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Posts by TrailerFarm

You're totally right, I did love it!!

4 months ago 1 0 0 0

Can't wait to play this one, it looks dreamy!!

4 months ago 1 0 1 0

Stop it this looks incredible!!

5 months ago 1 0 0 0

This looks soo good!

5 months ago 1 0 0 0
Preview
Evo Gaming #363 - Level Up Leadership - The Production of Resilient Creative Teams

Check out Evolution Recruitment Gaming's latest podcast episode, starring our very own Production Director, Katie Reid! ๐ŸŽ‰
open.spotify.com/episode/0j0f...

5 months ago 1 0 0 0

This is an awesome idea!!

5 months ago 1 0 0 0

Finally my dreams of being a little critter living in a tree stump have come true!! ๐Ÿฅน

5 months ago 1 0 0 0

Alright, you have my attention ๐Ÿ‘€

5 months ago 1 0 0 0
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This actually looks soooo cool!

5 months ago 1 0 0 0

If Cinnabunny is as cute as Bunhouse I'm gunna need to book a week off to play it

5 months ago 1 0 0 0

This game is genuinely dangerous. I'm knocking on trees in my sleep. I'm forgetting to feed myself but remembering to check if my grapes have fermented. I haven't slept in months. CAN'T GET ENOUGH!

5 months ago 0 0 0 0

It's here! It's here! *jumps around bedroom throwing pillows about* IT'S HEEERREE!

5 months ago 0 0 0 0

*Downloads demo immediately*

5 months ago 0 0 0 0

Oh this is cool!

5 months ago 1 0 0 0

We've played some genuinely brilliant games we wouldn't have otherwise known about through this - so worth it!!

5 months ago 3 0 0 0

This is such an ingenious way to get your team to be on camera

5 months ago 0 0 0 0
Freelance Capture Artists Wanted

Freelance Capture Artists Wanted

We're on the lookout for freelance capture artists based in London or Brighton. We've got plenty of projects on the horizon!

Please send your portfolio and day rate to matt.dunford@bigfarmer.studio with the subject line: Freelance Capture Artist (London or Brighton)

5 months ago 0 0 0 0
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We can't wait for this! Look out for Steam Animal Fest starting tonight at 6pm GMT! ๐Ÿฑ๐Ÿฟ๏ธ๐Ÿท

#Steam #IndieGames

5 months ago 3 2 0 0

Oh this looks ADORABLE

5 months ago 1 0 1 0
Wrap Up in a Big Way

Your last shots should be big. Save a staggering moment for the end and build the intensity of your trailer up to leave a lasting impression.

For the end slate, the game name should stand out clearly with a simple call to action.

Wrap Up in a Big Way Your last shots should be big. Save a staggering moment for the end and build the intensity of your trailer up to leave a lasting impression. For the end slate, the game name should stand out clearly with a simple call to action.

5 months ago 0 0 0 0
Make it Narrative

Consider the narrative you want to tell your audience to have the trailer make sense. 

Sure, you 'could' just throw a bunch of capture clips on a timeline, but there would be no flow and it will just feel confusing to watch.

Make it Narrative Consider the narrative you want to tell your audience to have the trailer make sense. Sure, you 'could' just throw a bunch of capture clips on a timeline, but there would be no flow and it will just feel confusing to watch.

5 months ago 0 0 1 0
Audio is your Friend

You probably don't want to use your game music.

Why? Well, game music is designed for the long form, for immersion. A track designed to be 30, 45 or 90 seconds will have a better arc and have the focus you will want.

Audio is your Friend You probably don't want to use your game music. Why? Well, game music is designed for the long form, for immersion. A track designed to be 30, 45 or 90 seconds will have a better arc and have the focus you will want.

5 months ago 0 0 1 0
Represent Faithfully

It can be tempting to lean into something very flashy to draw the audience's attention, but under most circumstances, it's best to get straight to the heart of the game and lean into showing the player all the cool stuff they'll actually get to do.

Represent Faithfully It can be tempting to lean into something very flashy to draw the audience's attention, but under most circumstances, it's best to get straight to the heart of the game and lean into showing the player all the cool stuff they'll actually get to do.

5 months ago 0 0 1 0
First Impressions First

On social media, the rule of thumb is that you have 1.6 seconds to grab a viewer, so make that count. 

Hook your audience with a striking visual, an intriguing line, or a moment that raises questions.

First Impressions First On social media, the rule of thumb is that you have 1.6 seconds to grab a viewer, so make that count. Hook your audience with a striking visual, an intriguing line, or a moment that raises questions.

5 months ago 0 0 1 0
5 Top Tips for Indie Trailers

5 Top Tips for Indie Trailers

What actually makes a successful indie game trailer? Creative Director Moog Gravett revealed what he's learnt over 14 years of making trailers in his interview with Keywords Studios. We've rounded up some key takeaways below!

Read the full interview here: www.keywordsstudios.com/en/about-us/...

5 months ago 0 0 1 0
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This is awesome!!

5 months ago 1 0 0 0
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How to Write a Press Release for Your Indie Game A press release is one of the most effective ways to get your game noticed by journalists, bloggers, and content creators. It gives them everything they need to share your news quickly, whether youโ€™reโ€ฆ

Indie devs, ready to get your game noticed? ๐ŸŽฎ #RGS has two new guides: how to make a press kit that gets noticed and how to write a press release that gets results. Learn to stand out ๐Ÿ‘‡ https://f.mtr.cool/rtmvdeucbx #IndieDev #PressKit

5 months ago 2 1 0 0
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And the studio movie night winner is... Scream! ๐Ÿ˜ฑ Did we make the right choice?? #MovieNight #HorrorMovies

5 months ago 0 1 0 0
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The team have been seeing red this Halloween... literally! We created the trailer for Phasmophobia's Blood Moon Halloween event, and this time we doubled down on the spooky vibes. ๐Ÿฉธ๐ŸŒ‘

Check out our previous work with Phasmophobia here: www.trailerfarm.studio/work/phasmop...

Happy ghost hunting! ๐Ÿ‘ป

5 months ago 1 0 0 0
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The Halloween decorations are up and we're getting excited for our studio movie night on Friday! ๐Ÿฅณ

5 months ago 0 0 0 0