Princess as well as Sarah Blackwell and Stride PR for making it all happen. Those looking forward to raising their own daughter can look forward to it releasing just around the corner during Spring 2026 on Steam. The post Magical Princess Interview appeared first on RPGamer.

Magical Princess Interview

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Video Round-Up (April 3, 2026) Welcome to RPGamer's video release round-up. In this column, we look to provide our readers with details on all of the video reviews, impressions, features, and other content recently uploaded to our YouTube channel.   --- Dragon Quest VII Reimagined Review Platform: PC, PlayStation 5, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2 (Video captured on PS5) Publisher: Square Enix Developer: Square Enix Release Date: February 5, 2026 Written by: Ryan Costa (Dalandar) Narrated by: Christian Dextraze (Spare_Ombres) Edited by: Erik Van Asselt (HerrFrog) Written Review A full remake of 2000 title Dragon Quest VII: Fragments of the Forgotten Past, Dragon Quest VII Reimagined features a diorama-style aesthetic, as well as additional content, features, and quality-of-life improvements.  --- Nioh 3 Review Platform: PC, PlayStation 5, (Video captured on PS5) Publisher: Koei Tecmo Developer: Team Ninja Release Date: February 6, 2026 Written by: Jordan McClain (Yoru) Narrated by: Christian Dextraze (Spare_Ombres) Edited by: Erik Van Asselt (HerrFrog) Written Review Nioh 3 follows protagonist Tokugawa Takechiyo after he is stripped of his position as the next shogun in the Sengoku era, with his younger brother Tokugawa Kunimatsu leading a horde of yokai against him and resulting in a calamity known as the Crucible. Players switch between two different styles: Samurai and Ninja. Samurai style is similar to the previous games, while Ninja style makes use of quick movements like dodging and aerial actions.  --- Jimmy and the Pulsating Mass Review Platform: PC, PlayStation 4, PlayStation 5, Xbox Series X|S, Nintendo Switch (Video captured on PS5) Publisher: Electric Airship (PC version solo published by Kasey Ozymy) Developer: Starseed Games (PC version solo developed by Kasey Ozymy) Release Date: August 7, 2018 (PC), February 5, 2026 (PS4, PS5, XBSX, Switch) Written by: Sam Wachter (Nyx) Narrated by: Christian Dextraze (Spare_Ombres) Edited by: Erik Van Asselt (HerrFrog) Written Review Jimmy and the Pulsating Mass features 16-bit graphics, turn-based combat, and horror elements. It follows a young boy named Jimmy, who lives in an idyllic world. After an entity called the Pulsating Mass threatens his family and the dream world, Jimmy sets out on an adventure to defeat the threat.  --- Yakuza Kiwami 3 & Dark Ties Review Platform: PC, PlayStation 4, PlayStation 5, Xbox Series X|S Nintendo Switch 2, (Video captured on PS5) Publisher: Sega Developer: Ryū ga Gotoku Studio Release Date: February 12, 2026 Written by: Sam Wachter (Nyx) Narrated by: Christian Dextraze (Spare_Ombres) Edited by: Erik Van Asselt (HerrFrog) Written Review Yakuza Kiwami 3 & Dark Ties is a remake of PlayStation 3 title Yakuza 3, and follows Kazuma Kiryu as he attempts to run an orphanage in Okinawa despite attempts to convert the land it is on into a seaside resort. Dark Ties is a new story following Yoshitaka Mine, who falls in with the yakuza after losing his successful startup company.  --- Calamity Angels: Special Delivery Review Platform: PC, PlayStation 4, PlayStation 5, Nintendo Switch (Video captured on PS5) Publisher: Idea Factory Developer: Compile Heart Release Date: February 17, 2026 (PS4, PS5, Switch), April 15, 2026 (PC) Written by: Ryan Costa (Dalandar) Narrated by: Christian Dextraze (Spare_Ombres) Edited by: Erik Van Asselt (HerrFrog) Written Review Calamity Angels: Special Delivery sees players leading a rag-tag group of couriers as they cross terrains and deal with monsters while looking to become the best delivery service in the region. Players traverse the region in a roulette-style board game, while its combat system has players giving out commands to their party members.  The post Video Round-Up (April 3, 2026) appeared first on RPGamer.

