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Posts by Asa

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Check out a first look at Disneyโ€™s ASL re-animated songs from 'Encanto,' 'Frozen 2,' and 'Moana 2,' coming to Disney+ next week. The studio reworks key musical sequences using performance-driven signing.
www.cartoonbrew.com/music-videos...

1 day ago 824 357 11 101
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The most bad-ass rebuttal from Tite Kubo, the author of Bleach.

1 week ago 19368 6916 147 522

now this is quality animation reference

1 week ago 136 25 3 1
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i hate my job

4 weeks ago 3223 879 17 2
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"American Pop" - The 1920s

1 month ago 203 43 4 5
SPRAWL ZERO - REVEAL TRAILER
SPRAWL ZERO - REVEAL TRAILER YouTube video by SPRAWL

Hey so we just announced SPRAWL zero, a new FPS that we've been working really hard on.

Inspired by classics like Bungie's Halo and Marathon, as well as Half Life 2 and anime from the era, this is our love letter to the golden years of FPS. Wishlists would rule <3

www.youtube.com/watch?v=Ju0r...

1 month ago 551 188 35 38
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Tfw you still have some edge cases to fix in your procedural locomotion system #gamedev

2 months ago 8902 2892 73 126
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What's so amazing about Jim Henson as a puppeteer is that he could literally be explaining that Kermit is made out of felt and ping pong balls and yet Kermit still feels alive the whole time he's doing it

2 months ago 12086 4009 79 193
Video

Saw this adorable French animation ad and I had to share it over here! The style looks familiar but I canโ€™t my finger on what group it is. Any ideas?

4 months ago 11596 4040 150 315
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The beauty of @yoneyamamai.bsky.social animations/illustrations.
Her new exhibition opens this Saturday in Tokyo.
store.tsite.jp/ginza/event/...

4 months ago 373 77 0 1
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*fires off a single fireball towards you that slowly tracks you*
*fires off a single fireball towards you that slowly tracks you*
*fires off a single fireball towards you that slowly tracks you*
*fires off a single fireball towards you that slowly tracks you*

7 months ago 14257 5554 74 106
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"The Art of K-Pop Demon Hunters" artbook (physical) is coming in 2026.
In the meantime, here's the free digital version.
>> theartofkpopdemonhunters.com

4 months ago 3691 1561 25 98
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Tom Forsyth (@TomF@mastodon.gamedev.place) Attached: 1 image Recent discussion about the perils of doors in gamedev reminded me of a bug caused by a door in a game you may heard of called "Half Life 2". Are you sitting comfortably? Then I sha...

Recent discussion about the perils of doors in gamedev reminded me of a bug caused by a door in a game you may have heard of called "Half Life 2".

I wrote it up over on Mastodon (I find it's better at long threads):
mastodon.gamedev.place/@TomF/115589...

5 months ago 363 115 18 16
Video

Cats are liquid

Especially on Halloween ๐ŸŽƒ๐Ÿˆโ€โฌ›๐ŸŽƒ

5 months ago 8340 2718 76 30
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TWISTING POSES! To get the FREE monthly How to THINK When You draw digital MAGAZINE, (including NEW tutorials, a YEAR before they appear online) just tap the link in the bio HERE: @etheringtonbros.bsky.social
#anime #manga #comicart #conceptart #gamedev #animationdev #illustration

5 months ago 370 63 1 2
6 months ago 261 46 8 2
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Holy shit someone uploaded the entire stage play adaptation of the Yakuza videogame series with English subtitles and itโ€™s glorious and 500x better than the Amazon show youtu.be/Z2Msr4si6dU?...

6 months ago 6391 2308 83 126
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a man is touching his face with his hands while smiling . ALT: a man is touching his face with his hands while smiling .

...unless you work solo, then

6 months ago 3 0 1 0
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So in general it works, but be ready for some yelling when stuff doesn't compile on your PC because you're not on windows

6 months ago 3 0 1 0

In my experience it works pretty well. It depends on what the client needs. For example Maya and Unreal both work great on Linux, but Unreal doesn't support metahumans fully and Maya is missing some functionality (like game exporter) from the Linux version. Perforce, SVN and git all work perfectly

6 months ago 1 0 1 0
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Tie a know

6 months ago 192 35 3 2

Hi again, there is one week left of my contract with Blind Squirrel Games so I am officially looking for work again! I also now have 5 years experience as an animator! Which is pretty nifty.

If you know of any 3D animator jobs or are in need of an animator please reach out. Thank you! โค๏ธโค๏ธ

6 months ago 68 41 4 1
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Visual development art by Carol Wyatt for Foster's Home for Imaginary Friends (2004โ€“2009), created by Craig McCracken, Cartoon Network Studios

7 months ago 2127 666 5 14
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Here's one for all the game devs out there www.bloomberg.com/news/newslet...

8 months ago 2548 439 67 207

Man, I know my outreach here is limited but I just got laid off at 2K after working on BioShock 4 for a year and a half. To say I'm gutted is a complete understatement.

If anyone is in need of a friendly, fast and heavily driven animator with a lot of games experience please do let me know :)

8 months ago 156 84 6 0
My photo shows a hemispherical red pottery bowl with supports in the shape of a pair of human feet on display at the Metropolitan Museum of Art in New York. Handmade from red Nile clay, it is slipped and polished to give a light surface sheen. The front of the bowl tips slightly forward as if offering its contents. Dimensions: diameter 13.2 cm x width 13.7 cm x depth 9.8 cm.

My photo shows a hemispherical red pottery bowl with supports in the shape of a pair of human feet on display at the Metropolitan Museum of Art in New York. Handmade from red Nile clay, it is slipped and polished to give a light surface sheen. The front of the bowl tips slightly forward as if offering its contents. Dimensions: diameter 13.2 cm x width 13.7 cm x depth 9.8 cm.

An ancient handmade bowl with human feet to bring a smile to your face!

The bowl tips slightly forwards as if offering its contents!

Predynastic Egypt, Naqada period c. 3700-3450 BC.

At the Met www.metmuseum.org/art/collecti...
๐Ÿ“ท by me

#Archaeology

8 months ago 623 148 17 23
Poster for Blue Eye Samurai Season 2.

Poster for Blue Eye Samurai Season 2.

Here we go againโ€ฆ
#BlueEyeSamurai #Season2

8 months ago 263 61 7 33

Other animated shots from "Belushi" documentary.
Animation director : Robert Valley.
Key animator : Andy McPherson.

8 months ago 1843 483 6 10
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Some animated sequences by Robert Valley (& Passion Pictures) from "Belushi" documentary (R.J. Cutler, 2020) dedicated the late artist.

8 months ago 2889 745 19 23
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Pokรฉmon Sleep advertises "permanent sleep" with new animation:

8 months ago 549 222 11 38