NEW TWINE TEMPLATE‼️
💬 DIALECTIC
A fully customizable, visual novel inspired template for the SugarCube format
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Posts by Austin Auclair
I dislike Clippy being referenced in threads about AI. AI sucks and Clippy sucked in a different way.
Finally sat down and wrote the map theme for Tyrants Must Fall. Now on to the battle music! #indiedev #gamedev #turnbased #solodev
lol. Yesterday my dad send me a photo of the phone he had to special order.
King.
Today at 1pm is the Cherry Blossom Arcade!
We at @igdadc.bsky.social are showcasing 25+ locally-made games!
At the MLK Library in D.C. in their beautiful downstairs “Lab” floor: www.meetup.com/igda-dc/even...
Most of the way through El Paso Elsewhere, as suddenly I’m hitting up Strange Scaffold’s catalog. I have no nostalgia for this style of game but it’s making me retroactively nostalgic. The moodiness, the music, the way you shoot a werewolf hurling itself at you in slo-mo…
For real. I have transformed into that dad. Circle of life.
When you’re “interested” in narrative design but so shitty at biz dev that you haven’t actually researched your leads at all.
That’s really pretty!
Played through Clickolding last night because I needed something disturbing and unbalancing after too much time online yesterday witnessing disturbing and…
Well, the game fucked me up in a *different* way.
NarraScope is looking for sponsors for the 2026 conference, taking place this June in Albany, NY! We have options for tables or workshops at the Showcase as well as choices for the broader conference. Interested? Email sponsorship[at]narrascope.org for more info! Looking forward to seeing you there!
An old fire watch tower. It’s made of metal beams and over the years has had a bunch of cell phone antennas attached to it. Not in the picture but right next to the tower is a newer cell phone tower that ruins the aesthetic of the whole scene.
The entrance of an old coal mine framed by thick wooden railroad ties and piled rock. It’s got a wooden sign that reads, “The Old Brant Mine”. The entrance to the mine is sealed with a chain link fence.
I’ve never seen something like this before but it’s a big metal tube attached to a trailer. One end of the tube is sealed off and presumably where they used to put the bait. There’s a big sign that reads, “Danger Bear Trap”. There’s an interpretive sign next to the trap explaining how it used to be set, but the sign was pretty faded and I couldn’t read most of it.
Geocache at an old fire tower. (Not allowed to scale.) Geocache at an old mine. (Not allowed to delve). Geocache at an old bear trap. (Not allowed to set.)
So many rules keeping me out of things on this adventure.
Low health beeping in video games is one of those vestigial things I wish evolution would just eliminate already.
REALIS, the science fantasy TTRPG I’ve been working on for the last five years, is now live on Kickstarter!
55 Player Classes
150+ NPC Classes
29 Factions
20 Example Moons of Realis
GMing and Prep Guidance
Over 100 incredible illustrations from 17 artists!
www.kickstarter.com/projects/cru...
After 10 years of offering first-class, complete (we thought) dialogue solutions, we learned we had been missing the most important narrative design tool of all time: Tarot.
We're sorry. We're listening, we're learning. And today, we've taken the first step: adding Tarot to Yarn Spinner 💚
I’m reversing course on April Fools this year. I want to fall for one of ya’lls japes so cleanly that it makes me say out loud, “aw fuck you, ya got me” when I realize it’s not true.
A picture of water a couple feet deep being held back by a row of mud and sticks. It’s been there long enough that that marsh grasses grow out of it. The other side of the dam is tiered at a lower level and all this eventually leads to the Patuxent River.
Another angle, this time with a fallen log and stump with obvious beaver damage.
Pic doesn’t do it justice. That’s all beaver dam. And a one of a series at that.
We were hiking today and saw the greatest series of beaver dams. Those fuckers were magnificent. Just incredible engineering. I wish that beaver city builder was more like actual beaver stuff and not like, capitalism or whatever.
I played through to the end because the writing is soooo good (despite me being bored by the repetitive arena combat.) And Cat is also right: the barks were so smartly implemented and seemingly limitless.
One of those games for which I’d love a peek inside.
A Borges story about a guy who gets AI to summarize all the world’s information for him, and then summarize the summary, until the AI has the whole world summarized into a single word. He sits alone at his desk, staring at the word, repeating it endlessly, certain he is experiencing everything
You can play Gestalt: Steam & Cinder, made with the Dialogue System for Unity, and 9 other great metroidvanias in Humble's latest bundle:
www.humblebundle.com/games/metroi...
#indiegame
saying "I really like death stranding but only for the gameplay" except I genuinely mean it
It's been offline for a couple of months due to hosting issues, but the Video Game Soda Machine Project archive is back online again. If you've ever wanted to browse through more than 3,000 screenshots of soda machines from video games dating back as far as 1983, this is the site for you.
A map of the state of Maryland with ten counties highlighted in green indicating the presence of “Cache Across Maryland” geocaches.
Aw, yeah, here we go, friends. It’s “Cache Across Maryland” time. Every year ten geocaches are placed across the state and you gotta find all ten before the picnic on May 9!
www.geocaching.com/plan/lists/B... 🧭
It's the #SpringSale! Get yourself in a summer mindset with Camp Keepalive: Endless Summer! Build your team of counselors and send them into the monster-filled night to save those campers (and the owner's finances!)
#indiegame #indiedev #turnbased #thinkygame
store.steampowered.com/app/3637630/...
I recently had to build a limited demo mode of Crab Crawl to use at events because I couldn’t (politely) get people to stop playing it. It’s a couple bucks cheaper right now!
Short, cheerful, and an excellent game to play on a Friday: store.steampowered.com/app/3254550/...
The Game Narrative Kaleidoscope book is such a good fit for me because whenever I read a book on game design my brain drifts away so easily to my own work. Here each essay is perfectly short and I’m finished before I get distracted.
www.inklestudios.com/kaleidoscope/
I just started that too! It’s been a mindless “weeknight” game.