Video Round-Up (April 3, 2026)

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HYKE: Northern Light(s) Available on Apple Arcade Aniplex and Akatsuki Games have released HYKE: Northern Light(s) for iOS and Mac via the Apple Arcade subscription service. The pixel art action RPG was originally released for PC, PlayStation 5, and Nintendo Switch in September 2025. HYKE: Northern Light(s) is set in a world devastated by a war between humans and witches. It follows Hyke, a white-haired girl, who follows in her witch mother’s footsteps on a journey around the world, where she finds the unexplored “Forbidden Areas”. However, these areas turn out to be guarded by witches known as Metheos. Hyke is joined by various different witches on her explorations, each with their own distinct play styles. The game also includes camping where players can set out their equipment, cook, and relax.   The post HYKE: Northern Light(s) Available on Apple Arcade appeared first on RPGamer.

HYKE: Northern Light(s) Available on Apple Arcade

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The New Denpa Men Dedicated Switch 2 Version Releasing Next Week Genius Sonority announced that it will be releasing a dedicated Nintendo Switch 2 version of free-to-play title The New Denpa Men. The Nintendo Switch 2 version will release on April 6 (JST), 2026, and features enhanced visuals through a higher refresh rate and higher resolution. Save data and in-game purchases are shared with the game's Nintendo Switch version when using the same Nintendo Account. The New Denpa Men is the fifth title in the Denpa Men AR RPG series. It originally released for Nintendo Switch in 2024, with iOS and Android versions following in 2025. The series sees players capturing small, otherwise invisible creatures that live in radio waves and leading them in an adventure. The first three games in the series were released for Nintendo 3DS worldwide, with a fourth title released on mobile only in Japan. Alongside a main adventure, The New Denpa Men includes additional content such as island decorating, fishing, limited-time events, and multiplayer features.   [foogallery id="188426"] The post The New Denpa Men Dedicated Switch 2 Version Releasing Next Week appeared first on RPGamer.

The New Denpa Men Dedicated Switch 2 Version Releasing Next Week

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Ex Sanguis Releasing on Steam Early Access in May Developer Lightbulb Crew and publisher Firesquid announced that Ex Sanguis will release on Steam Early Access on May 21, 2026. The strategy roguelite is expected to spend at least six months in Early Access before fully releasing on PC. The initial version is expected to include several hours of content and its core gameplay systems. In addition, a new playtest is planned to run from April 16 to 23, 2026, with those interested in participating able to request access on Steam. Ex Sanguis is set in a dying world drained by the Purge and the forces of Stasis, featuring a greyscale and red visual style similar to the studio’s previous title Othercide. Players control a group of elite warriors known as Stillae, attempting to restore the flow of life. During each run, players can choose to take on high-risk missions for greater rewards, leap straight into boss fights, or spend time gathering resources. As they progress through procedural levels, players obtain random skill drops, and earn overall progress even if they fall.   [foogallery id="188384"]   The post Ex Sanguis Releasing on Steam Early Access in May appeared first on RPGamer.

Ex Sanguis Releasing on Steam Early Access in May

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Station Command Demo Released Developer Respite Games has released a free demo for its sci-fi strategy RPG Station Command. The demo is available on Steam and lets players go through the first chapter of the game. Station Command sees players appointed as the new Commander of Watchpoint Station by Teleston Industries, tasked with restoring order in the remote system. Players are able to design and build up their own fleet, including salvaging equipment from enemy ships, while managing their relationships with their bridge crew.   [foogallery id="188375"]     The post Station Command Demo Released appeared first on RPGamer.

Station Command Demo Released

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RPG Backtrack 358 – April 1st Brings the Worst On RPG Backtrack, we strive to bring a positive message about video games to the world.  There are times when we play a game so terrible, we just have to complain about it.  After all, sometimes you have to play a bad game to appreciate the good ones.  At least that's what we tell ourselves to lessen the suffering. Featuring Guests: Ryan C, Ryan R, Jahwon, and Wheels   The post RPG Backtrack 358 – April 1st Brings the Worst appeared first on RPGamer.

RPG Backtrack 358 – April 1st Brings the Worst

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Episode 436: Sunset – Q&A Quest This week in Q&A Quest, we discuss PAX East. We also go on a long tangent on the perils of sports fandom. The post Episode 436: Sunset – Q&A Quest appeared first on RPGamer.

Episode 436: Sunset – Q&A Quest

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Echoes of Aincrad: Sword Art Online Receives Story Trailer Bandai Namco released a story trailer for Echoes of Aincrad: Sword Art Online, its latest action RPG based on the Sword Art Online light novel and anime series. The four-minute video offers an introduction to the game's story, which offers a new take on the first story arc of the original series. It is set in a near future world with the first “full-dive” VRMMORPG, which is turned into a death game where death of a player in the game causes their death in real-life. Echoes of Aincrad sees players control a fully customisable character who is one of the players trapped in the game, soon reunited with a fellow beta tester called Iori. It will also include characters from the original series including Kirito and Asuna. The game, being developed by Game Studio Inc., will release for PC, PlayStation 5, and Xbox Series X|S on July 10, 2026.   The post Echoes of Aincrad: Sword Art Online Receives Story Trailer appeared first on RPGamer.

