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Posts by Michaël Larouche

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Zippy Race : A500 Edition by Dimitris Giannakis - MVG Port of Zippy Race to the Amiga 500

My Amiga OCS Port of Zippy Race is available as a public alpha release. Check it out here and let me know what you think!

modernvintagegamer.itch.io/zippy-race

1 week ago 44 17 1 0
This Punch-Out!! Prototype is Unlike Anything We've Seen Before
This Punch-Out!! Prototype is Unlike Anything We've Seen Before YouTube video by The Video Game History Foundation

We handle a lot of NES prototypes around here, so trust us when we say this one is weird. Join VGHF Founder Frank Cifaldi for a look at this prototype version of Punch-Out!! for the Nintendo Entertainment System: www.youtube.com/watch?v=3T5A...

1 week ago 538 185 6 16
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New Mortal Kombat: Legacy Kollection Update Available Now Online room codes, difficulty adjustments, and more ways to play classic MK -- plus what's coming next.

A new update for Mortal Kombat: Legacy Kollection is available now!
Check out the details here.

AND... we're confirming that Krossplay will be available in a future update, later this spring!

www.digitaleclipse.com/media/new-mo...

3 weeks ago 67 25 3 2
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Congratulations to Mortal Kombat: Legacy Kollection for winning the #DICEAwards Fighting Game of the Year! @digitaleclipse.bsky.social

2 months ago 42 9 0 6

As it should be

3 months ago 0 0 0 0

I’d pet that for a dollar

4 months ago 1 0 0 0
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No Graphics API — Sebastian Aaltonen Graphics APIs and shader languages have significantly increased in complexity over the past decade. It’s time to start discussing how to strip down the abstractions to simplify development, improve pe...

My "No Graphics API" blog post is live! Please repost :)
www.sebastianaaltonen.com/blog/no-grap...

I spend 1.5 years doing this. Full rewrite last summer and another partial rewrite last month. As Hemingway said: "First draft of everything is always shit".

4 months ago 469 192 19 12
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The initial Online Arcade update for PS4 and PS5 platforms is live! You can read about the update on our blog www.digitaleclipse.com/media/join-the-online-ar...
Please leave feedback and reports in our Discord linked below.

4 months ago 47 10 5 1
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A mighty evil is waging war across the cosmos! 💫

Assemble your Superhero squad to face the Annihilation Wave in MARVEL Cosmic Invasion, available now on PC, Nintendo Switch and Nintendo Switch 2, PlayStation 4 and PlayStation 5, and Xbox Series S|X consoles:
marvelcosmicinvasiongame.com

4 months ago 121 42 7 9
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MARVEL Cosmic Invasion est maintenant disponible sur toutes les plateformes!
Toute l'équipe chez Tribute Games a travaillé très fort ces dernières années pour livrer l'ultime expérience de beat'em up Marvel avec notre sauce secrète et on est très fier du résultat!
Amusez-vous bien!

4 months ago 3 1 0 0
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She has seen things beyond repair

4 months ago 2 0 0 0
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Join the Online Arcade Beta for Mortal Kombat: Legacy Kollection You can beta-test the new lobby system on Steam, starting immediately.

Looking to try out the Online Arcade feature for Mortal Kombat: Legacy Kollection? We just added it as a beta branch on Steam. Give it a try this weekend!

There are also several other improvements you can get a peek at in the beta. All the details below!

www.digitaleclipse.com/media/join-t...

5 months ago 30 11 0 0

No way!

5 months ago 2 0 0 0
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10 years ago I made a Balloon Fight hack for Festival Rétro 2015 that added a competition mode and several new screens.

I finally released the IPS patch and source code at: github.com/mlarouche/Ba...

Iwata sprites made by @johnriggs.bsky.social

5 months ago 9 3 2 0
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Mortal Kombat: Legacy Kollection - Hotfix 110525 - Steam News The following issues have been addressed in this hotfix update: Fixed situations where certain Steam profile names were causing crashes during matchmaking Fixed desync issues that resulted from certain offline options impacting online matches -Implemented default Game Settings for all Quick Match se...

