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Posts by Darien Brito

Video

Moving up one dimension into Apollonian sphere-packing using POPs. I put together an implementation based on Kean Walmsley’s code, which itself is built on Ron Peikert’s original work from his paper “The Fractal Dimension of the Apollonian Sphere Packing.”

#creativecoding #generative #generativeart

10 months ago 29 6 2 1

POPs are "Point operators", the new family of operators in TouchDesigner

10 months ago 1 0 0 0
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A quick study exploring Apollonian circle-packing using POPs. Point computation is still brute force in CPU... so no POPs were harmed in that process ;)

#generative #generativeart #creativecoding #touchdesigner

10 months ago 8 0 0 0
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Playing with trails using POPs. I aimed to create forms that thicken and shift toward blue as they accelerate.

#generativeart #generative #creativecoding

10 months ago 2 0 0 0
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#genuary Day 31: Pixel sorting.

Self-portrait.

#genuary2025 #genuary31 #genartclub

1 year ago 33 2 1 0
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#genuary Day 30: Abstract map.

Abstract visualization of unknown territory. I imagined topographic scans of canyons and valleys.

#genuary2025 #genuary30 #genartclub

1 year ago 18 0 0 0
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#genuary Day 29: Grid-based graphic design.

For today's prompt I had to think of my friend Roy Gerritsen's grid-based systems. So, here a poster (I'm no graphic designer 😅) inspired by his awesome work.

#genuary2025 #genuary29 #genartclub

1 year ago 36 2 2 0

I made a matrix-based system to check combinations algorithmically.

1 year ago 2 0 0 0
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#genuary Day 28: Infinite Scroll.

Procedurally generated landscape.

#genuary2025 #genuary28 #genartclub

1 year ago 26 1 0 0
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#genuary Day 27: Make something interesting with no randomness or noise or trig.

3D cellular automata.

#genuary2025 #genuary27 #genartclub

1 year ago 8 0 2 0
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#genuary Day 26: Symmetry.

Substance symmetry.

#genuary2025 #genuary26 #genartclub

1 year ago 40 5 0 0
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#genuary Day 25: One line that may or may not intersect itself

The Dequan-Li Attractor.

#genuary2025 #genuary25 #genartclub

1 year ago 52 7 0 0
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#genuary Day 24: Geometric art - pick either a circle, rectangle, or triangle and use only that geometric shape.

I chose rectangles, with varying tilts and slightly altered vertex positions.

#genuary2025 #genuary24 #genartclub

1 year ago 11 0 0 0

😅

1 year ago 2 0 0 0
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#genuary Day 23: Inspired by brutalism.

Procedurally generated brutalist metropolis.

#genuary2025 #genuary23 #genartclub

1 year ago 25 4 3 0
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#genuary Day 22: Gradients only.

Circular gradient in a pseudo-volume.

#genuary2025 #genuary22 #genartclub

1 year ago 15 1 0 0
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#genuary Day 21: Create a collision detection system (no libraries allowed).

Revisiting a simple 2D physics system I built a while ago.

#genuary2025 #genuary21 #genartclub

1 year ago 22 1 3 1
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#genuary Day 20:Generative Architecture.

Auto-box builder.

#genuary2025 #genuary20 #genartclub

1 year ago 43 3 2 0
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#genuary Day 19: Op Art.

Wavy-striped tunnel. Not sure if it qualifies as op-art, but I did what I could😅

#genuary2025 #genuary19 #genartclub

1 year ago 22 3 0 0
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#genuary Day 18: What does wind look like?

Rapid bursts of vapor. Exploring further my volumetric renderer.

#genuary2025 #genuary18 #genartclub

1 year ago 9 0 1 0
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#genuary Day 17: What happens if π=4?

Zooming out spiral. The value assigned to π is inconsequential if one uses bounded functions with a time variable.

#genuary2025 #genuary17 #genartclub

1 year ago 7 1 1 0
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#genuary Day 16: Generative palette.

RGB lava. Once again, apologies in advance for the terrible compression🥲

#genuary2025 #genuary16 #genartclub

1 year ago 4 0 0 0
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#genuary Day 15: Design a rug.

Turing-pattern rug (although it looks more like a pillow 😅)

#genuary2025 #genuary15 #genartclub

1 year ago 9 2 0 0
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#genuary Day 14: Pure black and white. No gray.

Wormhole travel.

#genuary2025 #genuary14 #genartclub

1 year ago 7 0 0 0
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#genuary Day 13: Triangles and nothing else.

A recursive tetrahedral arrangement.

#genuary2025 #genuary13 #genartclub

1 year ago 23 3 0 0
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#genuary Day 12: Subdivision.

Mesh subdivision with collapsing particles. (Apologies in advance for the terrible compression🥲)

#genuary2025 #genuary12 #genartclub

1 year ago 10 0 0 0

😅

1 year ago 0 0 0 0
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#genuary Day 11: Impossible day - Try to do something that feels impossible for you to do.

I never attempted to build a real-time 3D fluid simulation with volumetric rendering. Lots to improve, but very happy with today's result!😀

#genuary2025 #genuary11 #genartclub

1 year ago 8 0 2 0
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I did not consider that the number in data types such as vec3 or vec2 count since those are not numbers in the arithmetic sense, but one could argue that that breaks the rule "no other number allow in your code" if taken in the extreme literal sense.😅

1 year ago 0 0 0 0
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#genuary Day 10: You can only use TAU in your code, no other number allowed.

A line made of int(TAU)^int(TAU) points, mapped into a spiral shaped using trig and a lot of TAU. Code of wave functions and color below🧵

#genuary2025 #genuary10 #genartclub

1 year ago 11 2 1 0