Echoes of Aincrad: Sword Art Online Receives Story Trailer

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Songs of Glimmerwick Gets New Trailer, Demo Launching Next Week Eastshade Studios released a new trailer for its story-driven RPG Songs of Glimmerwick. The 90-second video comes alongside the announced that a demo will be released on Steam on April 7, 2026. The full game is currently planned to release for PC later this year, with console versions to follow. Originally announced in 2022, Songs of Glimmerwick is set in the fantasy land of Glimmerwick, which has a renowned magic university and where playing music is key to casting spells. Players attend classes while helping to tend the university garden, make friends with fellow students and townsfolk, and investigate the mysteries around the island.   [foogallery id="188338"]   The post Songs of Glimmerwick Gets New Trailer, Demo Launching Next Week appeared first on RPGamer.

Songs of Glimmerwick Gets New Trailer, Demo Launching Next Week

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Harvest Moon: The Winds of Anthos Complete Edition Physical Release Announced Natsume has announced a Complete Edition physical release for farming sim Harvest Moon: The Winds of Anthos in North America. The edition will release for PlayStation 5 and Nintendo Switch on May 8, 2026, and is available to pre-order from various retailers. It will include the base game and all DLC. Harvest Moon: The Winds of Anthos released digitally in 2023 for PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch. The game is set in the world of Anthos, which is home to Harvest Sprites that protect people and nature, as well as the Harvest Goddess. However, ten years prior to the game, an eruption in its volcanic region saw the Sprites and Goddess needing to use all of their power to protect the people and left the villages cut off from each other. The player assumes the role of an individual who sets out to reconnect all villages of Anthos after receiving a message for help from the Harvest Goddess.     The post Harvest Moon: The Winds of Anthos Complete Edition Physical Release Announced appeared first on RPGamer.

Harvest Moon: The Winds of Anthos Complete Edition Physical Release Announced

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Sea of Stars Shows Mobile Gameplay Sabotage Studios released a new gameplay video for the mobile version of Sea of Stars ahead of its release next week. The 90-second video shows the game's touchscreen controls in both exploration and combat. The game will release on iOS and Android on April 7, 2026, priced at $9.99 with a 10% pre-order discount. Sea of Stars released for PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch in August 2023. It takes inspiration from classic RPGs of the 90s and is set in the same universe as Sabotage Studio’s first game, The Messenger. The game follows the story of the two children of the Solstice as they seek to combine the powers of the sun and moon to fight the evil alchemist known as the Fleshmancer. Those looking to find out more about Sea of Stars can check out Jon Jansen’s review of its PlayStation 5 version.   The post Sea of Stars Shows Mobile Gameplay appeared first on RPGamer.

Sea of Stars Shows Mobile Gameplay

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Quester, Quester | Osaka Steam Releases to Be Replaced KEMCO and Thousand Games announced plans to replace the current Steam releases of Quester and Quester | Osaka. The current versions of the games, initially published by Thousand Games, will be replaced by entries under the titles of Metro Quester and Metro Quester | Osaka, bringing them into line with Kemco's mobile and console releases. The new Metro Quester and Metro Quester | Osaka entries are currently set to release on April 24, 2026. Metro Quester and Metro Quester | Osaka are intended to be reminiscent of 1980s video games and are set in a world designed by manga artist Kazushi Hagiwara (Bastard!!), with game design from Hironori Kato (Dark Souls and Elden Ring tabletop RPGs). The games see players explore desolate dungeons in the cities of Tokyo and Osaka, respectively. In addition to PC, both games are available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, iOS, and Android.     The post Quester, Quester | Osaka Steam Releases to Be Replaced appeared first on RPGamer.

Quester, Quester | Osaka Steam Releases to Be Replaced

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Petit Planet Stardrift Test Announced HoYoverse announced it will be holding a beta Stardrift Test for its "cozy galactic life sim" Petit Planet. The test will begin on April 21, 2026, with those interested in participating able to sign up on the game's official website. It will be available on PC, iOS, and Android. Petit Planet sees players taking on the role of a Planet Tender, looking after their own planet on the vast Starsea. Players can spend their time undertaking activities such as farming, fishing, beachcombing, and cooking alongside their fuzzy neighbours, as well as decorate their home and shape landscapes. They can also explore the Starsea and create connections with others at the Galactic Bazaar, including inviting new neighbours to settle on their planet.   [foogallery id="188321"]   The post Petit Planet Stardrift Test Announced appeared first on RPGamer.

