If you delete/move the bank, sforzando should complain and ask you to remove the registry entry for you.
Posts by Plogue Art et Technologie, Inc
Doing our best to make it happen this year yes.
It does, in fact, get funkier. All done (aside from the noise riser) in @plogue.com Chipsynth SFC. For a game I'm writing music for but I'lll neeeever tell which one hee hee hee #chiptune #snes #VGM #doesthisevendoanythingonthissite
Vector Sunday. Pad is Continua -> Other Desert Cities, and melody is Quanta 2. Bass duties courtesy of @plogue.com c64.
#electronicmusicproducer #vst #plugins #daw #synthesizer
An interview with @plgdavid.bsky.social on our Linux journey linuxaudio.dev/linux-audio-... thanks to Amadeus Paulussen for the opportunity to put our thoughts in writing.
working on a lot of them at the same time, but focus is on chipsynth FC.
Props to @plogue.com who actually have ported their plugins and instruments to Linux! 🙏
50% off our whole 'chip' line including chipsynth C64, OPS7, SFC, MD, PortaFM, chipcrusher 2, chipspeech and our legacy chipsounds synthesizer!
All products were upgraded and even ported to Linux this year! plogue.com/store.html
Offer is valid until Monday December 1st 2025 23:59 UTC/GMT
If we did (not saying we are) we are going to post about it here.
(and on the mailing list which you can sub to at the bottom of our web page)
Cheer!
Earlier in the month #truecuckoo visited @plgdavid.bsky.social’s obsolete device basement and decided to turn the camera on.
Quick tutorial on controlling #C64 SID chip from your DAW with some fantastic products: TeensyROM or USBsid-Pico, paired with Chipsynth C64. Here’s how to do it. I'll drop product links in comments. #chiptune 👾
Happy Saturday! Here's a little bit of some v. 80s synth film music I made, with me (🦖) 'playing the desk' live in renoise - featuring noises created with the wonderful Chipsynth OPS7 and MD vst's by my mates at @plogue.com <3 x
#renoise #chipsynth #filmmusic #gamedev #vst
Love early lo-fi gaming verbs? The chipcrusher v2.123 beta update has you covered with MT32 and AWE32 effect impulse responses, captured *straight off hardware* using custom sound ROMs. Beta in our forums. CLAP and Linux too!
just complete the product names, but I think (I dont manage this) it doesn't support all chipsynth variants. just old ones.
true, but those were tested a bit more.
Oh did I say 4?, I meant 5 or 6 actually, though the last two are really prelim. That's on top of an unrelated "thing" or two. So much work ahead!
It was WAY more work than expected, so this sort of post is greatly appreciated :)
They are in the forums. The main downloads should only be for "stable" releases.
2/2 You can find the links at the bottom of our forums in the "Beta/test releases" sub forum,
We might seem quiet, but that doesn't mean we are not hard at work! We have just uploaded beta versions of _all_ our plugins to Linux, and hope to get back to work on the 4 NEW chipsynths in the pipes full time. Yes! Three of those have not been announced yet. FC is still our priority of course.
We only have a few beta builds in our forums. (sforzando/chipsounds/chipspeech only for now) Posting a direct link on newer distributed social networks cause near DDoS attacks on our site
This eve's result of me messing about doodling with the wonderful Chipsynth MD by @plogue.com + a little bit of cab simulation + distortion + verb <3
(all instrument / perc sounds from that VST)
The beta is available on our forums
Compiled a fresh talker plugin in the forum with instructions. Seems it really needed the "system" -lz here
Already found the missing live dependency (for the graph error). That was a weird one. zlib's compress was missing from a component but magically worked in other situations.
Note to self: never ship anything on friday
The GTK even loop/redraw logic is totally alien to everything we ever did on other platforms. It will be sluggish for a while.
thats the same bug, no need to mention it multiple times like a dagger in our hearts :)
I dont repro the crash in 5.1.3