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Posts by Restless Gamedev

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It was raining outside today, so we’re doing cozy amulet creation for #runictower ☔️💎

#indiegame #indiedev #roguelite #gamedev

2 weeks ago 13 4 0 0
Video

It was raining outside today, so we’re doing cozy amulet creation for #runictower ☔️💎

#indiegame #indiedev #roguelite #gamedev

2 weeks ago 13 4 0 0
Video

Improved arrow physics & increased fire rate for archers, makes combat encounters more engaging!! #runictower #indiegame #indiedev #roguelite #gamedev

2 weeks ago 14 5 0 0
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Improved arrow physics & increased fire rate for archers, makes combat encounters more engaging!! #runictower #indiegame #indiedev #roguelite #gamedev

2 weeks ago 14 5 0 0

Oooh, interesting! We have burn & other status effects, so dying with them could be interesting!!

A visual of a burn zone or something that fades over time would be really neat!!

I’ll work on the death splatter today, may be able to post an update later on!

2 weeks ago 1 0 0 0
Looking out from inside a trash can, you can see some neon signs in the distance and a colourful door

Looking out from inside a trash can, you can see some neon signs in the distance and a colourful door

Stealth mechanic win, using local and global name variables I managed to beat the prefab unlinking issue I was facing, so now my stealth setup is better than ever.

Things are coming along well

#Unity #IndiDev #GameDev

1 month ago 6 2 0 0

This is sick, I think that would totally add to the impact, I think physics chunks would work the best, with a blood trail & splatter on impacting the ground.

I may make that the default, instead of the current PG enemy falling down animation. Or a combo, fall down -> chunks, like Conker’s 🤔

2 weeks ago 0 0 1 0

No worries, I’m glad you reached out when you did! 👍 thank you!

2 weeks ago 1 1 0 0
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Video

Taking feedback and improving the formula 🧪🧬 #runictower #indiegame #indiedev #roguelite #gamedev (reposting due to flashing effects in last post, thank you @zorai.bsky.social <3)

2 weeks ago 12 6 2 0
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Taking feedback and improving the formula 🧪🧬 #runictower #indiegame #indiedev #roguelite #gamedev (reposting due to flashing effects in last post, thank you @zorai.bsky.social <3)

2 weeks ago 12 6 2 0

Oh jeez, I’ll take it down, sorry about that!!

2 weeks ago 1 0 0 0

But yes, a lot is trying to tie in synergies between spells, and the tower abilities. And trying to find a good mix, as the tower and player should l be equally strong as the run progresses, which has been tough to do.

It’s easy to balance the player, but the tower sometimes lags in development.

2 weeks ago 2 0 0 0

A lot has been on the balancing of the game, mainly some spells invalidating the challenge of learning to play. This comes in the form of certain auto-targeting spells, max-health stacking, etc.

Some is coming from a push to return to tower defense, as it’s morphed into an action game recently.

2 weeks ago 1 0 0 0
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a close up of a cartoon character wearing a yellow mask ALT: a close up of a cartoon character wearing a yellow mask

Ancient Magicks otw…. 😮‍💨😮‍💨

3 weeks ago 2 0 0 0
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Runic Tower Devlog (1 Apr):
- Increased camera easing
- Added pitch variance to SFX
- Added troll slam SFX
- Added enemy flinching
- Increased entity speed
#runicpower #viral #indiegame #roguelite #indiedev

3 weeks ago 13 5 1 0
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Runic Tower Devlog (1 Apr):
- Increased camera easing
- Added pitch variance to SFX
- Added troll slam SFX
- Added enemy flinching
- Increased entity speed
#runicpower #viral #indiegame #roguelite #indiedev

3 weeks ago 13 5 1 0
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Working on polishing our game loop, so many things go into making an enjoyable experience 🫶🫶🫶 #coding #indie #indiedev #unity3d #indiegame #indiegaming #runictower

3 weeks ago 18 5 0 0
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150 followers!!! Thank you all!!! ❤️❤️❤️

3 weeks ago 3 0 0 0
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Working on polishing our game loop, so many things go into making an enjoyable experience 🫶🫶🫶 #coding #indie #indiedev #unity3d #indiegame #indiegaming #runictower

3 weeks ago 18 5 0 0
a cartoon bunny with a red bow tie is standing in the dark . ALT: a cartoon bunny with a red bow tie is standing in the dark .

Just rewatched the #waltenfiles HOLY PEAKKKK #indiedev #inspo #gamedev #coding #indiegame

Lowkey… could definitely see myself whipping up a #godot prototype for a Walten Files game lol #coding

2 months ago 15 4 0 0
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three anime girls are standing next to each other with the words " my 3 braincells " on the bottom ALT: three anime girls are standing next to each other with the words " my 3 braincells " on the bottom

Working on implementing an equipment system into our game, shattering our initial scoping haha. So stoked to make it happen! #gamedev #coding #indie #indiedev #indiegame

3 weeks ago 14 6 0 0
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a drawing of a girl with blue hair pointing at the camera ALT: a drawing of a girl with blue hair pointing at the camera

Equipment system complete!! Moving onto enemy ragdolls 🤩🤩 #indiedev #coding #unity #indiegame #indiegaming

3 weeks ago 8 4 0 0
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a drawing of a girl with blue hair pointing at the camera ALT: a drawing of a girl with blue hair pointing at the camera

Equipment system complete!! Moving onto enemy ragdolls 🤩🤩 #indiedev #coding #unity #indiegame #indiegaming

3 weeks ago 8 4 0 0
Preview
three anime girls are standing next to each other with the words " my 3 braincells " on the bottom ALT: three anime girls are standing next to each other with the words " my 3 braincells " on the bottom

Working on implementing an equipment system into our game, shattering our initial scoping haha. So stoked to make it happen! #gamedev #coding #indie #indiedev #indiegame

3 weeks ago 14 6 0 0
a cartoon bunny with a red bow tie is standing in the dark . ALT: a cartoon bunny with a red bow tie is standing in the dark .

Just rewatched the #waltenfiles HOLY PEAKKKK #indiedev #inspo #gamedev #coding #indiegame

Lowkey… could definitely see myself whipping up a #godot prototype for a Walten Files game lol #coding

2 months ago 15 4 0 0

This, plus scope creep concerns, but honestly, I feel like fun content comes before polish for indie titles!! #indiedev #gamedev #indiegame #runictower

2 months ago 9 2 0 0

Chatted with some friends today, we might be adding in equipment soon to Runic Tower…

From a developer perspective we want to keep the system simple, but we feel like 10 options for abilities limits the amount of synergies the player can find, so we’re going to fix that!
#gamedev #coding #indiedev

2 months ago 8 2 1 0
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Can do!

2 months ago 0 0 0 0

If you have any slots available, we’d love to comm you for our game!

2 months ago 1 0 1 0