Petit Planet Stardrift Test Announced

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New Release Round-Up (April 2, 2026) Welcome to RPGamer's new release round-up. In this column, we look to provide our readers with details on the major RPGs released since our last update. Please note we do not currently include Early Access releases where the game is still in development. Pricing is shown in US dollars before application of any discounts, local pricing may vary. --- Aether & Iron Platform: PC, Mac Publisher: Seismic Squirrel Developer: Seismic Squirrel Available: Steam Price: $24.99 (20% launch discount) Aether & Iron puts players in the role of Gia, a smuggler in an alternate 1930s New York. The city has been transformed after the discovery of an anti-gravitational technology called aether. As they become drawn into a deep conspiracy, players must build a crew while upgrading their car to be outfitted to survive turn-based vehicular battles. --- Legends of the Round Table Platform: PC, Mac Publisher: Artifice Studio Developer: Artifice Studio Available: Steam Price: $29.99 (10% launch discount) Arthurian medieval turn-based RPG Legends of the Round Table sees players leading the Knights of the Round Table through the legend of King Arthur with visuals inspired by 13th-century manuscripts, plus music inspired by compositions of the same period and played on period-accurate instruments. The game features a strategic turn-based combat system that includes mounted lance charges, squires to swap weapons, taking prisoners for ransom, honourable duels, and more. Players will need to manage the knights through their development, aging, and ultimate death. --- Manafinder Platform: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch (previously released on PC) Publisher: Ratalaika Games Developer: Wolfsden LLC Available: PlayStation Store, Xbox Store, Nintendo eShop Price: $11.99 Turn-based RPG Manafinder is inspired by classic JRPGs. It is set in the world of Aevi, which is roamed by powerful beasts. The humans who live there depend on manastones to protect their settlements, with Manafinders like protagonist Lambda risking their lives to find them. Those looking to read more about the game can check out Luis Mauricio’s review of its PC release. --- Stellar Tactics Platform: PC Publisher: Maverick Games Developer: Maverick Games Available: Steam, GOG.com Price: $19.99 (10% launch discount) Turn-based sci-fi RPG Stellar Tactics puts players in the role of a genetically engineered mercenary who is woken up from their escape pod after many years in cryostasis. Players can explore over a hundred thousand star systems while choosing whether to help search for a cure for a disease called the Phage, which is mutating and consuming worlds, or join up with one of the galactic powers fighting each other for control. The game had nearly a decade in Early Access having originally released in September 2016. --- Tombwater Platform: PC Publisher: Midwest Games Developer: Moth Atlas Available: Steam Price: $24.99 (20% launch discount) Eldritch Wild West action RPG Tombwater is set in the eponymous town, previously a thriving community that is now a cursed shell as its populace is haunted by the madness and creatures emerging from its abandoned silver mines. Players control a lone gunslinger drawn to investigating the disappearance of Sheriff Elliott Flintwood. The game features top-down gameplay with pixel art graphics. Players can use a variety of firearms, blades, spells, apothecary items, and charms to take on various enemies and over twenty bosses. --- Sales Links * Xbox Store * PlayStation Store (North America) * PlayStation Store (Europe) * Nintendo eShop (North America) * Nintendo eShop (Europe) * Steam * GOG.com * Epic Games Store * The Humble Store The post New Release Round-Up (April 2, 2026) appeared first on RPGamer.

New Release Round-Up (April 2, 2026)

