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Posts by Sand Fox

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A weird looking fox UwU and shit

New version of my Rain World Room Viewer just dropped! and with it a new file host to replace Google Drive.

(version 1.1.2 isn't actually up yet at the time of posting this, but it will be very shortly)

sandfops.neocities.org/roomviewerdo...

3 days ago 2 0 0 0

if anyone is curious, it's because KitEngine always prefers the minimum supported swapImage count (which is usually 2). AMD Windows drivers also define it as 2 *UNLESS* the window is exclusive fullscreen, then it is 1. My renderer's synchronization does not allow for 1 swapImage.

3 days ago 1 0 0 0

found and fixed a bug in my rain world Room Viewer that causes AMD cards (on Windows only) to hang indefinitely if you set it to fullscreen.

I sure hope none of its users are using AMD cards on Windows and like fullscreen.

I'll push an update soon probably. I'd like to fix some other issues too

3 days ago 1 0 1 0

waow I have that same Artificer plushie and also a Rivulet from the same maker

4 days ago 0 0 0 0
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added falling floors. when a tile is told to crumble, it gets turned into a pit and then a FallingFloor entity steals its visual identity; resulting in a seamless transition from Tile to TileEntity. Helps keep the draw calls down.

5 days ago 2 0 0 0

Rain World fans be like

5 days ago 0 0 0 0

bsky.app/profile/snee...

I added golf to mine lmao

5 days ago 1 0 1 0
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don't look at my 3d models...

64x64 tile areas get baked into 1 larger mesh, so defining the various quads I need to generate it was honestly easy enough by hand. saves a few filesystem reads on startup.

6 days ago 2 0 0 0
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Not sure how that'll go yet, but I do like the look of the bridges a lot so I'll work around it.

6 days ago 1 0 0 0

Proc gen is gonna be stringing together prefab rooms

6 days ago 1 0 1 0
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I'm working on a real game in KitEngine, with a friend!

1 week ago 4 0 2 0
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Our new album is out today! A sincere request to help spread the word!

1 week ago 3190 1237 41 96

I'm working on a game rn. Not even a solo project; It might even get finished because of that.

1 week ago 2 0 0 0

This fact makes me so fucking cool btw

1 week ago 0 0 0 0

I've played over 550 hours of rain world

1 week ago 0 0 1 0

I just went back to some older code to fix this issue and apparently I already ran into this?? Component's destructor is virtual, and Renderer3D/Renderer2D have empty defined destructors marked override. This feels like the type of bullshit I'd remember discovering and getting mad about..

1 week ago 0 0 0 0

I GUESS it makes sense, but I also (stupidly) assumed the destructor would automatically be treated as virtual because a class freeing its own memory is such an integral design concept???

1 week ago 0 0 1 0

this is also assuming you delete (extended b) using a (base a) pointer. deleting (extended b)* will use the proper destructor.

1 week ago 0 0 1 0
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Oh yea, that's why I never use polymorphism in c++. it's half baked ass.

Did you know an extended class won't delete its members if you don't explicitly give it an override destructor? (destructor can literally just be empty brackets)

1 week ago 1 0 1 0

retro game music that uses a pointer into the game's machine code as the percussion

2 weeks ago 2 0 0 0
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Nap with mom
#rainworld #rainworldart

2 weeks ago 135 20 1 1
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Added a freecam command to KitEngine for fun (shown off in my Rain World Room Viewer)

2 weeks ago 4 0 0 0

horrible fucking day to be an informational video essay-slop consoomer

2 weeks ago 1 1 0 0

I am going to fucking starve to death. I sat down to eat and EVERY youtuber I am subscribed to has uploaded a video, and all of it is just fake bullshit. there's some that never fucking upload and they won't skip a beat on misinformation day. Source channels uploading "HL2 is dogshit" hahahaHAHAHA

2 weeks ago 1 0 1 0

If you the reader like it; you should tell me to fuck myself and then I might.

2 weeks ago 1 0 0 0

As someone whose memory clings onto random ass facts and trivia; April fool's day is by far my least favorite holiday. I genuinely hate it.

2 weeks ago 1 0 1 0
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I have two laptops in a corner in my room. One newer, one old; and their purposes are:

newer: compiling for windows.
old: making sure KitEngine still runs on older hardware.

3 weeks ago 1 0 0 0

It's insane how there's literally zero shader tutorials using the custom glsl syntax and macros my engine's precompiler defines smdh

3 weeks ago 0 0 0 0

I need to get back on Mewgenics but that difficulty curve got me fucked up.

4 weeks ago 1 0 0 0

✨️ temporarily stealing assets from other games ✨️

4 weeks ago 1 0 0 0