#CHI2026 today 12:27 (Rm 112, session: VR AR XR) Tegan will present (our 2nd BEST PAPER this conference) Touching Emotions Smelling Shapes, we show how even at ages 2–4 children systematically link touch smell and emotion demonstrating foundations for cross-sensory learning and play #inclusiveXplay
Posts by Oussama Metatla
#CHI2026 today 11:15 (Rm 112, session: VR AR XR) Priscilla will present Feeling Flavours; Where we use "non-edibles" as proxies to explore touch–taste cross-sensory correspondences, potentially opening new ways to reduce food neophobia in children.
#inclusiveXplay
and if you or someone you know is interesting in this sort of stuff and looking for a postdoc in cross-sensory fabrication and playful interaction? Ping me or anyone from the #inclusiveXplay project team for a chat:
www.bristol.ac.uk/jobs/find/de...
#CHI2026 today 12:03 P1 Room 132 (session: Getting Emotion) Susan Min Li will present Rough Meanings, her first CHI paper (!) on how tiny surface features shape emotion, colour, and language associations, moving cross-sensory interaction towards the realm of micro-structures #inclusiveXplay
#CHI2026 today 10:00 (Auditorium, session AI & Interactive Tools) @mamoru-watanabe.bsky.social will present presents Somatic Drawing Tool: A VR + body-based approach to externalise hard-to-articulate sensory experiences like Synaesthesia
#CHI2026 are you or someone you know looking for a postdoc in cross-sensory fabrication and playful interaction? Ping me or anyone from the #inclusiveXplay project team for a chat. Check @bristolhci.bsky.social work at CHI for a flavour of what we do: biglab.co.uk/chi2026/
#CHI2026 today Siyu Zhang is presenting Beyond Accuracy
12:15
Navigating Biases in Accessibility
Rm 117
We show how gesture recognition is not just about accuracy but also alignment between human intention and machine interpretation
What happens when this breaks for people with motor impairments?
#CHI2026 today @elaineczech.bsky.social is presenting our Best Paper
Aging & Later Life
9:24
Room 125
We extend interdependence in HCI by grounding it in Wenger's communities of practice framework, showing how co-design can build not just technologies but also the social structures of inclusion.
#CHI2026 Come check out Zhuzhi present triMorph this morning Haptic+XR session Room 119: a novel shape-changing interface to precisely measure when cross-sensory effects are triggered #inclusiveXplay
And finally.. we are hiring for a postdoc! So if this resonates with you (cross-sensory interaction, inclusive co-design, shape-changing interfaces, materials, playful tech)
see: shorturl.at/laPBp
and come chat at CHI!
All of this sits within a broader effort: Part of the @bristolhci.bsky.social at #CHI2026 with a total of 12 papers (3 awards), 3 workshops, 2 posters, 1 meet-up, see full list here: shorturl.at/KiHpP
Fri 17 Apr 12:27 pm BEST PAPER
VR/AR/XR (M2 - Room M211/212)
Tegan Roberts-Morgan presents Touching Emotions, Smelling Shapes
We show how even at ages 2–4, children systematically link touch, smell, and emotion, demonstrating foundations for cross-sensory learning and play
Fri 17 Apr 11:15
VR/AR/XR (M2 -Room M211/212)
Priscilla Lo presents Feeling the Flavour
Where we use "non-edibles" as proxies to explore touch–taste cross-sensory correspondences, potentially opening new ways to reduce food neophobia in children
Thu 16 Apr 12:03 pm
Getting Emotional (P1 -Room 132)
Susan Min Li presents Rough Meanings
Demonstrating how tiny surface features also shape emotion, colour, and language associations, moving cross-sensory interaction towards the realm of micro-structures
Thu 16 Apr 10:00
AI & Interactive Tools (Auditorium)
@mamoru-watanabe.bsky.social presents Somatic Drawing Tool
A VR + body-based approach to externalise hard-to-articulate sensory experiences like Synaesthesia
Wed 15 Apr 4:30pm (P1 -Room 134)
Neurodiversity Meet-Up, @gracestangroome.bsky.social and co will explore how redistributing accessibility labour across individuals and communities can support a more neuro-affirming HCI community
Wed 15 Apr 12:15
Navigating Biases in Accessibility (P1 - Room 117)
Siyu Zhang presents Beyond Accuracy
Where we show how gesture recognition is not just about accuracy, it’s about alignment between human intention and machine interpretation, and how this breaks for people with motor impairments
Wed 15 Apr 9:24 BEST PAPER
Aging and Later Life (P1 -Room 125)
@elaineczech.bsky.social presents Community of Practice & Interdependence
by grounding interdependence into Wenger's framework, we show how co-design can build not just technologies but also the social structures of inclusion
Haptics + XR (P1-Room 119)
Zhuzhi FAN presents triMorph
A shape-changing interface that lets us measure precisely when cross-sensory effects are triggered
#CHI2026
Mon 13 Apr (P1-Room 116)
Workshop: Cross-Sensory Futures
We will explore "cross-sensory interaction" as a new lens for sensory HCI, building on and moving beyond multimodal/multisensory interaction toward deliberately shaping perception across senses #CHI2026
With #CHI2026 upon us, I’d like to share the output of the Diverse-ability Interaction Lab. We will present 7 full papers (incl. 2 that received Best Paper Awards), 1 workshop, and 1 meet-up, all exploring cross-sensory interaction, inclusion, and playful technologies:
Sensory HCI is at a crossroads. Rather than combining multiple sensory modalities, could cross-sensory interaction offer a lens to treat perception itself as design material, foregrounding the relational and transformative effects across senses?
Deadline: Feb 16
xsensoryfutures.ousmet.com/
#CHI2026
Last but not least, Sydney presented a pictorial exploring how children with ADHD and their parents can customise their own health-tracking tech
dl.acm.org/doi/10.1145/...
Our second paper (Tegan’s first full paper, well done!) explores how cross-sensory metaphors (like “sharp smell”) help kids & adults connect. A metaphor-based game revealed age-based strategies, offering new ways to design tools that bridge generational gaps.
dl.acm.org/doi/10.1145/...
Brooke @b-morris.bsky.social presented work that challenges 90+ years of play theory (Parten, 1932) by proposing a neuro-inclusive continuum model of social play; a bold step toward designing tech that can support for all children. Congrats on the award Brooke!
dl.acm.org/doi/10.1145/...
@bristolhci.bsky.social and the Diverse-ability Interaction Lab had a good presence at #IDC2025 with two full papers and one pictorial, and with one of the paper receiving a Best Paper Honourable Mention Award!
If you're near Istanbul tomorrow, 29th May, join us at Özyeğin University from 2:30pm. I’ll talk about how co-design and cross-sensory cognition can offer new ways to design inclusive interactions beyond traditional assistive technologies.
With thanks to Gökçe Elif Baykal for the kind invitation
Read our paper written in many languages including Hungarian, Japanese, Cree, German, Welsh, Spanish, Mandarin, French, Polish, Arabic, and English here
dl.acm.org/doi/10.1145/...
Listening to Japanese on stage during the closing keynote of #CHI2025 by Masako Wakamiya makes this the perfect CHI to have presented our Lost in Translation paper; questioning the centrality of English in HCI thinking and communicating about our thinking.