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Posts by Chris ๐Ÿ’ž

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new blog post about: makin' it easier to integrate elaborate (or not) contextual character animation stuff into gameplay in @sleightofhand.game. Like all the best shit, this is not so much technically impressive as workflowily excellent.

www.joewintergreen.com/contextual-a...

2 months ago 222 50 6 4
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INFLUX REDUX IS 50% OFF IN THE STEAM SALE and it is never going to be CHEAPER THAN THAT so you would be a FOOL not to buy it NOW

store.steampowered.com/app/867150/I...

1 month ago 67 46 0 3
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Channeling hldm

2 months ago 7 0 0 0

I wanted to redesign Scythe's texture alignment UI a little, so I asked Kronok to let me swap UI chunks out for my own editor utility widgets (or just drop them in the viewport). Here's what I got. The feature is coming in the next version, I'll put this out when it does

2 months ago 34 6 5 2
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Punkins for mini project. Feels nice to have the art pipeline sorted

3 months ago 5 1 0 0
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Here, lemme buy ya a drink

3 months ago 3 0 0 0
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*Guitar pick slide noises*

3 months ago 12 6 0 1
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Decent-feeling smashables in? rad, it's a game now ๐Ÿญโš”๏ธ

3 months ago 37 3 2 0
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Entering 2026, with a new name announcement coming soon!
#screenshotsaturday #gamedev #indiedev #stealth #lowpoly

3 months ago 127 25 7 0
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It's nice to be doing environment art again

3 months ago 5 1 0 0

I contributed multiple in-universe movie posters for this, and I recommend playing.

3 months ago 29 10 2 0
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I've just released the newest update to my Unreal Engine level editor called Scythe. Here's what's new... ๐Ÿงต

3 months ago 99 35 1 4
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Save 50% on InFlux Redux on Steam InFlux Redux is a high-def remake of the 2013 ball-rolling puzzler InFlux, built on a new engine with improved graphics and physics. Roll through a series of beautiful environments filled with elabora...

save FIFTY PERCENT on the game i put out late last year that didn't do well but people do think it is good!!! this is what we call "honest marketing"

store.steampowered.com/app/867150/I...

4 months ago 44 32 1 2
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Bugs, faith, and honey. Find out what happened to the moths.

Chiaroscuro Imago, our narrative-driven horror game about murky secrets and stark realities, will be releasing on Steam come November 10th! Very exciting. You should probably wishlist it so you don't forget!

Link below! ๐Ÿ”ฝ๐Ÿ๐Ÿ“ž๐Ÿฏ

5 months ago 73 48 1 5

being in a chat of indie gamedevs talking about how to price their game feels like an intervention with a rotating target. everyone telling others to double their game price while halving their own

5 months ago 51 6 1 1

I must pay for a new mattress and doctor's appointments and bills... I can make you a great model for a game or a VTuber or anything else you might need! (and I can animate it too!)
#lowpoly #3dart #commissions

6 months ago 19 17 0 0

#1 trending mod on Nexus, baby
We beat off all the gooners

6 months ago 34 6 2 0

Yeah I mean, emotionally heathy people don't typically want to provide quote material for the engagement engine of a medium that's in perpetual culture wars full of children with too much time on their hands, the mentally ill, and grifters.

What's the benefit?

It's just stress Russian Roulette.

7 months ago 41 2 2 0
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Because itch.io is by far the best store out there for game developers, and also players imo, and has been given a hard time lately, I just put my game InFlux Redux on there, and upped itch's rev share to 30%. I want 'em to have a little walkin' around money impromptu-games.itch.io/influx-redux

7 months ago 203 55 2 8
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And the last post in this big friggin thread is some actual footage in-engine of the previously shown Phone Light, next to the Cricket bat. It's still a work in progress, hopefully the next time I do a Saturday post, It'll be working as intended :D

7 months ago 5 1 0 0
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"...a certain microwave casserole"

@dzhukov.bsky.social is hard at work on the interaction system and how it integrates with AI reactions. Sound on for this one:
#screenshotsaturday #gamedev #indiedev #stealthgame #indiegame

9 months ago 32 8 0 0
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10 handy quality of life tips for working in Unreal Engine. No weird, edge case stuff here, I use this stuff almost every time I open the editor.

9 months ago 85 20 1 1

the sale is ending... buy my game... repost my game... positively review my game... bully your friends into buying my game... bother strangers with my game... doorknock your neighbourhood selling my game... cry out the name of my game during sex... mention the discount when asked to explain yourself

9 months ago 59 40 7 1
A blurry image that resembles people walking through goo in an ancient ruin of some kind. There's light piercing through a window as well, and strange pillars.

A blurry image that resembles people walking through goo in an ancient ruin of some kind. There's light piercing through a window as well, and strange pillars.

Big day today. Reached the final stage of production.
New project reveal... TOMORROW!

9 months ago 15 3 0 2
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Standard insertion for a non-standard specimen.

9 months ago 24 11 0 0

did you know: the major character in this game besides the ball is a whale animated by Jay Benson, who you might know from the first and last pages of The Final Hours Of Half-Life Alyx!

if YOU found this piece of trivia sort of weird and left field, consider buying InFlux Redux

9 months ago 32 17 0 0
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First human character model is going pretty well, I'd say! Spending some time goofing around with it.

9 months ago 4 0 0 0
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Needs some last minute tweaks but almost done w high poly

10 months ago 2 0 0 0
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I will learn character art if it kills me

10 months ago 7 1 0 0
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The foray into organic art continues

10 months ago 3 1 0 0