Let's get the 'ball rolling' with tonight's little offering... 🙂
open.spotify.com/show/4LoTPaH...
Tagging friends
@goblinsnotebook.bsky.social l
@lizardscast.bsky.social
@leosandbox.bsky.social
@legendbones.bsky.social
#DnD #TTRPG #ActualPlay #DnDPodcast #TabletopChaos
Posts by Leo Sanders
A touching tribute to Mike F
I can die in peace now as a game dev. 🙏
Not only did I make something people are loving, but also something that is used to build family memories.
Forget sales figures, this is the real trophy for life. Top shelf. ❤️😭🥺❤️
#GameDev #TurnBased #IndieDev
Indie devs always ask: “How do I get real playtesters?”
I just had 2,000 people play my game on itch in 5 days.
Here’s exactly what worked (and what didn’t).
www.reddit.com/r/gamedev/co...
Tags:
#gamedev #indiedev #itchio #playtesting #indiegames #gamedevcommunity
Likewise, I just finished it. What a plot twist at the end!
Very satisfying 😊
Sad, but that’s the truth of it 🥲
Here- first teaser. Much more to come…
Endless RPG is just a few reviews away from hitting 50! 🎉
So far, all reviews are positive and players are sinking 20h, 40h, even 180h into it. Just check the reviews! =]
At 50, Steam boosts visibility. Help a small indie keep making cool games! =D
store.steampowered.com/app/2586000
#GameDev
Thanks! 😊 I will create a few slots. Doesn’t seem to be a good idea to only have 1 slot.
Thanks! 😊 I will create a few slots.
Thank you! 😊 great advice. I will make a few slots.
Thanks! 😊 I haven’t thought about that. I will make a few slots.
South Park banker says: “Annnd It’s gone!”
Thinking of giving my game just one save slot - starting a new game wipes your progress.
How short does a game need to be for that to feel fair?
#gamedev #indiedev
Eldritch easter eggs on the foreground with Cthulhu lurking in the fog in the background. Happy Easter!
Happy Easter my friends! 🥚 🦑
#gamedev #indiegame #horrorgame
Happy to help! No idea why it’s not disabled by default.
I’ve been working on my horror game in Godot for 6 months now, and I often...
Drag & drop code while I actually just wanted to select some code 😬
Here's the fix: Editor Settings → Text Editor → Behavior → Navigation → Disable “Drag and Drop Selection”
#godot #indiedev #gamedev
Link lost in the ocean, regaining consciousness on a drifting piece of wood
How I feel after not posted for 3 months... I miss you guys #gamedev #indiedev
📣 We have a date!
After years of hard work we're launching Clonizer on April 14th!
Wishlist to get notified on release! 📅
store.steampowered.com/app/2449450/...
Vicious Cycle is in the Steam Next Fest! Check out the shiny spooky demo! store.steampowered.com/app/3500870/... #gamedev #NextFest
Our first 2025 release and we've had so much building it!
Grab Mini City Mayhem for less than $5 right now on Steam: store.steampowered.com/app/2517440/...
Wishlist Vicious Cycle on Steam! store.steampowered.com/app/3355080/...
Ride your bike deep into a cursed forest. Dodge supernatural creatures on your bike to survive. Investigate abandoned areas on foot, all while hiding from the creatures that dwell within. #majorupdate
It's really not about leaving the other platforms. It's about bringing people here and giving them more engagement than the other apps.
That's what people want. Engagement. Takes nothing to offer it
If there is a user on another app that you like, DM them and invite them here. Post and tag me
Quick update:
I beat Genichiro few days ago… now at the Folding Screen Monkeys…
I’m making surprisingly good progress on my lovecraftian survival horror game… 🦑
Here’s the plan:
- Mar 2025: Steam page up
- Jun 2025: Steam Next Fest
- Oct 2025: Release
Wishing you the best for your game as well in 2025! 😊
#gamedev #indiedev
Looking at my uber-spreadsheet I can see that 7 games out of 16 we've shipped have generated over $100,000 net revenue each. Some over $200,000.
No hit games, but not too bad in aggregate. Lowest net revenue is about $2k (my first game).