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Gum March 2026 is here with:

* Hot reload in game from Gum tool
* NineSlice middle sprite tiling support
* New Gum CLI tool
* New Grid control
* New Width/Height Unit value for more layout control

github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

3 weeks ago 6 4 0 0
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Gum Feb '26 is out with over 100 fixes and improvements - our biggest yet! This includes new "Slots" feature, rectangle multi-select, texture coordinate selection improvement, and ListBox multi-select.
github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

1 month ago 8 3 0 0
Hytale in Monogame: Wire up the Inventory
Hytale in Monogame: Wire up the Inventory YouTube video by Jeremy Swartwood

Final Video: Part 4 - #Hytale Wire up the Inventory in #Monogame ! This video shows how to take the UI we built in Part 3, and wire it up in Monogame code.

@monogame.net @flatredball.bsky.social @hytale.bsky.social

youtu.be/17mzvbal8Ug

2 months ago 4 2 0 0
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Gum January 2026 includes :
* Dropdowns for canvas size
* Grid spacing
* Anchor buttons and methods at runtime for centering vertically and horizontally
* NineSlice border scaling
And more! Check it out: github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

2 months ago 14 5 0 0
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Gum December 2025 is out with lots of improvements!
Colored categories for easier editing, Editor performance boosts, Apos.Shapes+Gum NuGet, and better raylib text/fnt support github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

3 months ago 10 5 0 0
Stop using V2, Do this instead!
Stop using V2, Do this instead! YouTube video by Jeremy Swartwood

How to use the new V3 visuals for Monogame UI creation

@monogame.net , @flatredball.bsky.social

#gumui, #momogame, #gamedev

youtu.be/36RuxK4qF74

4 months ago 10 3 0 0
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Gum November 2025 brings
animation improvements,
"V3" visuals reducing code needed for code-only styling, reorganized docs, and dozens of bug fixes
More info here: github.com/vchelaru/Gum... (edited)Sunday, November 30, 2025 11:56 AM

#indiedev #gumui #monogame #gamedev #OpenSource

4 months ago 9 5 0 0
GUM: Part 9 - Linux Gum Tool Install
GUM: Part 9 - Linux Gum Tool Install YouTube video by Jeremy Swartwood

UI creation tool Gum install for Linux script demonstration.

Script automates install of wine, winetricks, allfonts, dotnet48, and Gum on linux.

Video demos the process on Ubuntu 24.

@flatredball.bsky.social @monogame.net

#ui #gumtool @indiedevbot.bsky.social

youtu.be/jdVwpmoOorM

4 months ago 3 2 0 0
MonoGame UI Tool - Now with Dark mode!
MonoGame UI Tool - Now with Dark mode! YouTube video by Jeremy Swartwood

I missed the SPOOKY season, but here's a DARK MODE update for #monogame and #gumtool

Check out the new updated Gum Tool UI (New Themes and Icons)

@monogame.net @flatredball.bsky.social

@indiedevbot.bsky.social

youtu.be/mDXvjwxxHnQ

5 months ago 3 2 0 0
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October Gum release is our biggest ever! The entire Gum UI tool has been re-designed. It has light/dark mode, updated icons, better layout, and fixes dozens of issues to keep you more productive. There's to much to list, so check our release: github.com/vchelaru/Gum...

5 months ago 2 0 0 0
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Gum September 2025 is out with lots of bug fixes, especially related to code-only Forms. New features include horizontal ScrollBars and fully defined Menus with MenuItems and sub MenuItems in the Gum tool.

github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

6 months ago 16 3 0 0
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The latest version of FlatRedBall is out. Among tons of bug fixes, this version also improves the embedded AnimationEditor support. It's no longer just for previewing .achx files - full editing is supported. Check it out:

github.com/vchelaru/Fla...

