Hello, @kitfoxgames.com! And thanks for hosting this week's #TurnBasedThursday. 🍻
This video showcases Terraworm's Shaman variant triggering its most powerfull ability, the Summon.
#gamedev #indiegamedev
Posts by Eskaton
Thanks @kitfoxgames.com for hosting #TurnBasedThursday this week.
Our debut game has been released and announced in #TurnBasedThursdayFest early this week.
Steam: store.steampowered.com/app/3140180
The Labyrinth awaits!
Awesome to have you host this special #TurnBasedThursday, @kitfoxgames.com :)
Folk Emerging is a stone age nomadic 4X with in-depth characters and ecosystems, coming July 2026!
Check out the demo on Steam 🎮
Thanks for hosting #TurnBasedThursday, @kitfoxgames.com!
Quasimorph is a #turnbased extraction #roguelike. Unforgiving combat, your own spacecraft, and mysterious dark threat to all life.
We released a new Major Update last week!
Thanks for hosting #TurnBasedThursday!
I’m creating Tales of Kathay, a turn-based RPG set in a fully simulated dark fantasy world. Explore the history, shape evolving civilizations, and fight tactical battles where your choices echo across generations.
Wishlist it on Steam: s.team/a/3939340?ut...
Hello and thanks for the #TurnbasedThursday host! 🙏
Working on the next patch for my game Oh!Ware. A Mancala Roguelike deck builder
#indiedev #gamedev
bsky.app/profile/perr...
Thank you for hosting #TurnBasedThursday, @kitfoxgames.com!
Discover BLACK JACKET, a blackjack-inspired rogue-lite deck builder where you gamble your way out of hell 🔥
96% very positive reviews on Steam! store.steampowered.com/app/3100370/...
#indiedevhour #gamedev #IndieGames #indiedev
Thanks for hosting this weeks #TurnBasedThursday !
We're currently testing a new *challenge mode* in Monarchs at Play
If you'd like to test the new feature as well, feel free to join our Discord!
PS: there is also a competition😉
#indiedev #gamedev #turnbasedstrategy
Like you, we love in-depth, challenging games!
Our cyberpunk mercenaries RPG offers deep XCOM-like combat, a unique heist-planning strategy layer, base buiilding, and more!
store.steampowered.com/app/1021210/...
One of the top-rated tactical RPGs on Steam. 🏆
#TurnBasedThursday #Gaming #IndieDev
Hello hello Tanya & team!
@martinpi.bsky.social & I are super psyched for #TurnBasedThursday as our demo came out last Friday & people really like it so far!
If you like:
🦜 Birds
🃏 Cards
🀄 Mahjong
🤺 Strategy
🧪 Weird Stuff
You might like Sparrow Warfare!
store.steampowered.com/app/4396770/...
Happy #TurnBasedThursday!
I'm currently having an open playtest for my 4X strategy game Ultakia. Make sure to check it out!
Thanks for being our host this week, during our biggest #TurnBasedThursday event of the year -- our massive online festival & Steam sale!
store.steampowered.com/sale/turnbas...
We're thrilled to feature all kinds of games from these threads. RPGs, strategy, roguelikes, city builders, & more! 🎮
We just release free content update for Astro Protocol
- Reworked minor faction diplomacy
- 4 new minor factions and minor faction ships
- 8 reworked minor factions and minor faction ships
- New anomalies, techs, upgrades
store.steampowered.com/news/app/372...
#TurnBasedThursday #indiedev #gamedev
Thanks for hosting #TurnBasedThursday @kitfoxgames.com !
Starving Void reimagines classic arcade shooters as a #turnbased #roguelite.
👾 Fight eldritch alien swarms
⚙️ Craft wild builds every run
🚀 Tactical turn-based combat
🕹️ Inspired by Space Invaders & Galaga
Would you try this kind of game?
Thanks for hosting #TurnBasedThursday @kitfoxgames.com !
Starving Void reimagines classic arcade shooters as a #turnbased #roguelite.
👾 Fight eldritch alien swarms
⚙️ Craft wild builds every run
🚀 Tactical turn-based combat
🕹️ Inspired by Space Invaders & Galaga
Would you try this kind of game?
#TurnBasedThursday Devs: Share your games Players: Find your next fav
We’re taking over #TurnBasedThursday on Bsky this week and you can join in this thread!
Devs: Plug your #TurnBased games below 🔽
Players: Check out the replies to discover your next favourite game ❤
Upgrade selection window inspired by Gothic stained glass windows. 3 Upgrades such as Exploding Ammo, Splitting Projectiles, and the new Heavy Gun.
Hello Indie Devs!
First version of our Upgrades Selection UI is here!
We tried a gothic, ancient approach with icons inspired by stained glass windows.
Texts, fonts, and background are still placeholders.
Thoughts? Does this fit a grim sci-fi roguelite?
#indiedev #gamedev #roguelite #uiux
Upgrade selection window inspired by Gothic stained glass windows. 3 Upgrades such as Exploding Ammo, Splitting Projectiles, and the new Heavy Gun.
Hello Indie Devs!
First version of our Upgrades Selection UI is here!
We tried a gothic, ancient approach with icons inspired by stained glass windows.
Texts, fonts, and background are still placeholders.
Thoughts? Does this fit a grim sci-fi roguelite?
#indiedev #gamedev #roguelite #uiux
Happy Valentine's Day from the most lovable creature in #HELLREAPER 💜
#indiegames 🔪 #gamedev
Behold... the Little Old Ones. Choosing your cosmic companion has never been this adorable (❤´艸`❤)
#ScreenshotSaturday #indiegamedevelopers #indiedev #indiegame #roguelite #インディーゲーム
Hello fellow game devs!
New enemy hit & death animations (WIP).
Looking for feedback - what do you think?
#gamedev #animation #indiegame #indiedev
Hey, thanks for your feedback!
Exactly, the idea is that this place will contain a diagram/sketch of the ship and the positions of specific components.
Hey #indiedevs !
I’m testing layouts for the Ship Selection screen in our game.
Which one feels the most clear and usable: A, B or C?
This is just a wireframe (all UI is placeholder).
Feedback welcome! 👇
#gamedev #indiedev #uiux #indiegame
Introduce yourself with 5 concerts you've been to:
Iron Maiden
Blind Guardian
Dream Theater
Hunter
Dżem
Didn't even get a chance to use it 😒
#indiegame #pixelart #GodotEngine #turnbased #RPG
I used to start my day with coffee and bad decisions.
Under my wife’s influence, I’ve upgraded to Power Oatmeal🥣
+1 Focus
+3 Energy
-1 Desire to argue with co-workers
📃 If a value isn’t data-driven, it feels like a design sin.
Adding values directly in the engine always makes me feel guilty... like future - me will suffer for it.
Am I alone in this?
#indiedev #gamedev #indiegame #gamedesign