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Kyoto Xanadu Introduces More Characters, Combat Details Nihon Falcom provided new details and images for its upcoming action RPG Kyoto Xanadu. The latest information covers additional characters in the game, as well as its combat systems. Set in an alternate modern-day world encroached on by monsters from another world, Kyoto Xanadu follows Rei, a young student with newly awakened powers, who joins Hirasaka Academy, a school for similarly gifted students that seeks to conquer a dungeon called Xanadu that is said to be the origin of the other world. Lear Beresford is the leader of the school's Starry Night Travelers team and its chairperson of the disciplinary committee. Aged just 13, she is from from a prestigious English family as well as an agent from the Nemesis magic society. Eliza Alcott is Lear's second-in-command of the Starry Night Travelers and another member of the disciplinary committee. Her elegant and butler-like demeanour make her popular among the female students.     Meanwhile, Hosen Suruga is leader of the Abyssal Investigators team as well as supervisor of Hirasaka Academy’s research facilities. He is on the student council as a representative of Zodiac, an international syndicate which his family is part of, though he resents being part of it as he prefers to prioritise his research. Finally, Luana Calderone is leader of the Nameless Fruit team and head of the academy's chapel. She is referred to by her biggest admirers as the Saint of Siena for her compassion and volunteer work. Kyoto Xanadu features both 2D and 3D battles, with regular exploration involving side-scrolling gameplay and combat. Players use equipment called Soul Devices to attack foes. Regular attacks features combos of up to three consecutive strikes, including unique mid-air attacks. Strong attacks are specific to each character and can be combined with regular attacks for extra effects. Players can also dodge, which grants a brief window of invulnerability, and jump; extra abilities including mid-air dodges, dodge attacks, knockback recovery, wall jumps, and double jumps can be unlocked during the game.     Players can also use ranged attacks by firing Spirit Bullets. These consume a special gauge with the 2D combat firing on the direction of the analog stick, while 3D combat fires them at the on-screen reticle. Players can acquire abilities that let them use different types of shots such as homing, bombs, and lasers. Guarding is done by holding down the dedicated button, which reduce damage but restricts movement. If players guard as an enemy strikes, it will nullify the damage and stagger the enemy. There are also various special abilities and actions. An Accel Gauge fills are players take or deal damage. When full, players can activate a Soul Accel, which enhances their attacks and makes parrying easier. If players successfully parry special attacks indicated by a visual warning, it lets players trigger a special counterattack called an Issen, which is enhanced during a Soul Accel. Finally, a Secret Arts Gauge fills as players attack enemies, which can be activated when full in 3D battles to damage all foes. Kyoto Xanadu will release in Japan on July 16, 2026, for PC, PlayStation 5, Nintendo Switch, and Nintendo Switch 2, with its PC version published with Clouded Leopard Entertainment. A western release date is planned to be announced at a later date, with Nihon Falcom currently working with an unnamed publisher on the release. Source: Gematsu   [foogallery id="188260"] The post Kyoto Xanadu Introduces More Characters, Combat Details appeared first on RPGamer.

Kyoto Xanadu Introduces More Characters, Combat Details

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Utawarerumono: Past and Present Rediscovered Details More Characters, Gameplay Aquaplus released new screenshots and information for Utawarerumono: Past and Present Rediscovered. The game is a sequel to Monochrome Mobius: Rights and Wrongs Forgotten, taking place prior to the events of Utawarerumono: Mask of Deception. It will release for PC worldwide and for PlayStation 5 and Nintendo Switch 2 in Japan on May 28, 2026. The new update introduces a selection characters appearing the game as well as various gameplay details. Utawarerumono: Past and Present Rediscovered follows Oshtor and his allies on a new adventure after they return as heroes to the empire of Yamato. Shunrai is the mother of Raiko and Mirai, and adoptive mother of Mikazuchi, though her youthful appearance belies the age of her children. Raiko is one of the Pillar Generals of Yamato and is quite different from Mikazuchi, being a coolheaded strategist looking at the bigger picture. Elsewhere, Ashta and Nava are siblings from Arva Shulan. The pair are currently in Yamato on a secret mission from the Shantuura. Ashta is the older of the two and more rational, while Nava is taller and more childlike.     While exploring, players will see enemies wandering around. Touching an enemy will begin a battle against them, though by performing a field attack from behind, players can start combat with an advantage. In addition, players use ride a Woptor mount, and if players meet the conditions, they can automatically defeat enemies while mounted. The game will also allow players to fast travel at any time, as opposed to the previous game, where they could only fast travel from Recollection Shrines. Players can conquer parts of the world as they explore. This involves defeating a certain number of enemies before potentially fighting powerful enemies known as Area Rulers in order to complete a conquest. Once area is conquered, players can immediate defeat enemies by using a quick attack. These quick defeats award the same experience and rewards as if they were fought in regular combat.     Utawarerumono: Past and Present Rediscovered uses the same turn-based combat system as Monochrome Mobius: Rights and Wrongs Forgotten. Turn-order is displayed by a ring-based gauge in the top-left of the screen. Characters move around the rings based on their speed stats, taking their next turn when they reach the next point. By lowering the morale of an enemy or by using a dedicated command, characters can move into a smaller ring, which allows their turns to come up more quickly. In addition to fighting with their party, players can also swap them out and summon Shunya’s caretaker Halu. Halu’s health and action points are displayed in the upper right of the screen; if he runs out of health then he needs time to rest before he can be summoned again. Halu can be upgraded at the merchant, allowing players to raise his stats or obtain new abilities. He can also use a special Armored Trance Form, which lets him take on a different body type suited for different strategies and attack styles. Source: Gematsu   [foogallery id="188233"] The post Utawarerumono: Past and Present Rediscovered Details More Characters, Gameplay appeared first on RPGamer.

