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Posts by casmeracs the developer

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Erm... I thought I fixed you

5 months ago 0 0 0 0
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Finally got the dialogue system to a point where I can say that I'm happy with it.
Though I hope I'll be able to fit the text a bit more naturally in the speechbubble and maybe create a custom font?

But that's all for later, I've been working on this 1 thing for too long already!
#indiedev
#gamedev

5 months ago 12 5 0 1
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Finally, I implemented the very foundation of 2d platformers and one of the hardest things yet;
Moving platforms.

It's surprisingly hard to get it to work properly.
But now the platforms will take you for a ride and crush you when you find yourself in the wrong place (unless a block van be broken).

6 months ago 1 0 0 0
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Dang dude, sound design is hard.
I'll have to redo some of these later down the line.
Or even get someone else to do it.
#indiedev

6 months ago 4 0 0 0
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Bubbles that pop and launch you farther and oneway "doors" implemented. #indiegamedevelopment

The pop-sound may just be my own voice, but that's fine for now.๐Ÿ™‚โ€โ†•๏ธ

6 months ago 5 1 0 0
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Made it look a little prettier!
#gamedev

6 months ago 12 3 0 1
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A little showcase of what can be done with this mechanic.

6 months ago 3 1 0 0
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A block inspired by celeste's dreamblocks. Feels like such a mechanic could easily fit in here.
#gamedev

6 months ago 9 1 1 0

Sharing gamedev footage from this early in development just makes me realise how many different directions I can go in.
Sounds like an interesting idea!

6 months ago 4 0 0 0

True, it definitely reminded me of hollow knight's pogo mechanic as well, except it goes 8 directions.

6 months ago 0 0 1 0
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Heyo, I'm just gonna share
some gameplay footage of a
proof-of-concept I've been working on without explaining half of what's going on here.

Anyway what do you think Of
creating a game centered around this game-mechanic?
#gamedev

6 months ago 13 3 2 0

Thanks! I'm having a lot of fun with it.

1 year ago 1 0 0 0