Azahar 2125.1 has been released. This is a small release with some interesting fixes and new features:
Posts by PabloMK7
The LED color is exposed by the core for the frontend to pick and do whatever it wants. Maybe someone will look into it at some point.
This was figured out after doing some reversing of the MCU firmware. Thanks a lot to the people in the GodMode9 Discord server for the help! ^^
Also works when getting a StreetPass through NetPass.
More progress towards full 3DS system emulation! :D
The notification LED is now implemented on Azahar (look at the bottom right corner). Desktop only for now, until someone figures how to integrate it in Android.
Proto Challenge presents...
A lot of Nintendo 3DS system software prototypes + a very early prototype of Kid Icarus Uprising!
This release has been a long time coming, and we're happy to finally have it all working on retail hardware for anyone to try.
🧵
We are beginning a survey to gauge the community's experiences, thoughts, and opinions on Azahar.
There are a variety of questions, and the responses will be used to guide our future development of the project.
forms.gle/uaqLrETiTdVn...
Azahar 2125 has been released! This is a huge update with a lot of improvements, check out our changelog!
NetPass compatibility has been fixed in Azahar Emulator version 2125, so now you will be able to use it to get StreetPass matches!
Azahar 2125 Alpha 4 has been published, which marks the first official release of the Azahar libretro core!
This allows using Azahar on any libretro compatible frontend.
Azahar 2125.0 Alpha 1 has been released. This test version includes some neat features, such as a Vulkan disk shader cache!
We highly encourage everyone to give it a try, but keep in mind that it may still be unstable.
Let's continue with track updates!
2 new cups are being added in v1.6, the first one being the Shine Cup!
A 3-minute trailer for CTGP-7 is dropping in less than an hour.
Check it out to see what new tracks are coming in the 1.6 update!
Let's start with some CTGP-7 v1.6 news. Here are the new characters joining in this update:
Goomba, Fishbone and Diddy Kong!
CTGP-7 v1.6 is releasing soon!
More details about this update will be shared during the following weeks!
Probaste si este juego funciona mejor en Azahar? Han habido varios cambios recientemente que lo han podido mejorar.
Important announcement regarding CTGP-7 updates.
You sure? That's the path where digital games store saves, although they use a container instead of raw file system.
Don't worry we still love you ;P
Azahar 2123 Beta 1 has been released!
This update adds support for compressed 3DS backups. You can read more about it in our latest blog post: azahar-emu.org/blog/compres...
Here is the changelog:
gg WP Nintendo
The blue shell update v1.5.31 is out now!
We have noticed a lot of users claiming that Azahar deleted their saves. This is most likely caused by using savestates as long-term saving. We explain why you shouldn't do this (and how to recover saves) in our newest blog post: azahar-emu.org/blog/underst...
azahar-emu.org/pages/downlo...
Azahar 2120 Release Candidate 2 is out now!
Release and Changelog: github.com/azahar-emu/a...
NOTE: We have temporarily removed the msys2 build due to a regression, it will be re-added in the next release candidate.
Azahar 2120 Release Candidate 1 is out now!
Release and Changelog: github.com/azahar-emu/a...
How do you read our web page?
This is how we do it (the only right way):
Hola, no es posible y desconozco si lo será en algún momento.
Hello everyone!
Today marks the first anniversary of the takedown of Citra, the project on which Azahar is based.
To commemorate this, we’re excited to share a special blog post with you, featuring an unreleased progress report from Citra’s final days.
azahar-emu.org/blog/one-yea...
Have you ever wondered what would happen if you set your CC in CTGP-7 to Infinite? Or 0? Or not a number? Or even negative????
Find out in the video below!
www.youtube.com/watch?v=LprN...