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Posts by Argle Bargle

I don't think my Shockwave/Flash plugin is installed correctly, Mario...

6 months ago 4 0 0 0

I'm not going to give him the satisfaction.

6 months ago 1 0 0 0

you ever feel like Betelgeuse exists and is just waiting for you to say his name 3 times?

6 months ago 1 0 1 0

I would risk it with the spinning top

10 months ago 1 0 0 0

you can do it!! 🎉

11 months ago 1 0 0 0

after 90% of the work is done, it's time for the remaining 90%!

11 months ago 1 0 1 0

huh!? whose tread tracks are these?

11 months ago 5 0 1 0
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handshakes when you meet someone during lunch

11 months ago 2 0 0 0

similarly to the game, we can only collect the yellow ones and all other types are intangible, which is why we rarely see them in stores.

11 months ago 4 0 0 0

don't even get me started on temporal anti-aliasing! leaves ghost trails behind everything every time. I always turn it off

1 year ago 2 0 1 0

nature is beautiful

1 year ago 1 0 0 0

I hated this design change when I was a kid lol. where my golf ball headed freaks at

1 year ago 3 0 0 0

this looks like Demon Turf. don't know if you've heard of it.

1 year ago 2 0 1 0

unlocking a deltarune secret boss

1 year ago 47 1 0 0
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fashion tides

1 year ago 1 0 0 0

that transition is so smooth!

1 year ago 1 0 1 0

some scars never heal

1 year ago 0 0 0 0

nice to see patent engineers are also forced to draw hands sometimes like the rest of us

1 year ago 8 0 0 0

sounds like the game is too easy but has spikes of high difficulty that one player is having a harder time avoiding. what I would do is get rid of both playtesters, replace them with my own guy that always agrees with me.

1 year ago 1 0 0 0

yeah, once you've got a bunch of interlocking mechanics it gets a lot trickier. that's why I mostly make games about jumping and punching.

1 year ago 0 0 0 0

I'm a huge proponent of finding the fun of a game very early on, and keeping it at the center of the project always. losing sight of that can cause an identity crisis, which can lead to scope creep, etc. if your game was fun early on, you can always strip it back to that point, which is a lot safer!

1 year ago 0 0 0 0
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I feel that. someone will tell me their game takes players through waves of self-discovery with novel mechanics based on some emotional experience they had abroad and I'll reply with "my game is about this fun jump"

1 year ago 0 0 0 0

ladders are cursed man

1 year ago 1 0 1 0

hot take

1 year ago 1 0 0 0

beebz can finally prove flat earth theory!! what a dream come true

1 year ago 0 0 0 0

if you made something you know is niche, the paradigm flips. thousands of people can say they hate it, but when one person tells me it scratched an itch for them I think to myself "see? huge success" and cry myself to sleep

1 year ago 1 0 0 0

menu flow is a nightmare. first place I worked at had a small room painted wall to wall with whiteboard paint and I filled the whole room with a menu flow diagram. after my presentation they wheeled me away in a straight jacket.

1 year ago 1 0 0 0

please like comment and subscribe for more great tweets

1 year ago 8 0 0 0
minnie the hollower, everyone's favorite cartoon mouse.

minnie the hollower, everyone's favorite cartoon mouse.

mina the undergrounder

1 year ago 109 22 5 0
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how do I adjust my bsky feed so all I see are psychotic game design takes

1 year ago 8 0 1 0