Utawarerumono: Past and Present Rediscovered Details More Characters, Gameplay

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Monster Hunter Outlanders Second Closed Beta Announced TiMi Studio Group announced a second closed beta test for Monster Hunter mobile spin-off Monster Hunter Outlanders. Those interested in participating can sign up from now until 11:59pm PDT on April 21, 2026. Exact timings of the test will be announced at a later date. It will include support for English, Simplified Chinese, Japanese, German, and Spanish (Latin America) language options. Monster Hunter Outlanders sees up to four players join forces to hunt monsters on the mysterious island of Aesoland, with the game retaining the usual Monster Hunter loop of accepting quests and using rewards to update and create new equipment. The player is an Adventurer, one who travels the world and uses adventuring and engineering skills to hunt, as well as taking on particular roles when working together. Players create their own customised Fated Adventurer, but also can play as other story Adventurers they encounter in the game. Players can choose to play as either the Fated Adventurer or a story Adventurer in most parts of the game, though some content will only be available for the Fated Adventurer.   The post Monster Hunter Outlanders Second Closed Beta Announced appeared first on RPGamer.

Monster Hunter Outlanders Second Closed Beta Announced

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Mortal Shell II Gameplay Shown Publisher Playstack and developer Cold Symmetry released a gameplay video for Mortal Shell II, the follow-up to 2020 action RPG Mortal Shell. The eleven-minute video shows combat and exploration across various locations in the game, which is in development for PC, PlayStation 5, and Xbox Series X|S. An open beta for the game is planned this summer. Mortal Shell II takes place in a ravaged fantasy world and puts players in the role of the Harbinger, a being “prophesied to reclaim the blessed Undermether’s stolen Ova from the daunting creatures that ruthlessly guard her unborn”. The game features an open world with various landmarks and regions as well as over sixty dungeons to explore. Like its predecessor, players possess the bodies of fallen warriors, using their shells as they navigate and battle across a desolate world. Each shell has its own combat style, with new talents and upgrades becoming available as players’ connections with them grow.   The post Mortal Shell II Gameplay Shown appeared first on RPGamer.

Mortal Shell II Gameplay Shown

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Breath of Fire IV Released on Steam Capcom and GOG.com have released Breath of Fire IV on Steam. The Steam release follows the game's release on GOG.com last year as part of the GOG Preservation Program and is available for $8.99 with a 50% launch discount. Like the GOG.com release, it includes includes English and Japanese language options. It features an improved DirectX game renderer, new rendering options, an improved audio engine, improved keyboard and mouse support, improved Warehouse and Crane minigames, full support for modern controllers, and more. Breath of Fire IV originally released for PlayStation in Japan in April 2000, followed by a North American release later that year and a European release in 2001. The game was also released for PC in Japan and Europe in 2003. Like previous titles in the game, it follows a young man named Ryu, who has to ability to turn into a dragon. This game’s Ryu, an amnesiac, meets and joins up with a young woman named Nina who is the princess of the Kingdom of Wyndia and on a search mission for her elder sister Elina. It uses an isometric, rotatable camera with 2D sprites in 3D locations. It also features the previous game’s Master System, where characters can gain new skills and attributes boosts by apprenticing under masters across the world and completing certain tasks.   [foogallery id="168493"] The post Breath of Fire IV Released on Steam appeared first on RPGamer.

Breath of Fire IV Released on Steam

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Starfield’s Free Lanes Update Gets New Trailer Bethesda released a new trailer for its upcoming Free Lanes update to sci-fi RPG Starfield. The video highlights the update's contents, which include the ability for players freely fly between planets within a star system. Players will be able to do on-ship interactions in cruise mode while travelling, as well as find various new points of interest and additional space encounters. It also adds new resources, customisation options, an in-game database, new side quests, a new land vehicle, and more. The update will release on April 7, 2026, alongside the game's PlayStation 5 version and Terran Armada DLC. Starfield released in September 2023 for PC and Xbox Series X|S. It is set in the Settled Systems, a pocket of colonised star systems in the Milky Way, extending around 50 light years from Earth. The game sees players controlling their own created character as they join Constellation, a group seeking rare artifacts around the galaxy to unlock some of its final mysteries. Players explore numerous planets and cities while upgrading and customising their own spaceship. Those looking to read more about Starfield can check out Zack Webster’s review of its original PC release.   The post Starfield’s Free Lanes Update Gets New Trailer appeared first on RPGamer.

