The Timekeepers tend to the Shed of Seconds.
#playgiveuptheghost #indiegame #gamedev #indiedev #ambience
Posts by ~ JL McCallum ~
A black-and-white illustration of a woman completely covered bar her hands and eyes. She wields a tall broom.
A Wastewoman of Armature.
#playgiveuptheghost #conceptart #gamedev #indiegame
A black-and-white piece of concept art. Surrounded by darkness on all sides lies a small, cramped room, laden with shapes at odd ends and four figures. One is hooded: the Overseer, while the other three tend to various jobs around the room.
Here's a quick run-through of the Shed of Seconds thus far! First here's an early draft of how the scene could be laid out.
#playgiveuptheghost #conceptart #gamedev #indiegame
We have succumbed and now have an Instagram account! If you happen to also have one, do give us a follow and kindly feed the algorithm for us <3
www.instagram.com/playgiveupth...
A black-and-white illustration of a towering city hidden in the distance by smoke and mist. A thin magenta rectangle frames it. In the foreground, a path traces through wheatfields towards the city.
The city Forde awaits you.
#playgiveuptheghost #conceptart #gamedev #indiegame
A black-and-white illustration of a small, cramped bedroom lit by a single lamp. The walls are covered with frames and the whole room is covered with books, parchments, and other miscellaneous objects.
Early draft of a Fordite interior.
#playgiveuptheghost #conceptart #gamedev
A black and white illustration of four figures. One carries a bag full of wheat on their back. Another stirs a large mortar. The third stirs a heated pot. The fourth is covered in braids, both hair and rope.
Various people of the Wheatfields!
#conceptart #gamedev #playgiveuptheghost
This piece is also used as the cover art for one of the playlists assembled by our writer Elijah showcasing some of the music that has thus far inspired Give up the Ghost!
open.spotify.com/playlist/13B...
#indiegame #gamedev
A monochrome print of abstract towering buildings, smoke rising from their chimneys, against a pitch-black sky. A crescent moon shines above them.
Dug through the pile to find anything relevant to post for #LunarNewYear and all I could come up with is one of the earliest examples of art made of Forde that ALSO happens to feature a moon.
#conceptart #gamedev #playgiveuptheghost
A screenshot of a role-playing game. Dialogue rests in a webbed box at the bottom, and the image is focused on the portrait of a young woman looking directly at you.
Happy #ValentinesDay from our house to yours <3 as can be seen here, romance is very much alive in Midden
#indiegame #gamedev #playgiveuptheghost
A screenshot of a role-playing game. A hooded, one-eyed character stands in front of two men lit by candlelight. One sits up in a tiny bed, wrapped in bandages, while the other stands before him covered in an apron and surgical mask. Hanging herbs, rags, and other bunks can be seen around the room.
A screenshot of a role-playing game. Dialogue rests in a webbed box at the bottom, and the image is focused on portraits of two men wrapped in thorns. One wears a surgical mask and a witch-like hat while the other is wrapped in bandages.
The Sick Man’s room smells like death and decay.
#indiegame #gamedev #playgiveuptheghost
A black-and-white illustration of a man whose tired eyes are hidden behind a thin veil. Wrapped by various robes and garments, he carries a thin burning candlestick and a pair of keys.
History weighs heavy on those that record it.
#conceptart #indiegame #playgiveuptheghost
A black-and-white illustration of a cloaked figure being stalked by a mysterious creature down a lamp-lit street.
It’s the middle of the night -- and you’re being followed.
#conceptart #gamedev #palygiveuptheghost
A screenshot from a visual novel narrative game. A card is held above a candlelit table depicting a hooded figure surrounded by smoke and falling stars. Despite the rest of the illustration being black-and-white the figure's heart and a four-pointed star are accented in red.
An illustration of a crow leaking an oil-like substance from their beak into the agape mouth of a person below. Smoke surrounds them on a yellow-and-red background.
A black-and-white poster for the film Days of Heaven. A figure holding a lantern, their face hidden by shadow, stands in a field while a fire rages around them. In the foreground a locust can be seen.
A portrait of the actress Tilda Swinton in blue, her pupils red and her mouth missing. Beside her are two yellow silhouettes. Red spikes and yellow crosses surround her.
If you like the art of GIVE UP THE GHOST, do go check out other work by our lovely artist @spookthirsty.bsky.social! They're responsible for having shaped the visual identity of the world of Midden, producing all art from concept to the final assets. The game would not exist without them.
