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Posts by vazgriz

Get a kitchen scale to level up your cooking ability. It makes everything way easier

2 days ago 2 0 1 0
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I have achieved artificial general intelligence in my game, but my AI just keeps killing itself over and over again. Any advice?

2 days ago 5 1 2 0

If you will: Consult the Chart™️

4 months ago 83 45 0 0
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Opening a patreon for a good cause (my bank account)
www.patreon.com/cw/vazgriz
Which tier would you pick?

4 months ago 2 0 0 0
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Oh yeah, I still know how to cook. New tutorial video on autopilot systems coming eventually.

This landing was done entirely by the autopilot. It's also capable of takeoff and navigation, but landing is the most complex mode.

The whole thing is driven by like 10 PID controllers.
#gamedev #indiedev

6 months ago 40 9 2 0
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Games called DELIVERY MUST COMPLETE now
#gamedev #indiedev

7 months ago 2010 734 62 77
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Dogfight with two enemy planes
#indiedev #gamedev

7 months ago 18 4 1 0
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The first plane game with a melee kill system

7 months ago 2 1 0 0
A screenshot of Supermaneuver, a game which has absolutely nailed the vibes of PSX era aerial combat games in...well, every way I can think of, really.

A screenshot of Supermaneuver, a game which has absolutely nailed the vibes of PSX era aerial combat games in...well, every way I can think of, really.

A screenshot of At Sky’s Edge, a very promising work-in-progress title that’s slowly building out into a bigger, fancier world full of things to fire missiles at and, hopefully, not get blown up by.

A screenshot of At Sky’s Edge, a very promising work-in-progress title that’s slowly building out into a bigger, fancier world full of things to fire missiles at and, hopefully, not get blown up by.

A screenshot of the latest indie flight game to have “Project” in the name: Project Red Sun. The demo’s not too far away from releasing on Steam, after which we might finally learn what the phrase “orbital debris field” means.

A screenshot of the latest indie flight game to have “Project” in the name: Project Red Sun. The demo’s not too far away from releasing on Steam, after which we might finally learn what the phrase “orbital debris field” means.

A screenshot of Cloudbreaker, a Smokin’ Sexy Stylish over-the-top roguelite with an arsenal of absurd weaponry and also explosions. Lots of explosions.

A screenshot of Cloudbreaker, a Smokin’ Sexy Stylish over-the-top roguelite with an arsenal of absurd weaponry and also explosions. Lots of explosions.

Commandeering my own #screenshotsaturday to show off some other games you'll probably like!

@gabrielsolon.bsky.social's Supermaneuver
@mackerelskydev.bsky.social's At Sky's Edge
@fleetwoodzak.bsky.social's Project Red Sun
@yoyoyollie.bsky.social's Cloudbreaker
#gamedev #indiedev

8 months ago 43 18 0 0

Actual bars

8 months ago 1 0 0 0
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torturing my chud son who I hate
#gamedev #indiedev

8 months ago 12 5 0 0
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I HATE UNITY WHEEL COLLIDERS

9 months ago 4 1 0 0

Git sucks but it's basically the best version control tool out there

9 months ago 1 0 0 0
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This fall, Project Red Sun takes its first public test flight as a new combat flight action game on PC; Wishlist us on Steam, and follow us on our social media accounts to keep updated on development, demos, cool frogs we find, and info about our game!
store.steampowered.com/app/3437690/...

9 months ago 62 31 4 4

If you stuck the landing, that would have looked really cool.

Are you actually flying while the camera is in this perspective?

10 months ago 0 0 1 0
Preview
F-16 Flight Sim by vazgriz Play in your browser

You can fly it yourself right now: vazgriz.itch.io/f-16-flight-...

10 months ago 3 1 0 0
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Go ahead and pull the circuit breaker for the FCS. What's the worst that can happen?
#gamedev #indiedev

10 months ago 30 5 4 0
“Aircraft Control and Simulation” by Brian L. Stevens, Frank L. Lewis, and Eric N. Johnson

“Aircraft Control and Simulation” by Brian L. Stevens, Frank L. Lewis, and Eric N. Johnson

Fortran source code

Fortran source code

The book is “Aircraft Control and Simulation” by Brian L. Stevens, Frank L. Lewis, and Eric N. Johnson

10 months ago 2 0 0 0
Translating a Fortran F-16 Simulator to Unity3D – VAZGRIZ

I found a textbook that has the source code for a flight simulator included. The only problem: it's written in Fortran. Check out my article on the process of translating it into C# using Unity3D
vazgriz.com/762/f-16-fli...
#gamedev #indiedev

10 months ago 9 3 1 1
itch.io dashboard that shows $12 in gross revenue

itch.io dashboard that shows $12 in gross revenue

And people say there's no money in game development😏
#indiedev

10 months ago 28 1 1 0

What are you going to use instead? WWise?

10 months ago 1 0 1 0

Normal day in the embedded software industry

11 months ago 1 0 0 0

How does this compare with Harfbuzz? Like does it solve the same set of problems?

11 months ago 1 0 1 0

it causes me distress that video games are so interesting. i wish i could go back to not really knowing or caring how they're made

1 year ago 172 9 3 0
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Naughty aircraft get placed in the test harness to atone for their crimes
#gamedev #indiedev

1 year ago 34 8 0 0

Did you mean to put this in your bio?

1 year ago 1 0 0 0
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I'm sorry is that a swing wing A-10?

1 year ago 1 0 1 0
The HUD developed in the series, showing an AI plane being targeted by the player

The HUD developed in the series, showing an AI plane being targeted by the player

Part 3 of my flight sim tutorial. Weapons and AI
#gamedev #indiedev
vazgriz.com/503/creating...

1 year ago 17 4 0 0
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TOOL RELEASE: ScaleMaker allows you to parametrically define and render the faces of round gauges as you would see in an airplane cockpit. github.com/rabbitengr/S...

1 year ago 21 4 1 1
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Mapper by vazgriz Make heightmaps from real world locations

Check out Mapper! A tool for creating heightmaps from real world height data, including satellite imagery
vazgriz.itch.io/mapper
#gamedev #indiedev

1 year ago 26 7 0 0