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Here's my Procedural Skybox created in shadergraph and Savanna Biome. I designed the grass in Illustrator and then modeled in Blender. This is using Unity 6 with the URP.

#unity3d #MadeWithUnity #gamedev #shaders

7 months ago 9 2 0 0
Video

Created this Speed Line FullScreen in shadergraph for Unity URP. The goal is to create the illusion of high speed motion, mainly for Rail Grinding.

#unity3d #VFX #MadeWithUnity #gamedev

1 year ago 8 0 0 0
Video

Sandbox scene in Unity of the enemies that will appear in our game. Thanks to our VFX artist, for the Slime/Gooey Shader to make the enemy models gross looking.

#gamedev #unity #madewithunity #shaders

1 year ago 4 0 0 0
Video

Showcasing the talking animation for our Giraffe NPCs done in Blender. At first glance, the Giraffe looks similar to the ones on Planet Earth. However, I designed the Giraffe to have features from its distant relative, the Samotherium major.

#blender #b3d #gamedev #indiedev #animation

1 year ago 8 2 0 0
Video

All the animations for our NPCs are created in Blender. Here's the talking animation I made for our Crocodile NPCs. I had a lot of fun making this to show the mouth opening

#blender #b3d #gamedev #indiedev #animation

1 year ago 12 2 0 0
Video

Here's our Rail Grinding system from my upcoming game. This is in the tutorial level where you learn the controls.

#gamedev #unity #indiedev #madewithunity

1 year ago 13 2 0 0
Video

Been having fun working on the animations for our NPCs for my game's dialogue system. Each animal has a unique talking animation when you interact with them.

#gamedev #unity #indiedev #madewithunity

1 year ago 8 2 0 0
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This is my indie game main menu. That is all ๐Ÿฆ
#gamedev #indiedev #indiegame

1 year ago 11 1 0 0

Tired of seeing bots/MAGA/spam. . . time to give bluesky a try ๐Ÿคทโ€โ™‚๏ธ

1 year ago 2 1 0 0