A black and white arranged board of several abstract images, including: several robed figures walking in a line; square images of a ripple effect, three figures in shadow, and a pair of feet in grass; an erupting black mass of tendrils; an organ system; a strange dark swirl; three faces arranged vertically with repeating circles increasingly erupting from their foreheads; two full-body cloaked figures, one covering the other's eyes while they covers the former's mouth; various shapes arranged to form a language not of this world.
Symbolism board for the MOROITES, followers of the God of Nothing.
#conceptart #gamedev #playgiveuptheghost
A black and white image of an attic, light streaming into the other-wise dark room between immense curtains. A series of cluttered shelves sits in the foreground.
Light streams through the Shifthouse attic. It’s morning-time.
#gamedev #indiegame #playgiveuptheghost
A black and white sketch of a village where the corrugated-iron roofs clash against each other at odd angles. Four buildings are labelled: the "Shed of Seconds", shaped like a cornucopia placed on its head; "Hearthall", a domed decorated building with protruding chimneys; the "Bakehouse", a two-storey building taller than all the rest; and the "Rising Room", a building seemingly just the same as all the other shacks in the village. Two arrows point away from the village: one labelled "To the First Door (blocked initially)" leads towards the background, where the great city Forde can be seen; the other points to the right of the village, labelled "To the Kilns".
An early design for the layout of a Village just outside the city bounds.
#conceptart #gamedev #playgiveuptheghost
One of my favourite pieces of @spookthirsty.bsky.social's from pre-production <3
A black and white image of a small room filled with various string instruments, guitars, banjos, dulcimers, mandolins...
Light shines on a collection of dusty, silent instruments.
#gamedev #indiegame #playgiveuptheghost
A screenshot of a role-playing game. Dialogue rests in a webbed box at the bottom, and the image is focused on two shadowed figures standing in front of a contorted tree.
Our most recent draft of the Crooked Tree. The gentle Cordmaker awaits you here.
#playgiveuptheghost #indiegame #gamedev
HAZZAH
A screenshot of a role-playing game. Dialogue rests in a webbed box at the bottom, and the image is focused on the portrait of a shell-shocked woman looking directly at you.
You find a woman near-death before the ruins of her home.
#playgiveuptheghost #indiegame
A black and white illustration of a furnace room. A long table sits lengthwise against the network of pipes and machinery. A young woman sits at the far right-hand side, her hands clasped gently together.
A screenshot of a role-playing game. Dialogue rests in a webbed box at the bottom, and the image is focused on the portrait of a young woman looking directly at you.
The Seedkeeper waits for you in front of the fire. She’s calm and gentle -- a welcome break from the chaos of the Wheatfields.
#playgiveuptheghost #indiegame
A man with his hair tied back in a bun stands in profile before an amaranthine circle -- framed by the Gothic silhouette of a house and strikes of lightning.
The Drifter -- one of the most long-lasting characters of Give up the Ghost.
#playgiveuptheghost #indiegame #conceptart
A black and white portrait of a main and a woman. Their eyes are wide and weeping. To the left a stalk of wheat frames them. To the right, the man raises his hand and a spiral trails from his fingers.
Two farmers, barely living life.
#playgiveuptheghost #indiegame #conceptart
A geometric banner frames the top and bottom of the image. Text reads 'ARMATURITE LOAVES' besides nine roughly-sketched loaves of bread.
A geometric banner frames the top and bottom of the image. Text reads 'LEAVENED FLATBREAD' and 'COMMON FLAKY FLATBREAD' besides six roughly-sketched loaves of bread.
A geometric banner frames the top and bottom of the image. Text reads 'STAMPED FLATBREAD', 'BRAIDED FLATBREAD', 'PUFFY MILK-DOUGH', 'STAMPED COOKIES', AND 'RING-DOUGH PASTRIES' besides 15 roughly-sketched loaves of bread.
MORE BREADPOSTING! Some of the BREADS that can be found in pantries across Forde and its surroundings.
#BREAD #BREADS #BREADBREAD
A hooded figure holds a torch against a swirling, stormy sky. Tall lampposts, burning with fire and bound by rope, lead the way.
Overseer! Follow the lines!
A black and white, noir-like image of a shadowy figure holding a large pole leading a smaller, hooded person through an alley.
Very early concept art of the Overseer and a guide stalking the streets of Armature.
#conceptart #gamedev #playgiveuptheghost
The SEE-THROUGH ORB grants you the power of FORESIGHT -- nonstop visions and prophetic imminence.
The WOODEN SPHERE grants you the power of HINDSIGHT -- the ability to see the past unfolding behind you.