Starfield’s Free Lanes Update Gets New Trailer

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Heroes of Might and Magic: Olden Era Early Access Date Announced Hooded Horse, Unfrozen Studio, and Ubisoft announced an Early Access release date for Heroes of Might and Magic: Olden Era. The strategy RPG will be available on Early Access for PC via Steam and the Microsoft Store. Its initial version will include the opening act of the narrative campaign, with six unique factions and three different game modes with both single- and multiplayer. The game is expected to spend around a year in Early Access. Heroes of Might & Magic: Olden Era takes place on the continent of Jadame, which has been mentioned in the series but not previously visited. Gameplay sees players expanding the castles and kingdom while sending out heroes and armies to explore and defeat foes. The campaign sees rival factions banding together to defeat the Hive, a swarm of insectoids corrupted by a demon lord. There will also be various single maps and randomly-generated scenarios as well as a selection of competitive multiplayer modes and a map editor that will let players share their creations with others.   The post Heroes of Might and Magic: Olden Era Early Access Date Announced appeared first on RPGamer.

Heroes of Might and Magic: Olden Era Early Access Date Announced

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Kernel Hearts Demo Released Developer Ephemera Games and publisher Whitethorn Games have released a demo for magical girl-themed action roguelike Kernel Hearts. The demo is available for PC via Steam and the Epic Games Store and includes four-player co-op. It comes as the games prepares for release later this year on Pc, PlayStation 5, Xbox Series X|S, and Nintendo Switch. Kernel Hearts sees up to four players teaming up to climb the Tower of Babel to dethrone god. Players control members of the M.A.H.O.U Unit and are able to mix and match attacks, spells, and movement abilities for each run up the tower. Each level sees players taking on angelic creatures before taking on the boss guardian. After each run, players return to a laboratory where they can spend rewards to unlock and equip various chips for their units. Players can also interact and build up bonds with various inhabitants.   The post Kernel Hearts Demo Released appeared first on RPGamer.

Kernel Hearts Demo Released

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Eastwynne Demo Available, Kickstarter Beginning Soon A demo is available for developer WTS₂'s narrative-focused modern fantasy cRPG Eastwynne. The demo can be accessed through Steam and comes ahead of a Kickstarter crowdfunding campaign, which will begin on April 14, 2026. The game is also planned to release on Steam Early Access later this year. Eastwynne is set in 2021, in the eponymous city, where magic is common. It follows the stories of a group of magical university students from the start of a new school year. Play control Ester or Sye as they go through college. The game features branching paths and choices through various quests as well as skill checks and combat as players develop spells and abilities.   [foogallery id="188187"] The post Eastwynne Demo Available, Kickstarter Beginning Soon appeared first on RPGamer.

Eastwynne Demo Available, Kickstarter Beginning Soon

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Pokémon Pokopia Review - RPGamer Pokémon Pokopia, co-developed by Game Freak and Koei Tecmo’s Omega Force, is the first spin-off of its kind in the Pokémon franchise. Brimming with ambition and beautiful Pokémon, does the game find a...

Pokémon Pokopia Review

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Omori Review - RPGamer A surreal horror RPG that understands grief better than most games dare to try.

Omori Review

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Pokémon Pokopia Review - RPGamer Pokémon Pokopia, co-developed by Game Freak and Koei Tecmo’s Omega Force, is the first spin-off of its kind in the Pokémon franchise. Brimming with ambition and beautiful Pokémon, does the game find a...

Pokémon Pokopia Review

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Omori Review - RPGamer A surreal horror RPG that understands grief better than most games dare to try.

