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Posts by Loj

The handling of supers still isn't 100% perfect in the new version; sometimes the animation of the camera is off by a frame so the super looks slightly wrong. But overall it should be a greatly improved experience compared to the camera issues before.

2 weeks ago 0 0 0 0
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And for reference here is how this looked in prior versions. There were a couple different bugs here, camera state was getting re-used incorrectly when loading states, camera animations were not being updated correctly and character animations in supers were being overridden.

2 weeks ago 1 0 1 0
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Cinematic supers should no longer cause the camera to fly off randomly into the distance or animate at the wrong rate while fast forwarding. Here's an example of how you can expect it to look now:

2 weeks ago 2 0 1 0
Release v0.2.4 · ibrow19/GGXrdReplayTakeover Changes Improved handling of camera animation when loading save states and while rewinding/fastforwarding. This prevents many of the various issues with cinematic supers in earlier versions. Chang...

Xrd Replay Takeover and Save Sates v0.2.4

- Improved handling of camera animation (fixes many of the issues related to cinematic supers)
- Fixes for some sounds partially playing while the replay is supposed to be paused.

github.com/ibrow19/GGXr...

2 weeks ago 39 30 1 0

sol gameplay already indistinguishable from real players, excellent work

2 weeks ago 5 1 0 0
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alright, now that the button issue is fixed, here's a newer model, both players are bots. it's currently quite random but i'm trying to improve that

2 weeks ago 25 10 4 0
A chart of the distance between characters during each successful midscreen grounded normal attack. Represented as a density plot

A chart of the distance between characters during each successful midscreen grounded normal attack. Represented as a density plot

been working on more ways to visualize the xrd replay dataset. here is a density plot illustrating the distance between the character and the opponent when the character uses a grounded normal attack

3 weeks ago 65 23 3 2
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Release v0.2.3 · ibrow19/GGXrdReplayTakeover Changes Fix for random events desyncing when navigating replays (e.g Faust items, danger time). Adjustments to memory usage to fix crashes on certain Linux setups. Adjustments to training mode sav...

Xrd Replay Takeover and Save Sates v0.2.3

- Fix for random events desyncing when fast forwarding/rewinding (e.g Faust items, danger time)
- Further fixes for crashes on certain linux setups
- Adjustments to training mode save states

github.com/ibrow19/GGXr...

2 months ago 48 33 1 0

Ten years on 2XKO, 12 at Riot and I got laid off with 30min notice lol

Gonna take some time.

2 months ago 4464 1013 306 60
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Searching for wack resets

2 months ago 0 0 0 0
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Some decks I thought were pretty cool in a recent draft of my cube. Creating brand new sentences like “I cast frog tongue targeting Nadu”

3 months ago 1 0 0 0

The mod sort of does something like this. It monitors which mode you are in and applies the appropriate changes to the game code when you enter a replay or training mode then reverses those changes again when you leave the mode. You could make arbitrary changes at arbitrary times if you wanted.

3 months ago 0 0 0 0

Cool, I wasn't aware it was already working on some setups. I've mainly been testing on steam deck and while injecting was possible there using this method with the previous builds, it would consistently crash when trying to enter a replay. This new version addresses that crash.

3 months ago 0 0 1 0

Sorry I'm not sure I understand exactly what you mean by this. If you mean altering the Xrd binary so that it loads the dll instead of running the injector each time: I'm sure I can figure out how to do that at some point but it was convenient to just automate the injection for now.

3 months ago 0 0 1 0
Release v0.2.2 · ibrow19/GGXrdReplayTakeover Support for running on Linux via Proton. Changes Fixed crashing upon entering replay menu when running via Proton. Added option to delay injection to support automatically injecting via the batch ...

Xrd Replay Takeover and Save Sates v0.2.2

Now works when running on Linux via Proton. In order to inject successfully on Proton I recommend you set it up to automatically inject after the game boots. See the README for more details on how to do this.

github.com/ibrow19/GGXr...

3 months ago 44 28 3 0
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Festive NEO team draft. 4-0 with this pile of good cards. This set is still great, had a lot of fun with after-damage ninjutsu shenanigans with kappa tech-wrecker.

3 months ago 1 0 0 0

i'm looking to get as much Xrd replay data as i possibly can. would anyone be willing to send over their folders? i have a mod that can automatically play back the replays and save information about them , so all i need is an archive of the REPLAY folder in the path `Guilty Gear Xrd/SAVE/REPLAY`

4 months ago 32 29 3 1
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There's still a crash that seems to be related to rewinding over the destruction of a bedman seal that I'm working on.

4 months ago 2 0 0 0
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Release Xrd Replay Takeover and Save States v0.2.1 · ibrow19/GGXrdReplayTakeover Changes Fix for a crash when loading states which include Bedman seals. Thanks to Niad and KLO for helping find this issue and test the fix. Fix for a crash when replay rounds lasted longer than 9...

I've fixed the release tags so you can now link to the latest release with this link if you need to: github.com/ibrow19/GGXr...

4 months ago 11 6 0 0
Release Xrd Replay Takeover and Save States v0.2.1 · ibrow19/GGXrdReplayTakeover Changes Fix for a crash when loading states which include Bedman seals. Thanks to Niad and KLO for helping find this issue and test the fix. Fix for a crash when replay rounds lasted longer than 9...

Xrd Replay Takeover and Save States v0.2.1
- Fix for a crash when loading states which include Bedman seals. Thanks to @niadhgr.bsky.social and KLO for helping find this issue and test the fix.
- Fix for a crash when replay rounds lasted longer than 99 seconds.

github.com/ibrow19/GGXr...

4 months ago 14 11 1 0

Much of my implementation was made possible by the saving/loading states introduced in the rollback update. Many thanks to you and everyone else who worked on it :)

4 months ago 2 0 0 0

This is definitely something I'd like to do at some point. My immediate focus is on fixing crashes/any major bugs people find. But once I'm more confident about the mod's stability I will see what I need to do to make it run on linux.

4 months ago 1 0 0 0

Thanks, it's fortunate rollback exists as the save/load state functions it uses do a lot of the heavy lifting here. Having to figure out how to restore a game state without it would have taken forever.

The UI was surprisingly nice to work with as it seems to be some sort of immediate mode system.

4 months ago 1 0 0 0

If you find any crashes/bugs, especially if you can consistently reproduce them, please dm me the details! Either on here, twitter @LoveOfJustice19, or Loj on discord.

There's only so much I can test with my own replays so I appreciate any help finding bugs.

4 months ago 2 0 0 0
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Release Xrd Replay Takeover and Save States v0.2.0 · ibrow19/GGXrdReplayTakeover See the README on the main page for usage details and known issues. This version includes: Replay takeover fully integrated into the in-game UI/menu/controls. Fast forwarding and rewinding no long...

github.com/ibrow19/GGXr...

4 months ago 7 2 1 0
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Xrd Replay Takeover and Save States v0.2 (link in reply)
- Fully integrated into in-game UI/menu/controls
- Fast forward and rewind, no longer restricted to the most recent 500 frames like in previous versions.
- Fixes for many common crashes

4 months ago 210 112 5 2
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Progress

5 months ago 22 6 1 1
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A random thing I found interesting is that every pause menu in Xrd is the same menu. There's a big table that indicates which buttons/sub-menus should be enabled in each game mode. You can edit this table to see them all which reveals some unlocalised and empty menus presumably from development.

5 months ago 14 4 1 0

Thanks for trying it out! Definitely a couple little QoL things to do with mode selection I'd like to add.

6 months ago 0 0 0 0
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6 months ago 3 0 0 0