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Posts by Nathan Altice

This Punch-Out!! Prototype is Unlike Anything We've Seen Before
This Punch-Out!! Prototype is Unlike Anything We've Seen Before YouTube video by The Video Game History Foundation

Hey folks! We have an anonymous release today of a very early Punch-Out prototype! There's a lot to see in it (but not hear); check out the @gamehistoryorg.bsky.social video here!

www.youtube.com/watch?v=3T5A...

1 week ago 298 131 4 5

check out this procession of unfuckable dweebs

2 months ago 2 0 0 0
A Keynote slide that reads 'Data management' with an illustration of the Star Trek character Data.

A Keynote slide that reads 'Data management' with an illustration of the Star Trek character Data.

Look, I have no special affinity to Star Trek, but this visual pun seemed too good to pass up for a game programming topic slide.

3 months ago 3 0 0 0
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Game Poems #1 An online literary magazine publishing short-form videogames directly in a playable format. Issue #1 features interactive works by international artists and game designers.

I'm excited to share that Game Poems Issue 1 is now live at www.gamepoems.com/issue01

A new online literary magazine dedicated to exploring the artistic and poetic potential of short-form videogames by publishing new games directly in a playable format.

Thanks for playing and sharing!

3 months ago 241 113 6 19
Pac-Man running from the horde of ghosts

Pac-Man running from the horde of ghosts

PAC-MANIA
NAMCO 1988
ARCADE

9 months ago 364 87 5 13

Spotlight Golf contained very state-of-the-art technology for its time, which enabled it to create a unique gameplay experience.

According to the Australasian Golf Museum, this tech qualifies it as the "first computer game" and maybe the first electronic computer.

Let's investigate this.

5 months ago 38 12 1 4
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Search LibGen, the Pirated-Books Database That Meta Used to Train AI Millions of books and scientific papers are captured in the collection’s current iteration.

Just a reminder to check for your name in this list of books that OpenAI trained from. If your name is there, they probably owe you several thousand dollars.

OpenAI cried that if everyone eligible author files, the company will go bankrupt, so I'm alerting every author I have ever spoken to.

7 months ago 11918 9812 224 729
The book cover for Paul Virilio's Lost Dimension (1991). The graphic design is a nightmare: fish are swimming around a red torii in inky blackness. The title and author text have a fold effect and gradients that look like shit.

The book cover for Paul Virilio's Lost Dimension (1991). The graphic design is a nightmare: fish are swimming around a red torii in inky blackness. The title and author text have a fold effect and gradients that look like shit.

You all can stop searching, because I found the worst academic book cover of all time.

7 months ago 5 1 0 0
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Quite possibly one of the best/unfortunate typos from an academic text I've ever run across. (From MacKenzie's Human-Computer Interaction 2E textbook.)

7 months ago 5 0 0 0
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AGAINST AI

teachers!

excited to share a new website at this late date of Aug 15 to try to help us collectively prepare for back to school in the interpretative humanities classroom assaulted by the AI grift, so we don't have to go it alone.

take a look, share, + most importantly: CONTRIBUTE
against-a-i.com

8 months ago 737 419 38 57
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We've acquired the historic game magazine Computer Entertainer.

As in, we got the rights. We own the magazine. And we're putting it into the Creative Commons for anyone to use for free.

Learn more: gamehistory.org/computerente...

8 months ago 3826 1158 44 92
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This is amongst the most impactful two minutes of broadcasting I’ve ever seen.

By Emma Murphy, International Editor, ITV News. #Gaza

8 months ago 4701 3363 171 415

what strikes me about ai music is how it reproduces a particular style of mainstream engineering/production. not surprising since i’m sure most folks don’t recognize that part of the artistic equation, but i’m still frustrated that music is decomposed into genre/lyric/instrumentation only

9 months ago 1 0 0 0
ROMchip ROMchip: A Journal of Game Histories is a platform designed for the advancement of critical historical studies of games.

