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Posts by Pierre Frick

In-game screenshot from the game Hytale featuring a player with a flamethrower burning foliage and trees in front of them.

In-game screenshot from the game Hytale featuring a player with a flamethrower burning foliage and trees in front of them.

Hytale Patch Notes - Update 3 📢 ✨

Here are *some* of the highlights:
- Animal Taming
- Fire Spread + Flamethrower
- Sickles
- User-Placed Map Markers
- New cosmetics
- Avatar presets
- Tons of UI & QoL improvements
- MUCH more!!

Read full patch notes:
hytale.com/news/2026/2/...
#Hytale

2 months ago 399 69 13 8

Je donne une conférence Vendredi 6 au Shadok à Strasbourg pour vous parler d'Hytale, avec @tedartsel.bsky.social et @pierpier.bsky.social . C'est ouvert à tous.
Venez nous rencontrer! 👨‍🎨💫

Sorry english speakers, still love you tho 😘

2 months ago 11 3 0 0
Promotional image featuring the Hytale logo and the release date for Hytale's Early Access, January 13, 2026

Promotional image featuring the Hytale logo and the release date for Hytale's Early Access, January 13, 2026

Hytale Early Access
JANUARY 13, 2026

4 months ago 1017 282 27 67
Affiche colorée de la 13ᵉ édition de l’Indie Game Contest, illustrée par Laura Klein et Timothée Lestradet; et habillée par Joséphine Herbelin.

Au centre, une jeune femme aux cheveux roses lève les bras, posée sur un cube jaune semi-transparent renfermant l’Octopix (prix du jury) et d’autres items inspirés de jeux vidéo. Une couronne flotte au-dessus de sa tête. Autour d’elle, des personnages de jeux vidéo fictifs émergent d’un nuage de fumée qui s’élargit vers le haut.

Le texte sur l’affiche annonce :
Exposition – Jeux en accès libre
Dates : 17 octobre au 15 novembre
Lieu : Le Shadok, 25 presqu’île Malraux, Strasbourg
Temps forts : Indie Game Night le 17 octobre et Rencontres professionnelles les 13 et 14 novembre.

Affiche colorée de la 13ᵉ édition de l’Indie Game Contest, illustrée par Laura Klein et Timothée Lestradet; et habillée par Joséphine Herbelin. Au centre, une jeune femme aux cheveux roses lève les bras, posée sur un cube jaune semi-transparent renfermant l’Octopix (prix du jury) et d’autres items inspirés de jeux vidéo. Une couronne flotte au-dessus de sa tête. Autour d’elle, des personnages de jeux vidéo fictifs émergent d’un nuage de fumée qui s’élargit vers le haut. Le texte sur l’affiche annonce : Exposition – Jeux en accès libre Dates : 17 octobre au 15 novembre Lieu : Le Shadok, 25 presqu’île Malraux, Strasbourg Temps forts : Indie Game Night le 17 octobre et Rencontres professionnelles les 13 et 14 novembre.

Un immense merci à @lauklart.bsky.social & @tedartsel.bsky.social pour cette incroyable illustration et à Joséphine Herbelin pour l’habillage graphique de l’affiche ! ✨ 🖌

7 months ago 25 9 1 2
Video
8 months ago 9 2 0 0
Video
8 months ago 7 1 1 0
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I'm happy to share of couple of UI art & motion targets I crafted a few years ago for Hytale. These were publicly shared on Hytale website a while ago (due to NDA I cannot share much more).
(collaboration on hand-drawn VFX with Polina Logado)✨
www.artstation.com/artwork/AZN1nm

#UI #gamedev

8 months ago 21 4 1 0

New piece over on my Patreon :) Listening is free, and any additional support is massively appreciated❤️

8 months ago 11 3 0 0

Lol, np! Thanks Water ❤️

8 months ago 1 0 0 0
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New UI art project! "Crash on Planet LD41" is game jam project from many years ago. While most of the UI assets were designed in 48h or so, I've always wanted to push the style further so I polished the feel and tone of the HUD, icons, and tooltips.

www.artstation.com/pierre_frick

#UI #gamedev

10 months ago 11 1 1 0

Thanks for fixing it, looks way better

1 year ago 1 0 0 0
An in-game image of Hytale featuring lush trees with various colored leaves. Text is overlayed reading "Development Update"

An in-game image of Hytale featuring lush trees with various colored leaves. Text is overlayed reading "Development Update"

In our Spring 2025 Development Update, we highlight progress made in the first months of 2025! Later, we lay out the aspects of Hytale we’ll be playtesting internally, and we reveal a new addition to an old faction!
hytale.com/news/2025/3/...

1 year ago 186 43 16 10
Fakutori - Demo trailer
Fakutori - Demo trailer YouTube video by Antoine Latour

Finally, Fakutori's demo is out! Combine element blocks, plan your production lines and chat with the wakas... Time to gather your tools and start automating! Have fun!

Play the demo and wishlist the game: store.steampowered.com/app/1459800/...

Trailer: www.youtube.com/watch?v=FAj2...

1 year ago 49 21 8 8
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Personal project from last year, loved Star Wars: Racer as a kid and always wanted to make a UI redesign of the game.
www.artstation.com/artwork/49r1Zk

Goals:
- Modernize the art style and work with a retro scifi look
- Keep consistency regarding SW visual design and the pod design

#UI #gamedev

1 year ago 22 5 1 0
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Super excited to share our game from a Scientific Game Jam: ✨ Pulsar ✨
We had a fantastic team and worked alongside Matteo who worked on pulsars ("small" neutron stars that you can find in the universe).

The game: msautron.itch.io/pulsar-wande...

#gamedev #gamejam #UI

1 year ago 20 4 0 0