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Posts by J 🌿

The Romeros have survived numerous setbacks in this industry for decades (Romero Games is John's ninth studio) and continued to survive them all.

If they're saying this is the worst it's been in 40 years, I'm listening to them.

3 weeks ago 379 137 5 0
Simon Rodriguez Renderistically - Simon Rodriguez

[BLOG] A frame analysis of Dark Souls III
blog.simonrodriguez.fr/articles/202...

A detailed look at how the FromSoftware game renders a frame, with step-by-step comparisons and explanations.

2 months ago 28 13 1 0

Thank you Rob!!

2 months ago 1 0 0 0

Thank you!!

2 months ago 1 0 0 0

Thank you Ivory!!

2 months ago 1 0 0 0

Thanks Chris!! 🙏

2 months ago 1 0 0 0

Thank you Max!

2 months ago 1 0 0 0

Thank you so much!

2 months ago 1 0 0 0

Thank you Matthieu!!

2 months ago 0 0 0 0

I know I'm pretty quiet over here but I did want to share that I started as a Sr Technical Artist at Santa Monica Studio this week!

2 months ago 34 0 7 0
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Game Poems Magazine Game Poems is an online playable magazine dedicated to exploring the artistic and poetic potential of short-form videogames. The videogame poem is a concept that challenges traditional boundaries betw...

loving Game Poems, a new "online playable magazine dedicated to exploring the artistic and poetic potential of short-form videogames" www.gamepoems.com

3 months ago 94 30 0 0
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4 months ago 55 4 0 0
Isometric 2D concept art/diorama of a tiny studio flat that some dogs use as their private detective office. The style is flat shaded and chunky. The interior is green, orange and medium browns.

Isometric 2D concept art/diorama of a tiny studio flat that some dogs use as their private detective office. The style is flat shaded and chunky. The interior is green, orange and medium browns.

Some detectives for hire's office inside a tiny london studio flat

5 months ago 234 32 3 1

ill be at lightbox expo today 🫡 mostly browsing and chilling

5 months ago 3 0 0 0
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Possessors is a Metroidvania where you smash, swing, and fight your way across Sanzu City, meeting weird demons and destroying office equipment.

Developed by @heartmachine.bsky.social , published by @devolverdigital.com .

Wishlist it now on Steam and PlayStation 5. Coming soon!

6 months ago 55 16 0 1

Whoaaa congrats Osama!!

7 months ago 1 0 1 0

LMAO honestly yes!!! sometimes the answer really is "well. this was definitely not intended to be used this way but it fixed the problem lol"

8 months ago 1 0 0 0
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haha i got it eventually! i believe i understand now UE5 is storing lighting channels as separate bits (so they dont stomp each other) (unsure if the render crimes will be successful tho lol)

9 months ago 1 0 1 0

oscillating between the "i'm god" and "i'm nothing" of digging around in render code to exploit some stencil masks and realizing i have to learn how bitwise operators work.............

9 months ago 12 0 1 0
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It's #PortfolioDay again and I'm always looking for remote work!

🔸️ Award-winning game dev, writer, and narrative designer
🔸️ Over 30 games released
🔸️ Creator of the Twine Grimoire, a series of educational interactive fiction resources

🪄 gcbaccaris.itch.io
👁 gcbaccaris.com
🦷 linktr.ee/grimdev

9 months ago 30 23 0 1
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Ubisoft trial witnesses testify to "being tied to a chair, forced to do handstands, and subjected to constant comments about sex" Ubisoft developers have told a French court that former execs Serge Hascoet, Tommy Francois, and Guillaume Patrux alleg…

Ubisoft trial witnesses testify to "being tied to a chair, forced to do handstands, and subjected to constant comments about sex"

www.gamesindustry.biz/ubisoft-tria...

10 months ago 112 61 4 40

I guess I can finally say what I was working on-
Wu-tang: Rise of the Deceiver

Hope you liked the mural

10 months ago 264 22 20 2
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No, Geoff Keighley—Clair Obscur: Expedition 33 was not made by a team of 'under 30 developers,' and devs say repeating the myth is 'a dangerous path' SGF's fascination with small staff sizes discredits the integral work of external contractors and contributors.

Good morning. It's Saturday and I'm writing news.

"It's not hard to imagine ways in which repeating the myth of Clair Obscur's team size could contribute to worse conditions for games and the people developing them."

www.pcgamer.com/gaming-indus...

10 months ago 1576 631 1 43

thank you leyla!!!

10 months ago 1 0 0 0

lrt our game got announced today!

10 months ago 15 0 1 0
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Battle the forces of a corrupting entity called the Deceiver as you harness the mythical abilities of the Wu-Tang Clan!

Check out the trailer below, and wishlist Wu-Tang: Rise of the Deceiver on the Steam & Epic Game Store!

Steam – bit.ly/ROTDSTEAM
Epic Store - bit.ly/ROTDEPIC

10 months ago 277 112 8 57

Holy shit, the game I worked on for three years is finally announced! I did a lot of tech and combat design work on this game and I'm so proud of it.

That big hammer weapon at the end of the trailer was my baby, I designed and implemented most of it with help from amazing artists and programmers :3

10 months ago 41 9 3 0
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Donate to Please, help Muhammad and his family to survive in Gaza, organized by Narayan Kirtan Javi Hello, I'm Narayan Kirtan Singh / Javier Jesús Sánchez Medina… Narayan Kirtan Javi needs your support for Please, help Muhammad and his family to survive in Gaza

My friend Muhammad's original campaign was deleted last night. He's just 19 years old, and has taken on the responsibility of financially supporting his family.

Muhammad is a really sweet kid, and the eldest of his 4 siblings. Let's help ease his burden as much as possible <3

gofund.me/bee1f562

1 year ago 48 96 2 1

I have a big ask folks;

My friend, Jo, lives with me in my guest house & is a great aid to me/the critters. They're going thru some really hard times currently & I'm unable to help as much being unemployed myself too.

If you have the means & feel willing, could you help em out?

venmo: @johooste

1 year ago 20 20 2 2