#indiedev #gumui #monogame #gamedev #OpenSource

6 months ago 15 4 0 0
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The August version of Gum has just been released with tons of bug fixes and new features for supporting fonts and text in other languages including a focus on improved Chinese support.
More info here:

github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

7 months ago 10 4 0 0
Video

The new Gum introduces "v2" controls for code-only MonoGame projects which improve default styling and make it MUCH easier to add global and case-by-case styling. Also, Gum runtimes now support raylib (shown in video).

github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

8 months ago 19 5 0 0
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9 months ago 2 0 0 0
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9 months ago 1 0 0 0
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9 months ago 0 0 0 0
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Latest Gum is out focusing on in-game editor UI. This includes:

New Window control,
New Splitter control,
Support for setting the cursor (such as for resizing),
Reordering items in a ListBox with drag+move
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource

9 months ago 18 5 3 0

FlatRedBall is not affiliated with any tokens or crypto projects. A third party created a token using our name without permission. Stay away!

10 months ago 1 0 0 0
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A new version of Gum is out. This time we're FINALLY getting rid of XNA! That's right, you no longer need to install the XNA runtime. This version also includes a number of performance improvements and lots of bug fixes.
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource

10 months ago 18 5 0 0
MonoGame Open Hours April 2025
MonoGame Open Hours April 2025 YouTube video by MonoGame

If you missed out AMA last Wednesday, you're in luck. We've uploaded the recording to our Youtube channel - www.youtube.com/watch?v=Zuvh...
Find out what the team's been up to since 3.8.3 release as well a community demo, of GUM (docs.flatredball.com/gum), by Vic from @flatredball.bsky.social

11 months ago 4 1 0 0
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Latest Gum is out with centralized styling support, simplified "forms-first" code generation, and huge improvements in code-only Gum. More info here: github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

11 months ago 12 3 0 1
GUM: Part 7 - Style
GUM: Part 7 - Style YouTube video by Jeremy Swartwood

It's that time again. Gum time!

Video 7 - Styles!

New #gumtool informational video. All about Style! Specifically focused on Gum Forms.

All this can be used in #Monogame ! Make your UI in Gum, export to Monogame!

www.youtube.com/watch?v=dIOA...

@flatredball.bsky.social @monogame.net

1 year ago 2 1 0 0
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Latest FRB release is out. This release focuses on bug fixes and updates to external tools such as supporting layer offsets in Tiled and Min/Max Width/Height in Gum. github.com/vchelaru/Fla...

#indiedev #gumui #monogame #gamedev #OpenSource

1 year ago 15 5 0 0
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A new version of Gum is out with lots of great fixes. This version includes Auto Grid Layout containers sizing by children, Min/Max Width/Height variables, and Streamlined codegen tab.

github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

1 year ago 15 4 0 0
GUM: Part 6 - Strongly Typed Components (Monogame)
GUM: Part 6 - Strongly Typed Components (Monogame) YouTube video by Jeremy Swartwood

Video 6: New #monogame and #gumtool informational video. Strongly Typed Components.

Showing a Character Statistics UI (Health, Mana, Experience, Level) in monogame, using Gum as the UI layer.

youtu.be/RH9bQKYJ-CQ

@flatredball.bsky.social

@monogame.net

1 year ago 4 2 0 0
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The latest Gum release includes variable font letter spacing, merging font PNGs into one file for larger fonts, and point/linear filtering switching in the editor. More details here github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

1 year ago 8 4 0 0
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New FlatRedBall just dropped with over 60 fixes and improvements including support for camera-specific post processing, multi-line TextBoxes, Menu and Menu item Forms controls, and Gum localization support. github.com/vchelaru/Fla...
#indiedev #gumui #monogame #gamedev #OpenSource

1 year ago 13 6 0 0
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Today's Gum release adds improvements including Container render targets, new blend modes, international keyboards in TextBoxes, BBCode MonoGame support, and support for all blend modes on Skia shapes. github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

1 year ago 12 4 0 0
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A new version of Gum just dropped. Along with bug fixes, this version includes a new variable reference system - it's like "shaders for layout" for ultimate flexibility if the built-in types aren't enough. Find out more: github.com/vchelaru/Gum...

#indiedev #gumui #monogame #gamedev #OpenSource

1 year ago 8 4 0 1