New Steam patch hotfix 110725 is live!
- Matchmaking issues from steam usernames
- Various visual issues throughout the game
- Gameboxes / Arcade Machines will not overlap text when viewing other games
Full notes here:store.steampowered.com/news/app/3454980/view/58...

5 months ago 31 7 1 2
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We’ve just pushed PlayStation hotfix live that improves latency and online audio, as well as numerous smaller fixes and improvements.

Full patch notes: www.digitaleclipse.com/media/mortal-kombat-lega...

5 months ago 67 10 7 1

I wonder what the subscription rate of that one versus other cloud providers, and if it has AI?

5 months ago 1 0 1 0

Ça fait parti du jargon du jeu vidéo depuis tellement longtemps mais c’est pas de la vrai intelligence artificielle, plus du « game behavior »

5 months ago 1 0 1 0
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No More Secrets: The Making of Mortal Kombat: Legacy Kollection Since 2024, Digital Eclipse has worked on one of its biggest projects in secret. The time has come to pull back the curtain on Mortal Kombat: Legacy Kolletion—its design, its documentary, and the othe...

If you've even the least bit curious about how something like #MKLK happens, this long-form @shacknews.com piece from @davidlcraddock.bsky.social is the piece for you. It's the deepest dive I've ever seen into what we're trying to do at @digitaleclipse.bsky.social.

www.shacknews.com/article/1462...

5 months ago 21 10 0 0
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Mortal Kombat: Legacy Kollection The essential arcade, console, and handheld games from Mortal Kombat's early years return -- with their secrets laid bare.

Thanks for reading this thread and enjoy MK Legacy Kollection!

www.digitaleclipse.com/games/mortal...

5 months ago 2 0 1 0

Overall, it was a blast working on a big collection like MK that I played since childhood.

My highlight was we got access to the original @noobde.bsky.social Arcade source code for MK1, MK2, MK3 and MK4. It was really easy to navigate and understand, got really familiar with it at the end!

5 months ago 3 0 1 0
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I also ported the GPU rendering of MK4 and added the resolution scaling as a nice bonus, we got great reactions from that one

5 months ago 0 0 1 0
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I also implemented the pre-game menu and the move list menu. Quite proud of the way I did the Kombat Kode selection and the auto-input inside the game for all games that have a versus mode.

Speaking of versus mode, I had to find lots of hooks inside the games for the fluid rematch flow and replay.

5 months ago 0 0 1 0
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My most obvious fix was to fix Shang Tsung Kombat Tomb stage fatality, however it is done via our C++ callbacks using code breakpoints. So if for instance address ff862250 is executed, a C++ function gets called and we modify the emulation state.

5 months ago 1 0 1 0
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I tried to avoid actually modifying the ROM themselves but for some I had no choice. For most of the game, I added the stage names for stages that aren't accessible via normal way like BOTTOM OF PIT in MK1 or GORO'S LAIR. Yes even in the home ports!

I also removed some copyright license.

5 months ago 0 0 1 0
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And of course implemented the fatality training mode, the one-button fatality feature was implemented for this mode first but in an upcoming patch it will available as well for normal and versus modes for all the arcade games. For Trilogy, you can use the builtin one.

5 months ago 0 0 1 0
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I implemented the training mode for Arcade MK1, MK2, MK3, UMK3, MK4 and MK Trilogy. Quite proud of the seamless switch between AI and Human. For each game, we needed to stop the match to end when health reach zero and all the health filling behaviors.

5 months ago 0 0 1 0
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I also found and exposed every secret we can find in every game. Some settings are visible in the GAME SETTINGS, other in ADDITIONAL SETTINGS in the pause menu.

5 months ago 0 0 1 0
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First feature I've did was the on-screen move list. Unlike any other fighting games, MK has dynamic states during a match. So it react to what's happening in the game. For every fighting game I had to find these variables: in combat, in finish him, health, sprite mirroring, selected character, etc.

5 months ago 0 0 1 0
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Happy launch day of Mortal Kombat Legacy Kollection! Here's a thread to explain what I did on the kollection itself!

5 months ago 9 2 3 0