Omori Review

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PAX East 2026 Impressions RPGamer got the chance to demo a variety of upcoming games this year's PAX East in Boston. This includes two upcoming titles from NIS America, DLC for Borderlands 4, and two interesting indie titles. As a bonus, we've also included impressions of the upcoming Bubsy 4D, which aims to flip the reputation of that series on its head. Disgaea Mayhem [caption id="attachment_185820" align="aligncenter" width="640"] Smashing prinnies in real time is a blast.[/caption] Disgaea Mayhem will be instantly enjoyable to any Disgaea fan with at least a passing interest in the musou genre. Though there is only a single playable character, all the different weapon types present in the main series are available. Companion characters will change into these various weapons, with a wide range of familiar skills for each. The demo on display offered three different stages with familiar enemies and bosses to tackle. The mechanics were easy to understand and quite entertaining, but it's unclear how much depth the game will have just based on this small slice. It appears to be a very promising offshoot off the Disgaea series, however. Brigandine: Abyss [caption id="attachment_187975" align="aligncenter" width="640"] There's a lot going on in battles in Brigandine: Abyss.[/caption] Brigandine: Abyss is the third entry in this series of strategy RPGs, which originally started on the PlayStation. The demo for the game did not hold back in the slightest, promptly assaulting anyone playing it with a barrage of information about strengths and weaknesses, magic types, terrain, and a system of units controlling summoned monsters. It was certainly a lot to take in, but it quickly became clear why it was necessary. This is an incredibly in-depth strategy game, where hastily made decisions can spell utter disaster, as I quickly discovered. My rush to play with the mechanics led to many key units quickly dying. This can be especially disastrous, as a leader unit dying removes any monster units tied to that commander. Though it was a bit overwhelming as far as a demo goes, it was clear there was a lot to this game, and it ultimately makes the full game seem more intriguing instead of the demo being a turn off. Strategy fans should certainly keep an eye on this one. Borderlands 4 DLC Though there was no playable demo for the Borderlands 4 DLC, there was a show to promote the new story content, which launched shortly afterwards. The cosmic horror-themed DLC features a new location, but more importantly, an-all new vault hunter named C4sh. This new character isn't limited to the DLC either; he can be played in the main campaign as well, with a full set of voice lines to match. Themed around special powered playing cards and a special dual-wielding ability, the new character offers a whole new way to play. The story pack, titled Mad Ellie and the Vault of the damned, will include many new weapons, including a flamethrower-type weapon that sprays blood, which was shown during the presentation. The new content is available now. Mad Mojo [caption id="attachment_188025" align="aligncenter" width="640"] Mad mojo is a weird mashup of a bunch of different indie hits.[/caption] Mad Mojo is an upcoming indie game that could best be described as a mashup of different concepts from hit indie games. The game is presented as a faux playtest of a new monster-collecting game, and strange things start happening immediately as the player goes through the fake EULA. The main gameplay is a roguelike deckbuilding adventure using cards based on the monsters the player has captured. Attacks are played as poker-style matching of cards, and defense uses a simple active parrying mechanic. If this strange mix of mechanics wasn't enough, death kicks the player out to a fake computer desktop screen. Puzzles will be presented to the player once there that give hints of the overall meta-mystery of the game before returning the player to the main gameplay. It's unclear how well this mish-mash of ideas will work out, but the demo certainly showed a lot of promise. Crystalmancers   [caption id="attachment_188031" align="aligncenter" width="640"] Crystalmancers feels like a take on Puzzle Quest, replacing that game's match-three with Tetris-type mechanics.[/caption] Crystalmancers is a roguelike adventure that feels reminiscent of Puzzle Quest, using puzzle game mechanics as a way to handle combat. Instead of match-three, in this case, Crystalmancer works with Tetris mechanics to handle combat. Instead of pieces steadily progressing down, the player can take their time and move the current piece in any open space it can fit. Enemies attack by re-arranging tiles or simply making new pieces appear on the bottom of the screen to make it harder for the player to clear. As the player progresses through the game, they'll acquire new pieces with special abilities, and even the ability to visit a blacksmith and change the shape of pieces by adding or removing blocks. The basic concept was immediately engaging and showed a ton of promise. Any fan of puzzle-RPG mashups should keep an eye on this one. Bubsy 4D [caption id="attachment_188060" align="aligncenter" width="640"] The Bubsy series shockingly keeps rolling along.[/caption] Yes, Bubsy 4D is obviously not an RPG and not something we'd usually discuss, but it was hard not to mention the latest entry in this series of notoriously awful games. This is because Bubsy 4D is immediately incredibly fun and engaging right off the bat. This shouldn't be too surprising, given that the developer of this entry is behind the excellent Demon Turf and Demon Tides platformers. Mechanically, Bubsy has a number of moves for double jumping and climbing across the game's carefully designed levels. Moving Bubsy around the stages was fast and smooth, and most of all fun. There's even a mechanic where Bubsy turns into a ball shape for rolling around Sonic-styled pipe sections that rival the better 3D Sonic games. There wasn't a ton of combat in the demo, so it's yet to be seen if that aspect of the game will match the quality of the rest. Overall, it was truly shocking to play a Bubsy game that felt like it could be the next big thing in the genre instead of the next example on how not to design a game. Hopefully, the final product matches the quality of this demo outing.   The post PAX East 2026 Impressions appeared first on RPGamer.

PAX East 2026 Impressions

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Manafinder Coming to Consoles This Week Ratalaika Games and Wolfsden LLC announced that turn-based RPG Manafinder is coming to consoles this week. The game, which originally launched on PC in 2022, will release for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch on April 3, 2026. The console versions will be available for $11.99/€11.99. Manafinder is a pixel-art RPG inspired by classic JRPGs. It is set in the world of Aevi, which is roamed by powerful beasts. The humans who live there depend on manastones to protect their settlements, with Manafinders like protagonist Lambda risking their lives to find them. Those looking to read more about the game can check out Luis Mauricio's review of its PC release.   The post Manafinder Coming to Consoles This Week appeared first on RPGamer.

Manafinder Coming to Consoles This Week

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