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Posts by Clayton

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Writing Modules For Cairn Writing adventures for Cairn RPG is very similar to writing for other OSR systems, with a few additional tweaks. Before reading further, see my previous post...

As a follow-up to last week's post about writing modules, I wrote another post on writing adventures for Cairn, and how that might be different than other OSR systems.

newschoolrevolution.com/writing-modu...

5 days ago 64 24 0 2

Lot of good posts in this month's issue.

5 days ago 8 1 0 0
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Red Gwen's Bandit Hideout | Between Two Cairns Get more from Between Two Cairns on Patreon

Today on Between Two Cairns, @bradkerr.net, @betterlegends.bsky.social and I are joined by @outridercreative.bsky.social to review Red Gwen's Bandit Hideout by Stonedrunkwizard, answer a mootsack question, and make a ruling.

www.patreon.com/posts/155636...

5 days ago 31 7 1 2

I sat down with the Between Two Cairns crew to yap about games.

5 days ago 29 4 0 0

Angel Studios and Wonder Project make christian nationalist slop designed to look like movies. We should be critical of actors like Ben Kingsley, Andy Serkis, Jeff Daniels, Jared Harris, and JK Simmons who legitimize their revisionist narratives by starring in them.

1 week ago 34 5 2 3

Hi, #PortfolioDay!

I'm Lone Archivist, a games and graphic designer specializing in branding and visual identity design for the tabletop industry (but open to work with other fields as well).

You can see my work in the quoted post or view an in depth Portfolio at: lonearchivist.com

1 week ago 27 13 0 0
The inside of a flute

The inside of a flute

The inside of a steinway piano.

The inside of a steinway piano.

The inside of a pipe organ.

The inside of a pipe organ.

The inside of a stradivari violin.

The inside of a stradivari violin.

Mausritter and Pico inspiration:

Photographer, Charles Brooks, explores the hidden spaces inside instruments, revealing a small world of hidden architecture.
www.charlesbrooks.info

1 week ago 130 43 3 1

Thank you so much!

1 week ago 1 0 0 0
The Original Square Hole Girl Video + The Redemption
The Original Square Hole Girl Video + The Redemption YouTube video by Tired Actor (Alison Burke)

I like how much of that book ends up being this:
www.youtube.com/watch?v=cUbI...

The best defense against burglary is a crowded street. Everything else burglars just smash in with a crowbar after using the fire escape or side lot.

1 week ago 2 0 1 0

I'll read anything that dunks on Le Corbusier.

1 week ago 3 0 2 0
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I appreciate you saying that. I'll likely still write about rpgs, but the content will get weirder and more esoteric.

1 week ago 4 0 1 0

Damn. I love this.

1 week ago 1 0 0 0

It's also a fun read because of how old it is. I think some of the ideas in it have been proven to be incorrect, but then you'll see a pattern that's as true as the day it was written. It's great.

1 week ago 0 0 0 0

Jane Jacobs is easily one of the most influential figures in my life. The book opens with her walking through Boston's North End, and I immediately felt this connection to the book as someone who used to live there.

It's a great read. I wish more people, especially Americans, read it.

1 week ago 4 0 0 0
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5 Rpg Ideas from Urban Design Urban design is the art and science of shaping urban spaces. Let's steal from it.

I've been re-reading a lot of books on urbanism lately. It's going to be hard not making this profile all about urban design.

www.explorersdesign.com/5-urban-desi...

1 week ago 98 39 9 7

If Luke Skywalker dies at the cantina in A New Hope, he doesn't destroy the Death Star, Han Solo disappears, Princess Leia remains captured, and Darth Vader doesn't have his redemption.

Which opens up all of Star Wars with a question, "What happens now?" A question player characters can answer.

2 weeks ago 0 0 1 0

I'll assume you're not sealioning me.

When I run games in established settings, I try to make one change that preserves everything but the plot. That way, players are the main characters and not on the sidelines.

The fun way to do that, for me, is to remove an NPC crucial to the setting's canon.

2 weeks ago 0 0 2 0
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You've won this logic puzzle. I mixed metaphors.

2 weeks ago 0 0 1 0

Yes, and when you pick him up in the 80s and drop him in the 50s, the world suddenly revolves around him. He literally replaces the "established canon," which forces him to invent an entirely new canon where he's still created.

The point is that the players are innately disruptive.

2 weeks ago 1 0 2 0
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Play Is Canon — Prismatic Wasteland What is “true” about the fiction of your world? I present a tier list (no S tier, sorry) of sources of truth and argue that the paramount source is what actually happens in play, rather than what is m...

Here's how I like to run a campaign in an established setting: I kill Luke Skywalker. I find a load-bearing character and kill them in the first session.

The player characters are the Marty McFly of their universe. The moment they drop in, the timeline changes.

Other thoughts on canon by Pris:

2 weeks ago 47 7 6 2

Thanks! That means a lot to me. I'm not sure how much traffic the newsletter gets on an average issue, so I'm pleasantly surprised.

2 weeks ago 1 0 0 0

Yes, but I like being able to intuit why they chose this means to an end instead of others.

2 weeks ago 0 0 0 0

Haha, yeah. That would be a podcast with an audience of one. I do genuinely want to know, though. When I read an OSR game where the designer shifts their starting DC from 10 to 11, I want to know. "Why did you shift it to 11? Did that difference really matter? How load bearing is 5%?"

2 weeks ago 2 0 4 0

Yes, the bell curve. It increases the odds of a 7-9 result which reinforces the fail forward results of a mixed result.

2 weeks ago 1 0 1 0
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I'm still surprised Powered by the Apocalypse's 2d6 + STAT bell curve somehow became one of its most salient features across hundreds of games.

It has nothing to do with the system's thesis. It's a means to an end. Yet somehow 2d6 + STAT gets used for everything from mavens to mecha.

2 weeks ago 17 0 3 0

It's an arbitrary annoyance of mine. It gives me the itch because I find myself asking, "Why this number specifically?" and answer is, "Because it works."

For example, I know the reasoning behind a base DC of 13. It makes it harder. I just get no narrative satisfaction from the +15% differential.

2 weeks ago 3 0 2 0

For some reason I get this itch when games have me memorizing number values whose sole justification for being that number is meta probability and balance.

- OSR games' starting their DC 11, 12 or 13
- PbtA's 2d6 + Stat. Less than/equal/more than
- All iterations of "Health starts at 8 + Muscle"

2 weeks ago 18 0 4 0

The people love grey particle board.

2 weeks ago 2 0 0 0

Ape see game. Ape find ape. Ape play.

2 weeks ago 15 6 1 0

This is maybe the best and only April Fools prank I liked! My thumbnail looks so crunchy in this—I love it.

2 weeks ago 3 0 1 0