Posts by kure
my hands are cold and numb, the malice@doll video is finally ready www.youtube.com/watch?v=EVcW...
I think I need to be more explicit in my exposition
dummy
I realized you can't see it that well, but in unreal you can use the capsule colliders from a physics asset to cast soft shadows in a fully baked lightmap environment
baked lighting + capsule shadows
bad lightmaps
Now that I've escaped retopo/texture/rig/animation hell, I'm back to practicing sculpting
I also figured out how to render a basic skybox in blender for use in unreal. Getting the pieces together
The tracks are by KOI Discovery, which I found on freemusicarchive.org. The Credits.txt file should have the direct links for each of the songs.
This must be what using source engine is like
Trying to figure out static light baking in unreal
I just remember the music in the trailer being really good
thinking of watching ghost in the shell arise before the new anime comes out
I initially wanted to pose the title screen as if they were dancing, but I couldn't pull it off.
Early variant of a character, when I was still figuring out how I should sculpt the hair.
Thanks for playing!
Over the last two years (on and off) I've been working on this game while trying to improve my 3d sculpting/modeling skills, and I think it turned out pretty good. I'd appreciate it if you checked it out ๐
Thank you!
You should post them, I'd love to see more of your WIP character models
I remade the most of characters twice during development. Probably around seven fully made characters (excluding mesh variations) I ended up not using.
Thank you, I really appreciate it ๐
Thank you!
Over the last two years (on and off) I've been working on this game while trying to improve my 3d sculpting/modeling skills, and I think it turned out pretty good. I'd appreciate it if you checked it out ๐
DOPPELGANGER
kurethedead.itch.io/doppelganger
A mannequin lies disassembled on the bed
A window is blocked with steel bars
You must find a way out of the room
This is a point and click escape room game, around 30-60 minutes long
If you like getting good at a difficult video game you should try reading a difficult book
I'm releasing a game soon called "doppelganger". It's a point and click escape room game, ~10 minutes long. If any mutuals would like to help playtest this game then let me know, I'd really appreciate it.