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Posts by #Guigui

I'm literally so creature but no I still have to interact with human bullshit 💔

20 hours ago 0 0 0 0

going back to uni unfortunately </3

20 hours ago 0 0 1 0

how are you?

20 hours ago 0 0 1 0

it is I, the gui

20 hours ago 0 0 1 0

Hello everyone. I have come to make an announcement.

It is my birthday.

1 week ago 5 1 2 0
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1 week ago 248 77 2 0
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The only way to begin is by beginning. And season 8 is beginning soon...

🃏♠️♦️♣️♥️

2 weeks ago 970 197 30 60

Live services have poisoned the video game well so much people no longer understand the concept of "a game came out, I played it, it's good, that's all"

2 weeks ago 2324 773 20 4
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2 weeks ago 113 6 5 0
Recently, Fangamer asked me to make a post in Japanese regarding the translation of OFF.
Well...in the responses to that post, I noticed some frustration from Latin American fans. Let
me address a few of those issues now.

1. There is an officially licensed UNDERTALE concert series that unfortunately has no shows
planned in Latin America. I did retweet its schedule on request, but I have hardly any
involvement with the concert series and no input on where they perform. But, the organizers have heard the enthusiasm from Latin America, and I personally think it would be great to
have performances there. I hope it works out!

2. Fangamer’s shipping costs to Latin America are prohibitively expensive. As just one of
Fangamer’s clients, I am aware of this problem and I’ve asked them about possible solutions
before. I think it would be amazing if they could find affordable shipping to Latin America (and
other affected regions), but they have expressed that it’s a huge logistical hurdle. The other
shipping methods they’ve tried had a lost package rate of over 50%…

Still, I think Fangamer is interested in finding solutions, so I hope that we can figure out some way to get affordable merch to Latin American fans. Fangamer is very easy to work with and
truly passionate about the things they make. I really trust them and would prefer to collaborate
exclusively with them on merch.

Recently, Fangamer asked me to make a post in Japanese regarding the translation of OFF. Well...in the responses to that post, I noticed some frustration from Latin American fans. Let me address a few of those issues now. 1. There is an officially licensed UNDERTALE concert series that unfortunately has no shows planned in Latin America. I did retweet its schedule on request, but I have hardly any involvement with the concert series and no input on where they perform. But, the organizers have heard the enthusiasm from Latin America, and I personally think it would be great to have performances there. I hope it works out! 2. Fangamer’s shipping costs to Latin America are prohibitively expensive. As just one of Fangamer’s clients, I am aware of this problem and I’ve asked them about possible solutions before. I think it would be amazing if they could find affordable shipping to Latin America (and other affected regions), but they have expressed that it’s a huge logistical hurdle. The other shipping methods they’ve tried had a lost package rate of over 50%… Still, I think Fangamer is interested in finding solutions, so I hope that we can figure out some way to get affordable merch to Latin American fans. Fangamer is very easy to work with and truly passionate about the things they make. I really trust them and would prefer to collaborate exclusively with them on merch.

3. Unfortunately, there are no translations for UNDERTALE into other languages besides
Japanese. That includes Spanish and Brazilian Portuguese, but also every other language –
Chinese, Korean, Russian, French, German, Italian, and more.

I know it sucks that there are no other official translations for UNDERTALE. But I want to
make it clear that this isn’t because I have a grudge against other countries. It’s because, if I
release something official, I want it to match my vision. I was only able to do this for the
Japanese version because I know Japanese myself, and I worked very closely with our
brilliant translator to thoroughly check the text. I am not against official translations for other languages if we could make it work the same way… In the past I have looked into various options with my publisher, 8-4, but nothing has come of that yet. Maybe I should try a different approach.

I’m very happy that there are unofficial translations on PC. Considering I don’t understand
other languages, letting fans interpret the game without the burden of being “officially” perfect is amazingly helpful.

As for DELTARUNE, it’s just not feasible from a development standpoint to support other
languages right now, since it would make the game take longer to come out...
---
I’m honored to have many fans across the world, and of course that means Latin America too.
I don’t want anyone to feel left out. I’m sorry if my silence made me seem like I was ignoring
anyone.

