where the ball is bouncing near a corner and it feels like it takes a little bit for either one of the players to manage to hit the ball out and get the game flowing again.
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I gave this a little play tonight. I think the concept is very novel, and you've even got working CPU battles which a lot of indie fighting games i've tried demos of recently don't have!
It probably gets better later or this is just a skill issue on my part for now, but I do think there's periods
What annoys me personally is that he often never gets into the meat and potatoes of why those games end up the way they do; ie: crunch culture, mandates, the conditions of the market, executive meddling etc. Developers don't purposely set out to make bad games
judging from the comments here (and very vague memories of many years back) he finally stepped on a landmine of trying to pick at a game that people weren't really bitter at and the illusion broke for a lot of people.
I haven't seen them in a long while, but I remember them being a YouTuber who made no commentary montage/comparison videos on games, a lot of the time to imply they were bad or a downgrade.
I think they were popular until people started to feel like he was being very vague just to be negative and
i think roblox is supposed to be easy but considering the news it's best kids steer clear of it at this point
ren'py is extremely easy to learn, although limited to visual novels
i haven't used Scratch in some time but i think is a good tool for teaching the basics of programming logic and is more freeform
rpgmaker can be really fun if you don't mind games playing very similar at beginner levels
Hi! I've been very busy so I haven't had much chance to take a look. I'll try to get back to you soon.
Hey, it's me.
That one person who really liked Type Lumina
It's scary to me because this type of constant distraction and anger over small issues is what the people up top want, and it feels like they got it.
(If I veered too much off the topic of the original post, I apologize)
It feels like a strange variation of the far right comic book fans.
Consume the "good media" to become a good person. Understand the themes and subtext. But only because it lets you posture as a morally superior person and find people and things to yell at, practical application be damned.
I honestly have been concerned about the way people are consuming media, on the left in specific.
It's as if at some point people looked to "consuming the correct media correctly" as not even a personality trait but the entire pillar of their self-worth.
Some of my sketches VS finished (thread)
shoto (shxtou) fanart
my boyfail king
we are so done when the els try to migrate over to our solar system.
Unpopular opinion, but a lot of this "doing it right" mentality is how we wind up with games all feeling the exact same.
Difficulty spikes, weird controls, ropey onboarding all of it critical to prevent games feeling like they're ground down and pumped out safe mush.
www.reddit.com/r/gamedev/s/...
THIS.
I'm a little over "Top 10 tips" type media pieces on how to make your game successful.
Every game is different & has different DNA to what would make it good.
Sure there are generic catch all tips but they are so basic, any good game designer should figure that out
BY STUDYING OTHER GAMES
Birthday Heizou for my boyfriend
Indie developers who have a demo or a free/cheap game they'd like me to check out then please shoot me a reply. (Or any indie artist/creator that wants feedback on their stuff in general)
Looking to try new games and things and talk to new ppl
#indiedev #gamedev #indie #art
Sticks it in and there's a voice clip screaming "UNICORNNNNNNNN!!!!!!" blowing out of the speakers and the device around the whole has transformed while hiroyuki sawano music plays.
Vegito Blue
The clean poster art for Kamen Rider 555: Paradise Lost depicting a religious tapestry of Faiz, Pysga and Orga
This Valentine's Day, take a moment to consider how goddamn cool the poster art for Kamen Rider 555: Paradise Lost is.
We should all be playing Airframe Ultra. When we're not playing Airframe Ultra we should be asking when we can next play Airframe Ultra
"Artists peak at 30", "30 under 30", "by 30 you should" ridiculous. Arts industries capital craves young people to exploit and burn out. It doesn't want older artists thriving and guiding the young. It also doesn't want artists to exist. Stop letting cannibals tell you you only matter on a plate.