✨ 𝔅eyond Orcrest Opening Party! ✨
Come join us in celebrating the long-awaited opening...
▪ 𝕺ctober 17th @ 6PM-10PM PST
▪ 𝕸usic by EIDØN & Severus Seven
▪ 𝕾ponser Prizes
▪ 𝕯iscord: discord.gg/55YNXY8yyz
▪ 𝕾LURL: maps.secondlife.com/secondlife/M...
Posts by Exo
(This will come to lyteHUD in v1.5, whenever I get the chance to sort that out. It's a generic slider that can move between set values, and works kinda like a command button)
The things I get up to at 2am
Final gifts of Galerie Gaillard is here, and will be out for a week! Our Gaillard edition greatcoat will also be at this location for an additional 2 weeks.
Details: flic.kr/p/2r4f5L9
SLURL: maps.secondlife.com/secondlife/C...
To help the HUD usecase, there's also a Sheath Relay script, that acts like the sheath script but responds to commands from a regular sheath script instead of clicks.
In addition, light is now automatically handled by both hand and sheath, and hand automatically handles glow (sheath already did).
Specifics:
There are two new types of things you can put on your sheath: "Invert" and "Rotate".
Invert is for anything you want to show up when you draw an item (ex. an open pouch, or a lowered hood).
Rotate rotates the entire item, and is so you can use the sheath script in a HUD and have pages.
I haven't posted here about this particular product before, but v1.2 of exEquip is now live. There's a bunch of new features aimed at making it even more powerful, and it's still free as it ever was!
MP Link: marketplace.secondlife.com/p/exobyte-ex...
Notes: bit.ly/exobyte-exEq...
#SecondLife
I do! Though I don't check it as much as I should lol. (Also, the process for pbr is exactly the same as the process for legacy textures, just slap it on :>)
lyteHUD v1.4 is now live! This has a whole host of bug fixes and 7(!) new buttons
- Select Mesh (lets you attach a copy of your product to act as a targetter)
- Light
- URL
- Map
- Colour Set
- Normal
- Stance (like Play)
And new setup mode for Tint/Glow and Combo/Toggle.
#secondlife
lyteHUD 1.3 is now live! This update primarily focuses on expanding the Select Texture feature with:
- Select All/None buttons
- Select variants for Alpha, Glow, Tint, and Emissive Tint
- Emissive texture buttons
And more! Full notes in the log
lyteHUD v1.2 is live, and the redeliveries should be going out now. Highlights of the new version include:
- Select-Texture, for selecting what gets textured lol
- New specular/material buttons
- Emissive tint
And more! As always, full notes in the changelog.
:>