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Posts by NEWT🦎

Oh yeah, today is the 2nd anniversary of @newt.website starting development!!

My funny little first game is 2 now, age of baby with teeth

4 months ago 1 2 1 0
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something

5 months ago 0 1 0 0

ok i added a sick as fuck cool smooth little animation that makes me brain jiggle

shit looks so cool Nils had to go stim with a work in progress push block with a dev art sprite

6 months ago 19 5 2 3
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new enemy type...

feral ant

6 months ago 2 2 1 0
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god i love getting to write for this game

6 months ago 2 1 1 0
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ok have one more. this ones much rougher obviously but it shows off the features of the system a lot better

6 months ago 0 1 0 0
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CUTSCENES WOW

6 months ago 5 2 1 1
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this gamedev shit is easy

6 months ago 6 2 0 0
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Never Ending Witch's Tower by Lauren A unique sopping-wet twitch-shooting rogue-lite platformer.

Decided to make NEWT free (until i update it again, if I ever do)

5 months ago 0 1 0 0
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Canon News Roundup September 2025 | Lauren's Game Dev Stuff Get more from Lauren's Game Dev Stuff on Patreon

Made a quick Canon update post on the Patreon, talking about a lot of the new features and discussing how I'm planning level ups to work, as well as showing off the WIP level up screen.

Post is accessible at the $2USD tier! Check it out:

7 months ago 4 3 1 0

progress!

I went for a FF7 digitized drawing look so i anti-aliased it as much as i possibly ccould. i am very fuckin proud of it now!

7 months ago 7 3 2 1
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funny

7 months ago 9 5 1 0
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added smelly save points (audio on for best experience)

7 months ago 9 3 0 0

Everything good dies eventually. This is why Lobsters are totally worthless assholes

7 months ago 0 0 0 0
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sonyplaytation OFFICIAL Webzone!

You can read the PatchNEWTs here: sonyplaytation.neocities.org/games/patchN...

7 months ago 0 1 0 0
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Never Ending Witch's Tower by Lauren A unique sopping-wet twitch-shooting rogue-lite platformer.

SURPRISE!!!! The (potentially) final update to NEWT is out!!!!

This update was mostly just me polishing it up for long term stability. It adds unlocks, saving, controller rebinds, all that cool stuff!

DOWNLOAD IT:
sonyplaytation.itch.io/never-ending...

7 months ago 2 3 2 1
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Never interrupt a man when he's aura farming

9 months ago 3 1 1 0
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added a fighting game style input display to Canon!!

I am very happy with how it turned out :)

9 months ago 4 3 0 0
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implemented one of the games main combat gimmicks today: Normals!

you have three seconds to mash out as many normals as you can for a high combo, but the heavier the input the more of your frames it eats up.

9 months ago 4 4 1 0
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not very impressive considering i was just 90% following a tutorial, but i DO now have 90% of an RPG combat system :)

9 months ago 5 2 1 0

yo i got back into working on my previous scrapped-ish rpg project "Canon". NEWT is still gonna continue getting developed, it just wont be my ONLY focus

9 months ago 0 0 0 0

oh ALSO i made it so you can no longer get a soda you already have (until you run out of options but thats just to prevent the game from crashing (the final game will have a level cap of ~10, and have like 20ish sodas so it wont be a problem (third parenthetical just to prove I can)))

9 months ago 0 0 0 0
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as of today every single UI element should be controller accessible :)

overhauled the soda screen entirely (it was previously drawing in the room instead of to the GUI lmao) and fixed the "Are You Sure?" screen to work at any resolution and with more than just the mouse.

9 months ago 2 1 1 0
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Never Ending Witch's Tower by Lauren A unique sopping-wet twitch-shooting rogue-lite platformer.

newt.website :^J

9 months ago 0 0 0 0
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it will be changed eventually, just not now

9 months ago 0 0 0 0

also holy CRAP i need to redo the menu system lol, it is just NOT flexible at ALL.

I kinda just made it based on a SaraJS tutorial where she only ever uses it to load into a room, so fitting stuff like tool tips and the rebind menu and everything is just such an insane nightmare

9 months ago 0 0 1 0

Controller is not technically supported for every single gameplay instance, but this will be changed by the time the next build releases. Currently theres just no way to select a soda from the machine on gamepad but thats it afaik

9 months ago 0 0 1 0
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Good new(t)s! the next release of NEWT will have greatly improved controller support!

Controller support was already in the game but the default bindings were weird and there was no way to change them, both of which change now!!!

#gamemaker #gamedev #indiedev

9 months ago 11 5 1 0

i very much like the pixel perfect look, shout outs to stanncam

9 months ago 3 1 0 0

oh yeah i bought the domain "newt.website" cus it was like a dollar

i do not have a website specifically for NEWT though lol

9 months ago 0 0 0 0