3. Unfortunately, there are no translations for UNDERTALE into other languages besides Japanese. That includes Spanish and Brazilian Portuguese, but also every other language – Chinese, Korean, Russian, French, German, Italian, and more. I know it sucks that there are no other official translations for UNDERTALE. But I want to make it clear that this isn’t because I have a grudge against other countries. It’s because, if I release something official, I want it to match my vision. I was only able to do this for the Japanese version because I know Japanese myself, and I worked very closely with our brilliant translator to thoroughly check the text. I am not against official translations for other languages if we could make it work the same way… In the past I have looked into various options with my publisher, 8-4, but nothing has come of that yet. Maybe I should try a different approach. I’m very happy that there are unofficial translations on PC. Considering I don’t understand other languages, letting fans interpret the game without the burden of being “officially” perfect is amazingly helpful. As for DELTARUNE, it’s just not feasible from a development standpoint to support other languages right now, since it would make the game take longer to come out... --- I’m honored to have many fans across the world, and of course that means Latin America too. I don’t want anyone to feel left out. I’m sorry if my silence made me seem like I was ignoring anyone.

A message for my fans in Latin America.

(plain text is in the image alt-text if you need it for translation.)

3 weeks ago 16539 2330 1027 853
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watched @yahiamice.bsky.social 's chopped championships and now I'm thinking it would be funny if that but Tetris

3 weeks ago 2 0 1 0

god I gotta play this when I wake up tomorrow

3 weeks ago 1 0 1 0
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"it'll be evening soon."

(Page's link in replies.)

3 weeks ago 15 5 4 1

Mais on n'a pas de pouce 🤨

3 weeks ago 2 2 0 0
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Normals the 3D Shrimp! New character design inspired by my love of shrimp and 3D modeling 📦 🦐 🖥️

#oc #ocart #blender3d #shrimp #furryart

4 weeks ago 1207 441 28 3

as a broke ass indie devs, this kind of post really helps me feeling less guilty about just being upfront

Some people are just willing to give you their free time if you ask nicely, you just need to be transparent and don't expect anything

3 weeks ago 3 1 1 0

IT'S ACTUALLY PEAK

4 weeks ago 1 0 0 0

god i really need to ask people if i ever want to add voiceacting to a project

4 weeks ago 1 0 0 0
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rubato is transgender in that it transitioned to an experimental, 2D physics-based take on the collect-a-thon genre

4 weeks ago 2 0 0 0
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4 weeks ago 57 13 1 0

break it down teto!!!

4 weeks ago 0 0 0 0
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I had a vision while listening to Sasuke Haraguchi #animation #teto

4 weeks ago 3087 1360 26 4

do ya'll know how beautiful it is to sit down with a passionate artist on voice chat, and watch'em draw as you have an in-depth conversation on the tone and atmosphere, guiding the direction as you're going along? takes like an hour tops. i recommend this secret technique to all introverted AAA devs

4 weeks ago 258 67 2 0
Preview
RUBATO Soundtrack, by dconn 128 track album

The 4-hour long, 128 song soundtrack is now available on Bandcamp!

Featuring artwork from @bemmpo.bsky.social!

dconn.bandcamp.com/album/rubato...

4 weeks ago 108 47 7 1

fun fact! I actually tried to do that in my own game
it starts with music volume set to 30% because some tracks (most notably those I did not compose, and the titlescreen) are a bit louder than others

4 weeks ago 2 1 0 0

I'm so thankful for @tuyoki.bsky.social . She draws so much amazing arts all the time for my game. She draws almost everything. Even boring stuff like chairs. I don't want to draw a chair.

1 month ago 20425 2112 10 100
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RUBATO. Out now on PC & Console.

#indiedev #indiegame #gamedev

1 month ago 1201 498 16 72

let's become menaces to the corporate lifestyle together

1 month ago 2 0 0 0
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2 months ago 1090 353 13 4
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1 month ago 5559 3309 9 246