Check out a first look at Disneyโs ASL re-animated songs from 'Encanto,' 'Frozen 2,' and 'Moana 2,' coming to Disney+ next week. The studio reworks key musical sequences using performance-driven signing.
www.cartoonbrew.com/music-videos...
Posts by Asa
The most bad-ass rebuttal from Tite Kubo, the author of Bleach.
now this is quality animation reference
i hate my job
"American Pop" - The 1920s
Hey so we just announced SPRAWL zero, a new FPS that we've been working really hard on.
Inspired by classics like Bungie's Halo and Marathon, as well as Half Life 2 and anime from the era, this is our love letter to the golden years of FPS. Wishlists would rule <3
www.youtube.com/watch?v=Ju0r...
Tfw you still have some edge cases to fix in your procedural locomotion system #gamedev
What's so amazing about Jim Henson as a puppeteer is that he could literally be explaining that Kermit is made out of felt and ping pong balls and yet Kermit still feels alive the whole time he's doing it
Saw this adorable French animation ad and I had to share it over here! The style looks familiar but I canโt my finger on what group it is. Any ideas?
The beauty of @yoneyamamai.bsky.social animations/illustrations.
Her new exhibition opens this Saturday in Tokyo.
store.tsite.jp/ginza/event/...
*fires off a single fireball towards you that slowly tracks you*
*fires off a single fireball towards you that slowly tracks you*
*fires off a single fireball towards you that slowly tracks you*
*fires off a single fireball towards you that slowly tracks you*
"The Art of K-Pop Demon Hunters" artbook (physical) is coming in 2026.
In the meantime, here's the free digital version.
>> theartofkpopdemonhunters.com
Recent discussion about the perils of doors in gamedev reminded me of a bug caused by a door in a game you may have heard of called "Half Life 2".
I wrote it up over on Mastodon (I find it's better at long threads):
mastodon.gamedev.place/@TomF/115589...
Cats are liquid
Especially on Halloween ๐๐โโฌ๐
TWISTING POSES! To get the FREE monthly How to THINK When You draw digital MAGAZINE, (including NEW tutorials, a YEAR before they appear online) just tap the link in the bio HERE: @etheringtonbros.bsky.social
#anime #manga #comicart #conceptart #gamedev #animationdev #illustration
Holy shit someone uploaded the entire stage play adaptation of the Yakuza videogame series with English subtitles and itโs glorious and 500x better than the Amazon show youtu.be/Z2Msr4si6dU?...
So in general it works, but be ready for some yelling when stuff doesn't compile on your PC because you're not on windows
In my experience it works pretty well. It depends on what the client needs. For example Maya and Unreal both work great on Linux, but Unreal doesn't support metahumans fully and Maya is missing some functionality (like game exporter) from the Linux version. Perforce, SVN and git all work perfectly
Tie a know
Hi again, there is one week left of my contract with Blind Squirrel Games so I am officially looking for work again! I also now have 5 years experience as an animator! Which is pretty nifty.
If you know of any 3D animator jobs or are in need of an animator please reach out. Thank you! โค๏ธโค๏ธ
Visual development art by Carol Wyatt for Foster's Home for Imaginary Friends (2004โ2009), created by Craig McCracken, Cartoon Network Studios
Here's one for all the game devs out there www.bloomberg.com/news/newslet...
Man, I know my outreach here is limited but I just got laid off at 2K after working on BioShock 4 for a year and a half. To say I'm gutted is a complete understatement.
If anyone is in need of a friendly, fast and heavily driven animator with a lot of games experience please do let me know :)
My photo shows a hemispherical red pottery bowl with supports in the shape of a pair of human feet on display at the Metropolitan Museum of Art in New York. Handmade from red Nile clay, it is slipped and polished to give a light surface sheen. The front of the bowl tips slightly forward as if offering its contents. Dimensions: diameter 13.2 cm x width 13.7 cm x depth 9.8 cm.
An ancient handmade bowl with human feet to bring a smile to your face!
The bowl tips slightly forwards as if offering its contents!
Predynastic Egypt, Naqada period c. 3700-3450 BC.
At the Met www.metmuseum.org/art/collecti...
๐ท by me
#Archaeology
Other animated shots from "Belushi" documentary.
Animation director : Robert Valley.
Key animator : Andy McPherson.
Some animated sequences by Robert Valley (& Passion Pictures) from "Belushi" documentary (R.J. Cutler, 2020) dedicated the late artist.
Pokรฉmon Sleep advertises "permanent sleep" with new animation: