🕵 NEW GAMING & EXTREMISM REPORT LAUNCH
Thrilled that our first report (nearly two years in the making) looking at gendered identity and radicalization across gaming spaces is out! This is our largest study yet from EGRN members. Surveys with 2200+ in 7 countries: www.rusi.org/explore-our-...
Posts by Extremism and Gaming Research Network (EGRN)
👾🕹️💥Great new piece from our EGRN members, @drkowert.bsky.social and @doctorkilmer.bsky.social as part of our ongoing GNET partnership:
gnet-research.org/2024/12/17/i...
So pleased as always to talk with @lbarronlopez.bsky.social at @pbsnews.bsky.social tonight about rising misogyny & to have the chance to share @perilresearch.bsky.social & @splcenter.org’s new tool to understand & prevent gender- and sexuality-based bigotry:
www.pbs.org/newshour/sho...
From the fantastic @nicolecarpenter.bsky.social
We have been studying the uses and effects of games, with a strong focus on violent games, for decades,” Dr. Rachel Kowert told Polygon. “There are no links between violent video games and violent behavior."
www.polygon.com/analysis/493...
Great piece from one of our EGRN board members today with thoughtful reflections on diglit implementation!
Hi folks -- we're happy to be live on Bluesky! We'll be shifting our updates to here and LI, and away from Twitter. Stay tuned for more from the Network and our members soons!