jiji from labyrinth.os
jiji from labyrinth.os
jiji from labyrinth.os
jiji from labyrinth.os
We are at 1.4.6 now! If you reported a bug over the weekend, check the Changelog as it was likely it was fixed, although I didn't get around to nearly everything.
the issue here should be fixed with the current update for what its worth (blusky is really broken today, huh? It took me like 5 tries to get your comments to load right)
Please use the email provided in the readme for bug reports.
I have also included a guide on getting this to run on a Steamdeck courtesy of @wychwit.ch
We are 1.4.2 now.
The major things that have been fixed since release:
*Font reading is working correctly now
*Quicksave no longer crashes the game on either the extensions screen or when entering certain battles.
*Fixed an issue where an incorrectly named image prevented progress in Fairy Circle
Most recent update should fix this.
v1.04 should fix the Quick Save issues.
You can also just put your save files in the full download. They all transfer over find as far as i'm aware of (I did a lot of this when testing).
If you've made a Quick Save, i'd keep copies of it for now as loading it is buggy.
Next update should address the rest of the known quickload crashes I missed. Also going to change it so you can't access the optional Blackbox labyrinths before you get the first Tool.
Sorry for the wait, fixed the bug with the fonts and title screen and Technomancer creation. Downloading & Purchasing should be enabled again.
Sorry everyone, I am not going to be able to fix the font bug tonight. Hopefully I will be able to figure it out over the weekend. I cannot replicate it on any of my machines which makes it very hard to debug.
What might be helpful is to know if anyone can get this run with the text showing up correctly? So far everyone's mentioned it not working.
I'd hold off on purchasing right now. There seems to be an issue with the fonts not rendering correctly that I can't replicate on my machine but everyone else seems to be having issues with. This may take me awhile to fix. I apologize.
There is an issue in Win11 where the text does not display in the text boxes even though the fonts are installed. Is anyone having this issue on Win10 or linux?
It's something I am planning on but I have no timeline on it at the moment.
Thank you everyone again!
Labyrinth.os v1.0 is ready:
dataerase.itch.io/labyrinthos
It'll be released on Itch initially, with a Steam release at an undetermined time in the future.
Will be releasing later in the day for people anticipating.
I have some things to check over still in the current build.
I think thats a DS_STORE file from when i was working on it on a mac a long time ago. I dont know why it was renamed to a tff. But those top three files are just left over from that period.
it'll be available on Itch for now.
I released a demo of it a long time ago (its more like a prototype at this point and is missing a lot of the final game's features and is kinda a mess). But you can give it a play for a small taste of things to come.
dataerase.itch.io/daedalus0000...
thank you for liking this in spite of the fact that I cant type a full sentence lol
Thank you for your patience.
Labyrinth.os will released to the world on April 10.
The game is currently in a beta testing phase. I have about 10 people playing through it at the moment.
All news and updates regarding Labyrinth.os will be happening here for now on. I want to keep my main art account separate.
Something will be here
Some day soon
So long as she permits it
For everything here?
It is her will
But you already knew that
Didn't you?
Fraulein from the center of the labyrinth
testing