🎮📜 It’s that time of year game history friends! 📜🎮

The July 2025 issue of ROMchip: A Journal of Game Histories is HERE! 🕹️📖 www.romchip.org 🌟 get cozy, get reading 📚✨

SUBSCRIBE: eepurl.com/crCul1
DONATE: bit.ly/3ve1oqZ

🧵 below!

9 months ago 58 28 2 1

Look at this beautiful screenshot

10 months ago 3 0 0 0
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Donate to Support UCSC Dining Hall Workers' Strike on May 1st!, organized by Riley Pickenpaugh Our chapter of YDSA is raising money to help support our campus… Riley Pickenpaugh needs your support for Support UCSC Dining Hall Workers' Strike on May 1st!

UCSC dining hall workers need support for their May 1st strike. Their goal is a modest $500, so please kick in if you can. gofund.me/03fde845

11 months ago 1 0 0 0
A picture of the first screen of the Cherry Cough Syrup level 'Membrane.'

A picture of the first screen of the Cherry Cough Syrup level 'Membrane.'

I'm hoping to have Cherry Cough Syrup finished by summer. All mainline levels are in place. Brand new UI. Lots of quality of life improvements. Now all the hard work of wrapping up loose ends.

11 months ago 1 0 0 0

This would be both a great look and a great sound design approach to a motorcycle racing/traversal game.

11 months ago 4 0 0 0
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eerie how close our lists are, though blue jay way is my #1 and i really like the anthology version of tomorrow never knows

11 months ago 1 0 0 0

Neither am I—only our books are.

1 year ago 1 0 0 0
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I'll also add, somewhat immodestly, that I'm on some next-level bullshit with my class slides.

1 year ago 6 0 1 0
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I'm using this design to illustrate how Bogost structures the book, i.e., bookending individual examples of game criticism with an opening and closing argument about what game criticism is (and could be).

Ten years on, it's also a nice snapshot of what games were in conversation at the time.

1 year ago 4 0 2 0

A big part of this class is teaching students how to read and analyze difficult texts, whether they be academic papers or magazine images or YouTube videos. But I'm also trying to *demonstrate* the production of arguments using those same media, especially the medium of graphic design via slides.

1 year ago 2 0 1 0
A title slide reading 'How Do We Talk About Video Games?' incorporating an image of the game Florence.

A title slide reading 'How Do We Talk About Video Games?' incorporating an image of the game Florence.

A slide that provides a subway map-style layout of the chapters in Ian Bogost's How To Talk About Videogames.

A slide that provides a subway map-style layout of the chapters in Ian Bogost's How To Talk About Videogames.

At some point, I'll share more about my new class, Games as Technical Culture (now on my second iteration), but for now I'm excited to finally have a class that incorporates @ibogost.bsky.social 's How to Talk About Video Games as a means to talk about culturally-informed game criticism.

1 year ago 11 0 1 0

It's CHARITY MEGABUNDLE TIME! And there's some absolute gems in this one, including Tunic which is just an all-timer and everyone should have it in their library.

So let's do a little thread showcasing some of the games, and also the tools you might find handy to navigate this & other Itch bundles.

1 year ago 259 153 6 3
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ROMchipJournal - Twitch Tinahacks Runs Super Mario World All Castles! | ROMchip Journal Fundraiser 2025 | !donate !schedule !raffle

It’s the @romchip.bsky.social fundraiser stream today!! 12 hours of game goodness streamed by various cool people to raise money to keep ROMchip going and open to everyone. Watch and donate!

twitch.tv/romchipjournal

1 year ago 8 8 1 0

Evocative posing, detailed line work, great colors. Really nice work!

1 year ago 2 0 1 0
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Exceptionally thoughtful writing about exceptionally interesting games. 👇

1 year ago 1 0 0 0

Kendrick’s boldest move might’ve been bringing back ragged boot cut jeans with the early 00s wash.

1 year ago 0 0 0 0

we can and should be candid about what it means if someone says that they want to accumulate and centralize (and therefore validate or invalidate) the entire world in the form of data. what does that kind of central authority describe? on its face we're describing systems of authoritarian nature.

1 year ago 55 9 1 1