are your breasts natural?
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π―
who is blocking you?
store.steampowered.com/app/3599690/...
very often i see mess like this on the internet... no one knows how to use animation tree! dummies!! you have to combine different parts of skeleton separately. f.e., you have your running animation and instead of making separate running and shooting animation, you add shooting motion to running.
very often i see mess like this on the internet... no one knows how to use animation tree! dummies!! you have to combine different parts of skeleton separately. f.e., you have your running animation and instead of making separate running and shooting animation, you add shooting motion to running.
beautiful
YEEEES
"Move here")
fancy
do I understand correctly, that it works only with opaque materials?
A photo of r/dubai showing a post where a person is mocking the dumbass take some Founder brained clown made about the Strait of Hormuz. This version has the boat: 1. Build up speed 2. Hit Trampoline 3. Cool backflip 4. Nail the landing (All with illustrations to accompany this)
At least r/dubai is having fun.
(We're safe now i.e. got the all clear and I've been getting a great idea of what's happening and where thanks to this subreddit)
yes, this is the solution, but the file I needed was in a folder called 'enemy1' inside this folder XD. I found it by looking at most recently opened projects inside blender)
definitely not this one
ooohhhhhh yeeeeeaaaaaahhhhh
brutal. nice.
Didn't get it
nine pipe
Looks nice to me)
you deserve it!)
stealing is fun so I am stealing!)))))
that is very nice! stealing it!
looks fun!
Cuuuuuuuuteee
standard meshes are also batched if the have same model and materials and they are not calculated if not on screen
why would you use multimesh for such things... it is not what it was made for and I doubt you get any performance benefits from it...
Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers.
If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of:
fund.godotengine.org