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Posts by Wisgarus

It's not a simple task by a longshot.

And just because a work has fans does not obligate the creator to localize their work into every single commonly spoken language on the planet.

The only reason there is a Japanese localization is because Toby himself speaks that language fluently.

3 weeks ago 14 0 0 0

What medium(s) of animation were you working with? 2D cut-out, 2D hand-drawn, 3D, mocap?

4 months ago 0 0 1 0
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Chibis for new comm sheet
It's Niko and Miku!

8 months ago 4 1 0 0
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COMMISSIONS OPEN!

Updated the commission sheet!

If you are interested send me a DM saying what you want with references attached.

#commission #commissions #artcommissions #artcommission #commissionsopen #commsopen

9 months ago 8 3 1 3
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Like, hey Kris, uh...
#deltarune

9 months ago 6 1 0 0

For a second I thought that was the THORN at the bottom left but I am pretty sure that's just the cactus needle xdd

9 months ago 2 0 1 0
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ONE SLASH KNIGHT - Animation

9 months ago 4 0 0 0
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(Your hands began to move on their own) - Animation

#deltarune #deltarunespoilers #deltarunechapter4

9 months ago 280 88 1 0
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Ralsei and Susie have a Talk... (and play games)

#deltarune #animation

9 months ago 35 9 1 0
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DELTARUNE CHAPTER 3 SPOILERS

#deltarune #deltarunechapter3 #deltarunespoilers

The KNIGHT's ROARING

10 months ago 10 1 1 0
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DELTARUNE CH 3 SPOILERS

#deltarune #deltarunechapter3 #deltarunespoilers

Cleaved Red By Blade

10 months ago 4 1 0 0
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Niko Questions God.

Model by Pungsun3497
Audio by @cellochicita.bsky.social
#oneshot #niko #blender

11 months ago 3 1 0 0

God damn you are cracked. The consistency, the body motions and the friggin ribbons. it's all amazing

11 months ago 0 0 0 0

Those are actually beautiful shapes for the mouth on Yi's "smile"

1 year ago 1 0 0 0
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Snatcher Animated Introduction

Original Storyboard by @doodledrawsthings.bsky.social !

Additional Support by @snoweater.bsky.social

1 year ago 100 40 3 0

I was just thinking of this one today. What timing!

1 year ago 1 0 1 0

Very nostalgic

1 year ago 1 0 0 0

One last question: does that mean that until you go over filling in the hair and pelt and the like, your characters are animated bald?
That's the approach I took and have seen others take, but it's always kind of funny all the same

1 year ago 0 0 1 0
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Especially considering it is not unusual and sometimes is even a standard to have multiple finished rough passes or iterations, revisions etc. Redoing stuff is kind of just part of the process, I suppose.
Plus it'd definitely be good drawing practice for me

1 year ago 1 0 0 0

Yeah I've encountered a similar problem. It is only natural that the way hair or such moving parts are drawn in spread apart key frames are often not matching the rest of the motion
I thought maybe it was my flaw in how I approached key framing, but I feel redrawing should just be something I accept

1 year ago 0 0 1 0

If I may ask: did you have a rougher pass before this or did you go straight to these lines?
And also, do you animate everything at once or do you go through animating the body first, then adding the hair and pelt sways and drag?
Very curious about how your workflow approaching something like this

1 year ago 0 0 1 0
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#art #animation #kaeya

1 year ago 505 172 5 2
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#art #animation #kaeya

1 year ago 655 299 21 6
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"Hmm... Something tells me I need to tread carefully here... Let's see, it's got a lovely color, but how about the taste?"
#Kaeya #art #animation

1 year ago 460 156 17 0

For 15 seconds of such clean looking animation, that's honestly a great pace. Definitely professional level

1 year ago 1 0 0 0

Woah this lovely acting. So many drawings as well!
How long did this take you to make?

1 year ago 1 0 1 0

Uhm, actually it's spelled kilo-meters 🤓

I am not sorry.

1 year ago 0 0 0 0
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Very nice linework. Quality stuff

1 year ago 1 0 1 0