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Posts by ⭐️ Jamope |🎮 Indie Game Developer 🎮|

First Jam finished! Glad to participate in #LudumDare59 with @7moonsdev.bsky.social with our game "Glitched Signal"! Tune in. Bring things back. And stop the signal in the tower!

You can vote here!
ldjam.com/events/ludum...

And give it a try here!
jamope.itch.io/glitchedsignal

#gamedev #indiedev

18 hours ago 7 2 0 0

First Jam finished! Glad to participate in #LudumDare59 with @7moonsdev.bsky.social with our game "Glitched Signal"! Tune in. Bring things back. And stop the signal in the tower!

You can vote here!
ldjam.com/events/ludum...

And give it a try here!
jamope.itch.io/glitchedsignal

#gamedev #indiedev

18 hours ago 7 2 0 0
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I'm back with my participation in #LudumDare59 with @7moonsdev.bsky.social ! 🌙

"Signal" is the chosen theme. Let's see what we can do in 72h!🌟#gamedev #LD59 #indiegame #indiedev

(incredible placeholders btw)

2 days ago 10 2 0 0

🌙hey! just set up this account to share my gamedev journey. im making a game in 72h for Ludum Dare 57 with my cousin and the theme is "Signal". dark forests, radios, and things that only exist when you tune in ✨follow along if you like cozy-atmospheric stuff! #LudumDare59 #LD59 #gamedev #indiegame

2 days ago 12 3 0 0
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I'm back with my participation in #LudumDare59 with @7moonsdev.bsky.social ! 🌙

"Signal" is the chosen theme. Let's see what we can do in 72h!🌟#gamedev #LD59 #indiegame #indiedev

(incredible placeholders btw)

2 days ago 10 2 0 0

Thanks! Definitely, I learned a lot in the process, that's what counts!

5 months ago 1 0 0 0
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The next update of the game will be when the visual changes are completely finished. Maybe it'll take some time, but let's trust it'll be worth it!
#gamedev #indiegame #pixelart #solodev #roguelike

5 months ago 12 4 0 0
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The next update of the game will be when the visual changes are completely finished. Maybe it'll take some time, but let's trust it'll be worth it!
#gamedev #indiegame #pixelart #solodev #roguelike

5 months ago 12 4 0 0
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Doesn’t look like the shopkeeper is very friendly…

…and he doesn’t blink.

#gamedev #indiedev #pixelart #indiegame #roguelike #solodev

6 months ago 9 4 1 0

I love how this turned out! Even though it’s not quite the game’s usual style, I think I’ll keep it that way and eventually adjust the rest of the game to match. I really like these visuals!

6 months ago 0 0 0 0
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Doesn’t look like the shopkeeper is very friendly…

…and he doesn’t blink.

#gamedev #indiedev #pixelart #indiegame #roguelike #solodev

6 months ago 9 4 1 0
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The first prototype of the 3D pixelated boss turned out so well that I’m seriously considering changing the whole game’s visual style to match it.

Not sure if I should tho, it might end up being an INSANE amount of lost time, i'll think about it.

#gamedev #indiedev #pixelart

6 months ago 6 2 0 0
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The first prototype of the 3D pixelated boss turned out so well that I’m seriously considering changing the whole game’s visual style to match it.

Not sure if I should tho, it might end up being an INSANE amount of lost time, i'll think about it.

#gamedev #indiedev #pixelart

6 months ago 6 2 0 0
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I want to experiment with the idea of making the bosses 3D, pixelated of course.

It could make them feel bigger and more unique without breaking the game’s style.

Not sure yet, but I kinda like the idea.

#gamedev #indiedev #pixelart #roguelike #solodev #indiegame

6 months ago 10 5 0 0
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I want to experiment with the idea of making the bosses 3D, pixelated of course.

It could make them feel bigger and more unique without breaking the game’s style.

Not sure yet, but I kinda like the idea.

#gamedev #indiedev #pixelart #roguelike #solodev #indiegame

6 months ago 10 5 0 0
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Reworked how battles are resolved!

Previously, healing would happen first, followed by attacks. Now, attacks trigger first, and healing comes last.

Also, added coins and little animations for the numbers when healing!

#gamedev #solodev #roguelike #pixelart #indiegame #indiedev

6 months ago 9 5 0 0
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Reworked how battles are resolved!

Previously, healing would happen first, followed by attacks. Now, attacks trigger first, and healing comes last.

Also, added coins and little animations for the numbers when healing!

#gamedev #solodev #roguelike #pixelart #indiegame #indiedev

6 months ago 9 5 0 0
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It might seem obvious, but I just realized how cool the game looks with custom mouse cursor. #pixelart #roguelike #gamedev

6 months ago 7 0 0 0
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I'm not okay #gamedev #indiedev #solodev

6 months ago 6 2 0 0
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I'm not okay #gamedev #indiedev #solodev

6 months ago 6 2 0 0
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Experimenting with evolving enemies: meet THE LARVAE.

Leave it alive for a few turns and it evolves into a fly.

Simple mechanic, but changes how you plan your moves.

#indiedev #gamedev #roguelike #indiegame #pixelart

6 months ago 8 2 0 0
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Experimenting with evolving enemies: meet THE LARVAE.

Leave it alive for a few turns and it evolves into a fly.

Simple mechanic, but changes how you plan your moves.

#indiedev #gamedev #roguelike #indiegame #pixelart

6 months ago 8 2 0 0
Preview
a stuffed monkey wearing a green shirt and overalls is standing in front of a body of water . ALT: a stuffed monkey wearing a green shirt and overalls is standing in front of a body of water .

I took a “short break” from my project.

... it's been a month

#gamedev #indiegame #indiedev #gamemaker

6 months ago 15 4 1 0
Preview
a stuffed monkey wearing a green shirt and overalls is standing in front of a body of water . ALT: a stuffed monkey wearing a green shirt and overalls is standing in front of a body of water .

I took a “short break” from my project.

... it's been a month

#gamedev #indiegame #indiedev #gamemaker

6 months ago 15 4 1 0
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I was testing status effects (like venom), and I don’t know what I touched, but apparently now you transform into a mini shield whenever you add one to your actions list.

Gamedev is definitely a thing.

#gamedev #indiedev #solodev #indiegame #pixelart #roguelike

7 months ago 15 4 0 0
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I was testing status effects (like venom), and I don’t know what I touched, but apparently now you transform into a mini shield whenever you add one to your actions list.

Gamedev is definitely a thing.

#gamedev #indiedev #solodev #indiegame #pixelart #roguelike

7 months ago 15 4 0 0
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I like when actions appear one by one, but after lots of battles it might feel slow, so maybe I have to make them appear all at once.

What do you think?

#gamedev #indiedev #roguelike #pixelart #indiedev

7 months ago 5 1 0 0
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what in the actual fuck

#indiegames #gamedev

7 months ago 11 3 2 0

Yep, I'm pretty new, but I THINK I know how it works. Basically if there's no background (or transparent pixels) it draws whatever it was on screen to fill it, right?

7 months ago 0 0 1 0