For this week our prompt is to challenge yourself with a loop animation.
Specifically this is an animation that loops perfectly and ends exactly where it began before repeating the animation.
Outside of it being a looped animation what you make is up to you!
Posts by Blender Weeklies
Week 25 - Loop Animation
#Blender3D #B3D #BlenderWeeklies
#BlenderWeeklies WIP#2: Some crumbled walls and overgrowth. Played around on stream today making the foliage, I plan on adding quite a bit to the building.
Any ideas for other abandoned junk laying around?
#Blender3D #B3D #WIP #LowPoly
Week 24 - The Concept of Time
#Blender3D #B3D #BlenderWeeklies
Finished #BlenderWeeklies! Had a blast with this one, I think this is the largest scale scene I've done!
Learned very basic geo-nodes for the windows. That stuff is crazy, but I want to learn more.
#Blender3D #B3D #Cyberpunk #3D #WIP #LowPoly #LowRez #3dAnimation #GeometryNodes
Create something that shows this off (a couple of hints in that last paragraph).
If you want to try and go through the process of animating this... well process that is your extra optional challenge!
The continuous progression of existence occurring in irreversible succession from the past, through the present, and into the future...
Or so says Wikipedia.
Whether we are looking at a clock, a worn down building covered in moss and ivy, or someone aging there are ways to 'see' time.
Week 24 - The Concept of Time
#Blender3D #B3D #BlenderWeeklies
#BlenderWeeklies WIP: Almost done! Windows are textured but couldn't get them to glow like the two neon signs. All that is left is re-texture placeholder guy and maybe add some dirt/grime to the ground.
#Blender3D #B3D #Cyberpunk #3D #WIP #LowPoly #LowRez
#BlenderWeeklies WIP: Windows! Planes with an emission material spread via geometry node. Also added some distance fog/pollution. I'd like to randomize window brightness/colour somehow.
#Blender3D #B3D #Cyberpunk #WIP
Week 23 - Cyberpunk
#Blender3D #B3D #BlenderWeeklies
#BlenderWeeklies WIP2: A bit more light. The guy is placeholder, I'll do at least a texture swap if I keep him at all. Bldgs need windows, I might try planes set to emission and then geometry nodes?
#Blender3D #B3D #WIP #Cyberpunk
First WIP of #BlenderWeeklies Cyberpunk entry. Blocking out the basics of the scene. I want one tiny patch of natural light where a lil' green shrub will defiantly grow.
#Blender3D #B3D #LowPoly #WIP #Cyberpunk
Anyway!
This weeks theme is Cyberpunk and what you do with that is wide open!
Want to create a Sci-Fi themed Rifle? A diorama of a cyberpunk themed street? Perhaps a model with cybernetic prosthesis?
Go for it!
High-Tech Low-Life Neon Dystopia.
Most of us are aware of Cyberpunk themes either from books, movies, or video games.
Worlds controlled by oppressive corporations, gangs decked out in cybernetic implants waging war against each other, rogue AI's, and... wait am I just explaining the current day?
Week 23 - Cyberpunk
#Blender3D #B3D #BlenderWeeklies
BLOOD FOR THE BLOOD GOD!
SKULLS FOR THE SKULL THRONE!
BUTCHER YOUR ENEMIES WITHOUT...
*cough*
Sorry something got caught in my throat there.
This week the challenge is to model out a skull!
It can be realistic or stylized. It can be by itself or a decoration in a set piece.
Enjoy!
Week 22 - Skull
#Blender3D #B3D #BlenderWeeklies
Week 20/21 - The RTS Challenge
#Blender3D #B3D #BlenderWeeklies
Examples would include games like Warcraft (before the MMO), Starcraft, Command and Conquer, and Lord of the Rings Battle for Middle-Earth.
There are no restrictions to style, era, or anything like that!
You can either do a handful of buildings or some buildings and units or heck even all units.
This challenge is going to be a two week special (primarily because the owner of this account is going on holiday and is not preemptively scheduling posts).
The challenge is to make a few set pieces that could fit in an RTS styled game.
Week 20/21 - The RTS Challenge
#Blender3D #B3D #BlenderWeeklies
I do recommend looking at each post if you have the chance (there is a search function I believe on profiles) Many posts also have an optional extra challenge as well as a little blurb that can give ideas if nothing is coming to mind or if you think things are too restrictive in the simplicity here
Week 11: Firearm
Week 12: Treasure Chest
Week 13: Make Your Own Mario-Kart Kart
Week 14: Tank
Week 15: Low Poly Challenge
Week 16: Coffe/Tea
Week 17: (Freebie/Extra Week)
Week 18: Little Planetoid
Week 19: Gummy
Week 1: Slime
Week 2: Chair
Week 3: Isometric Diorama
Week 4: Bathtub
Week 5: Video Game Console
Week 6: Sword
Week 7: Animated Smoke/Mist/Fog
Week 8: Glassware
Week 9: Gemstone/Crystal
Week 10: Food
Week 19: Gummy Bears
#Blender3D #B3D #BlenderWeeklies
I do not off hand!
But give me some time and I can definitely work one up for you!
Well, why not!?
Keep those dice away from me or this will be the fastest ttrpg game ever! ツ
#Blender3D #B3D #BlenderWeeklies
Bear, worm, car, house, or an entire diorama if you want!
The main thing you are going for here is that gummy texture!
That's right!
This week we will be modeling the delectable candy treat known as Gummy Bears.
That said you are not restricted specifically to the design of the candy itself. The challenge this week is more specifically the gummy bear 'texture' so to speak.