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Posts by Brett Witty

🎡 when a flower hits the fence
And you grok impermanence
That's aware

1 day ago 0 0 0 0

I'm emptying so much daycare sand from my son's shoes I'm slowly terraforming my front garden.

5 days ago 0 0 0 0

It's like saying "You too" to a waiter dropping off food and saying "Enjoy".

6 days ago 1 0 0 0

Neither had I, but I was looking for something with Linux support and something "not Wacom".

1 week ago 1 0 0 0

I quite enjoy my Xencelabs tablet.

1 week ago 1 0 1 0

Latin is a dead language... A dead *sexy* language. It puts the romance into romance languages. It has a deep set of declensions. Come experience a bit of ancient tongue today.

1 week ago 0 0 1 0
Screenshot of Twine 2.12.0 showing the new tag display, where they're shown as labels on passage cards.

Screenshot of Twine 2.12.0 showing the new tag display, where they're shown as labels on passage cards.

Twine 2.12.0 is now out! Major highlights include a new way to see tags in the story map and a better tag autocomplete.

www.patreon.com/posts/155317...

1 week ago 30 9 0 0
Announcing the 2026 IFTF Grant Recipients Revealing the 4 projects that IFTF is funding this year with its microgrants program!

Announcing the results of our microgrants program, class of 2026!

Head over to blog.iftechfoundation.org/2026-04-08-a... to learn more about the 4 projects we are funding this year.

And thank you to all applicants for the continued interest in the program, and to our lovely group of advisors!

1 week ago 5 3 0 0
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That's the zeitgeist. The Time Ghost. We put things aside for it.

1 week ago 1 0 0 0
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Got a new book, by a friend in games academia. Immediately floored by the inside quote.

2 weeks ago 82 10 1 0

Vicecoding is being horny on int main().

2 weeks ago 0 0 0 0

So we've done livecoding. We've done vibe coding. Bilecoding I think is enterprise software.

2 weeks ago 1 0 2 0

Me too, but I had a typo. Now my YouTube feed is wall-to-wall treasure maps.

2 weeks ago 1 0 0 0
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The Creative Process #45 - The IF Study Course A new project for making things better.

The Creative Process #45 - The IF Study Course

the-creative-process.ghost.io/the-creative...

#InteractiveFiction #writing #project #gamedev #study

2 weeks ago 6 2 0 0

I had that happen but also, I asked for the Psygnosis physics puzzler Puggsy, but my mum got me Bubsy, the hellish platformer.

2 weeks ago 0 0 0 0

Easy mistakes to make! Cool project!

3 weeks ago 1 0 1 0

Minor questions: how can you possibly roll a Bunker? And if you roll low on a D20 and high on a d8, what is D20 -d8? Just stop at 1? Loop around?

3 weeks ago 1 0 1 0
Two juxtaposed opinions to the same Bluesky query: "What's something that experts/practitioners in your field universally agree upon, but remains a 'hot take' among the general public?"

The first is an expert in procedural generation saying "If something has an 80% chance of succeeding, it should succeed 80% of the time, give or take."

The second is an expert in procedural narrative saying "most of the time you don't want true randomness and/or simulation in a game. You think you do but you're wrong and will get mad at us if you get it."

Two juxtaposed opinions to the same Bluesky query: "What's something that experts/practitioners in your field universally agree upon, but remains a 'hot take' among the general public?" The first is an expert in procedural generation saying "If something has an 80% chance of succeeding, it should succeed 80% of the time, give or take." The second is an expert in procedural narrative saying "most of the time you don't want true randomness and/or simulation in a game. You think you do but you're wrong and will get mad at us if you get it."

Oh no!

(I think they actually agree, but its a funny timeline juxtaposition regardless.)

3 weeks ago 1 0 0 0
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Why is this? Limiting areas in the code that can have lots of complexity?

3 weeks ago 1 0 1 0

My son's is left leg right out, low to the ground, arms out either side with 🀟 hands. It's how he kicks soccer balls now, apparently.

1 month ago 1 0 0 0

Absolutely getting this. Mike does great work and procedural generation has been his jam for ages.

1 month ago 2 1 1 0
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The Creative Process #44 - The Self-Made Binds Sometimes to get results you have to handcuff yourself.

The Creative Process #44 - The Self-Made Binds
Sometimes to get results you have to handcuff yourself.

the-creative-process.ghost.io/the-creative...

#InteractiveFiction #writing #gameDev

1 month ago 3 1 0 0
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Mathematics in the Library of Babel β€” Daniel Litt Mathematics isn't only about saying true things. It's about asking the right questions, being confused, stumbling about, getting distracted, being wrong, recognizing when you're wrong, being stuck. Mo...

Some thoughts on AI and math, inspired by β€œFirst Proof”: www.daniellitt.com/blog/2026/2/...

2 months ago 88 27 1 12

It's even old automation that some people refuse to accept. We know people who, instead of a mail merge, organised a four person team over a few days to blast through copy-pasting from different documents into an email.

2 months ago 2 0 1 0
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VOID 1680 AM // KWHY_02.15.26 YouTube video by Bannerless Games

The air is cool and the house is quiet. I'm having a chill night researching mummification and listening to Void 1680 AM.
www.youtube.com/live/CBWAfb-...

2 months ago 1 0 0 0
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Man, I'd love to see Behind the Bastards' @iwriteok.bsky.social and If You're Listening's @mattbevan.bsky.social do a podcast together.

2 months ago 0 0 0 0

But first, let's see if the hypersleep has ruined your ability to walk. Try walking right with D.

2 months ago 2 0 0 0

We're a mixed Australian family: we have both Vegemite and Promite.

2 months ago 0 0 0 0
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The Creative Process #43 - Background Work A peek into making a piece of art, and where I'm heading to next in my projects.

The Creative Process #43 - Background Work

Look through how I did my Xmas art, and discussion of my next projects

the-creative-process.ghost.io/the-creative...

#creativity #InteractiveFiction #blender #art

2 months ago 1 0 0 0

The Day After He Ate 10 Tacos (Disaster movie)

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