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Thank you, it is great to hear those voices again!

1 month ago 2 0 0 1
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A Competitive Coin Flip League’s Satisfying Payoff

Delighted to see this article on Frank and James Lantz's new game! www.nytimes.com/2025/12/29/a...

3 months ago 2 0 0 0

Thanks for the photos!

9 months ago 2 0 1 0

Very impressive!

9 months ago 0 0 1 0

I had a joke about Prometheus but it wasn’t funny. Probably because of the endlessly repeating delivery

1 year ago 2 0 0 0

I was so happy to see this precede my talk about the value of simplicity! Inadvertent tag-teaming

1 year ago 2 0 0 0

Looking forward to this!

1 year ago 5 0 0 0
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Re-Mission Hopelab’s founding project came to life when co-founder Pam Omidyar was inspired to create a video game that might help young cancer patients with treatment compliance.

hopelab.org/case-study/r...

1 year ago 2 0 0 0
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Re-Mission Hopelab’s founding project came to life when co-founder Pam Omidyar was inspired to create a video game that might help young cancer patients with treatment compliance.

I wouldn't say cure but... hopelab.org/case-study/r...

1 year ago 1 0 0 0
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40 years on, Rescue on Fractalus! remains a rare reminder of the magic of Lucasfilm games Eurogamer interviews the original development team at Lucasfilm Games Group about the making of the seminal Atari game, Rescue on Fractalus!

If you missed it, @geoffreybunting.bsky.social wrote a comprehensive and heartfelt retrospective on #RescueOnFractalus, my first game at #LucasfilmGames #LucasArts in honor of its 40th anniversary. Lots of videos, great quotes, covering this magical time.

#retrogaming #gamedev #fractals

1 year ago 44 12 2 0

I've played recent versions and this is fantastic! Please consider jumping in, it's an amazing leap forward in worlds you can interact with.

1 year ago 4 0 0 0
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Freestyle+ on LinkedIn: Our Mindless Play Digital Platform has won a finalist prize in Panasonic… Our Mindless Play Digital Platform has won a finalist prize in Panasonic Well's Family Wellness Innovation Challenge!!! It's a big check, no really, it's…

Congrats to my friends/colleagues at Freestyle+ aka Mindless Play for their big win at CES: www.linkedin.com/posts/freest...

1 year ago 0 0 0 0
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Scientists Horrified by "Mirror Life" That Could Wipe Out Biology As We Know It A group of the world's leading biologists have called for an immediate halt on a technology you've probably never even heard of — but is so dangerous that it could devastate life itself on this planet...

This article suggests we may be on the verge of a apocalyptic technology (no, not AI). But in Roger Zelazny's "Doorways in the Sand", a favorite of mine from decades ago, he suggested it might also make cheap scotch taste great, so there's that!
www.yahoo.com/news/scienti...

1 year ago 1 0 0 0
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Especially when consumed!

1 year ago 2 0 0 0
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Indiana Jones and the Great Circle release times for Xbox and PC Indiana Jones and the Great Circle’s release times are coming up fast, especially if you have the premium edition and plan on jumping into the Indiana Jones gam

I can't argue with the choice of the top two games here 😀. I remember discussions with @davidbfox.com and @grumpygamer.com about abruptly ending the IJ&TLC game by punching Hitler was a good idea, I'm glad for at least this reviewer appreciated it! www.si.com/videogames/g...

1 year ago 17 3 0 1
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The two categories had a lot in common

1 year ago 0 0 0 0

Not one of my best efforts, but I'll take the "Uniqueness" as a win:
Connections
Puzzle #532
🟨🟨🟨🟨
🟦🟪🟦🟦
🟩🟩🟩🟩
🟦🟪🟪🟦
🟦🟪🟪🟦
🟦🟦🟦🟦
🟪🟪🟪🟪
Skill 73/99
Uniqueness 1 in a Million

1 year ago 2 0 1 0

To paraphrase Cole Porter, it's delightful, it's delovely, it's designers..

1 year ago 2 0 0 0

I discovered that principle by mentioning a feature in the game manual that we failed to implement, then after launch players started complimenting us on it.

1 year ago 1 0 0 0

I've got mixed feelings about this, with so many good associations with the original. It was a key part of Spielberg's pitch to us on The Dig, he's a fan too - shame he isn't in on the remake, he would take it seriously. Fingers crossed.

1 year ago 0 0 1 0

Hello all! Didn't try this in the first wave when I ditched X, I'm glad to see lots of other friends here, #gamedev and otherwise

1 year ago 36 0 4 1

I bonded with Dani Bunten over the realization we loved making games because it was one of the few times in our childhood our whole family came together in a happy activity. But your reason is equally poignant!

1 year ago 2 0 0 0
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