We're happy to bring to you another month of updates to the game! This time we've got new social features like a leaderboard and friends list!
playchrono.com/news/april-2...
Posts by ChronoCCG
Our Agents are flipping into action as they Immortalize onto your Timeline! This month we show off new Immortalization animations and monetization expectations!
playchrono.com/news/march-d...
We're looking good for February! Come check out our new card frames, Timelines and more in this month's Dev Update!
playchrono.com/news/februar...
Community contributions, new VFX and updated card art. With Chrono in Alpha and a new year ahead of us, this month's Dev Update fills you in on what's to come.
playchrono.com/en_us/news/j...
Alpha has been out for 1 Week now and the reception has been positive, to say the least. 🔥🔥🔥
ALPHA RELEASE TOMORROW #ChronoCCG
Final Fun Fact: We have plans to update Chrono constantly. Not just with gameplay and balance patches but with new VFX, new SFX and everything that comes with building a game. We want you to build it with us. For the Community, By the Community.
2 Days till Alpha Release! #ChronoCCG
Another Fun Fact: Because our game is about infinite Timelines and possibilities, every battle in-game is technically canon! Of course Boof the Dog destroyed Soval the Time Devourer! Why wouldn't he?
3 Days till Alpha Release! #ChronoCCG
Fun Fact: While technically our Core set consists of 180 cards, all of our Agents can Immortalize into a new Agent with a new name and mechanics! If you count both sides of the card as it's own, that puts our count to 281!
Big news coming this month! We're entering our Alpha stage of the game with new art, a new board and a new launcher!
playchrono.com/en_us/news/n...
Fancy new board coming at ya! Catch up on the latest Chrono news with this month's Dev Update! playchrono.com/en_us/news/o...
Big big Dev Update this month. Draft mode, Board images, Upcoming Events. Seriously this is a big one.
playchrono.com/en_us/news/a...
This past month has been great progress towards our Alpha. We've begun working with studios to help us make our game as gorgeous as it can be! You can learn more about it here in our July Dev Update:
playchrono.com/en_us/news/j...
June Dev Update is out now! We talk about our work on the Pre-Alpha and reveal a roadmap for our future!
playchrono.com/en_us/news/j...
This past month has been heavily focused on our Pre-Alpha! You can learn more about our progress in this months Dev Update: playchrono.com/en_us/news/m...
Day 1 of our Pre-Alpha playtesting has ended and we only had to fix THREE absolutely game breaking bugs (and many smaller ones)! Thanks to our players we're squishing as fast as we can. 🪲
We've already reached 70 players on our waitlist for our Pre-Alpha playtest! If you're interested in joining, don't wait!
Thank you to all of those who have already joined the waitlist, the support is amazing.
Tomorrow we will be releasing our Pre-Alpha for playtesting! Learn more in this month's dev update!
playchrono.com/en_us/news/a...
Another month, another update!
The latest Dev Update is up and here for you to gaze upon!
playchrono.com/en_us/news/m...
Thank you!
This month we've got:
Art Updates✅
Balance Patch✅
Multiple Community Events✅
playchrono.com/en_us/news/d...
Big Dev Update tomorrow. Team is staying up late tonight to make it happen, fun stuff is coming.