Advertisement · 728 × 90

Posts by Jp Guevara

what game is it?

1 week ago 0 0 1 0
Video

Working on a solo strategy game for Playdate inspired by LCR
You collect all the tokens by battling with cards instead of dice
Still early and focused on gameplay
Anyone interested in playtesting?

jpguevara.itch.io/token-wars-p...

#playdate #indiegame

10 months ago 8 2 0 0
Preview
Robo Recharge (for Playdate) by damos games A simple and relaxing score chaser

Just played Robo Recharge by @damosgames.bsky.social, simple, fun, and oddly satisfying. My kids ended up cheering me on. Great little jam game, worth a try! #playdate #IndieGame #RoboRecharge

damosgames.itch.io/robo-recharge

11 months ago 6 1 0 0
Post image

Just got a new #playdate because the previous one was "borrowed" permanently by my family.

1 year ago 4 0 0 0
Small bag with a Playdate crank thumb, a small screw, and a small wrench inside. Illustration of a Playdate using a loupe above it.

Small bag with a Playdate crank thumb, a small screw, and a small wrench inside. Illustration of a Playdate using a loupe above it.

If you're after a DIY project for your Playdate, we now have crank thumb repair kits available for order—our latest, most durable design, and quite easy to replace!

🪛 play.date/shop/crank-...

1 year ago 97 8 6 1

Congratulations!

1 year ago 1 0 0 0

Nice 👍 It looks really smooth, all the fonts I make look pixelated, I recognize the hard work.

1 year ago 0 0 0 0
Advertisement

Wow it looks amazing, I was planning to work on something similar but in Nazas Durango México, your pitch looks more developed, count me on if you need developers.

1 year ago 2 0 0 0
Post image Post image

Working on a new Challenge Mode for Sudoku Time. Players will fail the level after 3 mistakes. Adding a new layer of difficulty for those looking for a tougher experience. #playdate #indiedev #indiegame

1 year ago 9 2 0 0

Woow count me in for play testing.

1 year ago 1 0 1 0

Looks good 👍, I would prefer an isometric view.

1 year ago 0 0 0 0
Post image

A player has officially completed all 100 levels. This is a milestone I’m proud to share. Thank you for playing and pushing the game to its limits.
#playdate

1 year ago 3 0 0 0

Just don't give up, posts are definitely helpful for marketing and to keep the motivation

1 year ago 0 0 0 0
Preview
Sudoku Time v1.2.1 - New Update Available Sudoku Time has been updated to version 1.2.1 , introducing new features and fixing a key issue to improve gameplay. What’s New Crank Controls Added Use the Playdate’s crank to navigate numbers, o...

Sudoku Time v1.2.1 Update

Crank Controls: Use the Playdate’s crank to navigate numbers.

Sound Rate Shifting: Dynamic audio to reduce monotony.

Bug Fix: Fixed false completions when entering random nu
mbers.

jpguevara.itch.io/sudoku-time/...

#playdate

1 year ago 3 0 0 0

Work on your game

1 year ago 1 0 0 0
Advertisement
Video

Trying out a new tweak for Sudoku Time on #Playdate , shifting the sound rate as you play. It’s a small detail, but it helps keep each round feeling fresh and less repetitive. #indidev

1 year ago 3 0 0 0
Video

POC: Crank-based grid navigation is coming to Sudoku Time in the next version (thanks @8bitbear.bsky.social )! Rotate the #Playdate crank to cycle through cells, I'll release a demo once I implement it for all the menus.
#indidev #gamedev

1 year ago 5 0 0 0

You have to make it because you want to see it exist in the world. It’s gotta annoy you a little that it doesn’t exist, and you gotta do it for yourself.

1 year ago 1906 603 19 19

Good idea! I never thought about using it for scrolling through the number selection (1 to 9). However, that might conflict with the 'Cell Actions' when pressing the B button.
I will make a quick POC and test it.

1 year ago 1 0 1 0
Video

"Why doesn’t Sudoku Time use the crank?"

I tried it for grid navigation, but it just felt clunky. Since your hands are already on the D-pad and buttons, adding the crank interrupted the flow.

#Playdate #IndieDev

1 year ago 6 0 1 0

Interested in #gamedev for the #playdate?
Add this list to your feed:

bsky.app/profile/did:...

1 year ago 4 1 1 0
Video

I forgot I made the gamer mimic as well

1 year ago 235 47 3 2
Advertisement
Post image Post image Post image

Developing Sudoku Time for the #Playdate taught me a lot about designing for hardware limitations.

Balancing readable visuals on the small screen was a challenge, but I’m proud of the final result.

What do you think of the visuals? Feedback welcome!

#GameDev #IndieDev #Sudoku #UXDesign

1 year ago 18 5 0 0
Preview
Sudoku Time - Playdate by JP Guevara Sudoku Time: 100 puzzles from Easy to Expert. Demo included.

Sudoku Time is Released!

My first game for Playdate is now available on jpguevara.itch.io/sudoku-time

Dive into 100 classic Sudoku puzzles, from Easy to Expert, with intuitive controls and minimalist design. Perfect for a calming and engaging puzzle experience.

1 year ago 1 1 0 0