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Posts by Simon

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2 years of development and a growing team has gone a long way!
#indiedev #indiegame #artprogress #gamedev #beforevsafter

2 weeks ago 69 13 1 1
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A character I modeled and textured for @skelemental.bsky.social :)
He was designed by @gooberstin.bsky.social
Then @simoncarroll.bsky.social modeled the branches
#indiedev #characterdesign #indiegame

3 weeks ago 12 5 0 0

Thank you very much!

3 weeks ago 2 0 0 0

Oh! and I should also note that he will look a bit defferent in game, I don't have any of the special shaders in my test zone

3 weeks ago 1 0 0 0
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Here's an enemy that I worked on for @skelemental.bsky.social ! I did the model and animations, The concept was made by www.instagram.com/illustrated.... and also thanks a ton to @koastalkryptide.bsky.social for basically holding my hand every step of the texture!
#gamedev #indiegame

3 weeks ago 12 4 2 0

I get it, maybe in a different way but I do. To me its the notion of a larger breathing world. That beyond this adventure there is more, that this isn't just it, and thats comforting

2 months ago 1 0 0 0

Haha yeah I don't think there are any designs that you couldn't find something and draw a comparison to! I look forward to seeing what you end up picking

2 months ago 1 0 0 0

do you have any visual examples of your character all colored up with the different hairs?

2 months ago 1 0 1 0
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I've been busy lately on a TEAM of people making something, which is why my personal silly stuff has kinda unfortunate taken a back seat. Managing time is hard! I look forward to showing off more of what ive been doing, and i'll be able to soon! Until then here's a non-NDA anim
#gamedev #indiegame

2 months ago 8 2 0 0
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Arm.

3 months ago 376 36 12 0

Sometimes I feel like the best way to be to silently finish a game and then start marketing it after its done lol

3 months ago 1 0 0 0

Haha im glad you saw that! I was worried i was too zoomed out for it to be noticed

3 months ago 1 0 0 0

It sucks right? It kinda stresses me out honestly

3 months ago 1 0 1 0
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I've been doing a bunch of boring blocking for a level, and I don't know if anyone wants to see that, so here's a nun with a messed up stagger animation
#gamedev #indiegame

3 months ago 9 2 2 0

Haha I'd love to see that!

3 months ago 1 0 0 0

I don't think any sane minded individual would be upset if you chose to roll with simple mitten hands. If you wanna get really silly you could chose to lean into it and actually give them all cute mittens

3 months ago 2 0 1 0
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I got inspired to do some 2d animation stuff and I'd like this to be the starting point. It's probably gonna be too much for me to do a lot with but I wanna see what happens

3 months ago 3 0 0 0
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So the momentum mechanic, even on a stationary target was kinda tricky to get the timing for, cause when you swing depends on your speed. Which is EVEN TRICKIER if the enemy was actually moving around. So idk how useful this will be but it feels good to have!
#gamedev #indiegame

4 months ago 8 3 0 0
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Working on conceptualizing some early combat. I want it to be premeditated and cumbersome. Like the key to combat is in the angle and distance to enemy when you pull out your weapon, cause when your weapon's out obviously you cant re-angle your chair
#gamedev #indiegame

4 months ago 8 3 0 0

Wait why would this make people mad? I've literally made rigs identical to this

4 months ago 2 0 0 0
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I don't know where I'm going with this, but hot wheels are pretty cool
#gamedev #indiegame

4 months ago 14 4 0 0

Wait the way he transitions to the roll after the jump is smooth as hell! thats cool

4 months ago 2 0 1 0
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Triceratops are well known to be weak to certain wrestling moves.
I'm not actually fully happy with how this looks, but its a good starting place!
#gamedev #indiegame

4 months ago 14 4 0 0
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New enemy on the way
#gamedev #indiegame

5 months ago 9 5 0 0

Thank you!

5 months ago 1 0 0 0
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Been working on directional responses to attacks, like this is Terry getting hit by a sweep from different angles.
#gamedev #indiegame

5 months ago 18 7 1 0

Thanks! My brother tells me I'm making the stupidest thing he's ever seen, which only encourages me to try and make stupider and more horrible designs

5 months ago 2 0 0 0
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There are worse things I'm sure

5 months ago 1 0 1 0

Lover's of John Deere lawn mowers? Who could blame em with such a sleek sexy design

5 months ago 1 0 1 0

OH you're right! I forgot to give him eyebrows!

5 months ago 1 0 0 0