This feels like it could be a cool game mechanic. I choose something at the start of the game I can reveal, but if someone takes me out it doesn’t come to pass.
Posts by Quentin Burleson
Its gonna be great when my game's Kickstarter is over in a couple weeks and I can stop staring at it every second of every day...
But until then... 👁️👁️
Take solace in knowing that if anything were to happen your dog would not let you go to waste.
Ooooh love the look of this new one. Intrigued by the fast-play version and might need to pick this one up to replace my copy.
I guess this is official now! A Message From the Stars: Extinction Protocol should be available to order from Allplay very very soon!
boardgamegeek.com/boardgameexp...
Only after like a day and a half, my game's kickstarter has hit it's funding goal. My game is gonna be made. People think my game looks interesting.
What is this feeling?!!!
A giant, electrified, mechanical monster wearing rollerblades smashes through cars on a freeway.
A giant ice-themed monkey holding cartoonish explosives stands atop two trains as a bridge explodes behind it.
I learned two monster design principles from studying Super Sentai/Power Rangers.
1. Give them rollerblades.
2. Make most of their body a face.
Another GRWL design for Alpha Team. 🤖💜
Very much inspired by the kinds of plastic color combos of the mecha toys I grew up playing with. I'm looking at you Exo Squad.
www.kickstarter.com/projects/how...
Designing the GRWLs for Alpha Team was SO much fun.🤖 They are all my favorite but these two are my most favorite.
Back it on Kickstarter NOW!⤵️ 🎉🎉
buff.ly/7jDcDLX
Or scroll
Appreciate it so much!!!
This is what a dream project reference board looks like to me. Translucent plastics and cityscapes with giant robots and cute cars.
So... its finally happened. The game that I have been working on the past couple of years is finally live on Kickstarter.
It's been a crazy journey to this point and appreciate everyone who has supported me on this.
www.kickstarter.com/projects/how...
Sad we didn't run into each. Hopefully we will get another chance in the future.
Would love to have seen the co-op boss fighter you are working on.
The One Stop Co-op Shop did a preview of my upcoming game, Alpha Team Mechanized Battle Force Go!
Launching soon on Kickstarter
youtu.be/-7uGV6oNmxM?...
Like an Octopus that wants to fight. I get that.
Further testing is required to see if this is a new super power.
THIS!… is game design.
It would be odd if all my games were the same level of fun across the board.
A recent playtest had a player tell me "This is the most fun I have ever had playing one of your games" and I don't know how to take that.
Got in what might be the third ever playtest of my game Acolytes.
A co-operative 2 player “I split, you choose” game.
I was originally planning to retheme the game, but the players got so into the theme and it honestly seemed to fit how they were feeling so guess I WONT be doing that.
If we ever get a chance, I’ll be more than happy to teach it to you.
Spirit Island continues to be one of my all time favorite co-ops.
Nothing beats playing as an angry ocean that moves like the tides.
Got some people that don’t know each other coming over to play board games.
I think trying to blow each other up with some Thunder Road Vendetta is a good way to get to know each other.
I’ve read like 7 rulebooks this evening in preparation for a board game day tomorrow.
Which means we will probably play like 2 of them.
Look, I finally bought a Wok this week and just because I'm now considering buying a Pizza Steel doesn't mean I have any sort of problem.
Can someone help me find this game?
I am looking for the name of the abstract strategy game of pushing/rolling dice on a grid. The pieces roll or tumble into each grid space on the board.
It is/was sold at Barnes & Noble for a good bit of time. I believe the pieces are turquoise and gold.
Same feeling. Playtests went great, but there are things you notice that player's don't especially over multiple playtests and it eats away at you.
Still plenty of work to be done.
Well that escalated fast...