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Posts by мσн ツ

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Use io_uring for sockets on Linux by benaadams · Pull Request #124374 · dotnet/runtime Contributes to #753 Summary This document describes the complete, production-grade io_uring socket I/O engine in .NET's System.Net.Sockets layer. When enabled via DOTNET_SYSTEM_NET_SOCKETS_IO_U...

HUGE!!!

github.com/dotnet/runti...

#softwareengineering
#development

2 months ago 0 0 0 0

Exactly. Code shows what happens, but not why. When the “why” is missing, every change becomes a gamble.

2 months ago 2 0 0 0

At some point every project stops being “code” and starts being “archaeology.”

You’re not debugging.
You’re uncovering ancient decisions made by your past self.

The real challenge is understanding why.

What’s the oldest, scariest part of your project?

#gamedev #indiedev #softwareengineering

2 months ago 5 1 1 0
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Everlast: Undying Tale on Steam Everlast: Undying Tale is a multiplayer action RPG set in a handcrafted open world. Balance the powers of an eldritch curse against its effects on your humanity in order to soar to new heights of hero...

🧪 Playtest tonight for a game my team and I are building: Everlast: Undying Tale

Wish list & request access on Steam here: store.steampowered.com/app/3818450/...

www.youtube.com/watch?v=ByGf...

Early build — things will break, and I’ll be live fixing things with the team.

#gamedev
#indiedev

4 months ago 9 5 0 0
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I’m sorry what?! this is some bs. If I’m paying to self host a runner I expect to not pay anything else.
#gamedev
#softwaredevelopment

4 months ago 5 2 0 0

include me please

8 months ago 1 0 1 0
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He asked for a mercy.
I scheduled a meeting.
#gamedev #indiedev #softwareengineering

8 months ago 21 2 0 0

probably a ton because they need to setup source gen and reflection behind the scenes afaik

11 months ago 1 0 0 0
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Being studio lead I have to haha.

11 months ago 1 0 1 0

Imagine being a backend engineer and you’re building systems for everyone to use while fixing and maintaining old ones so basically always debugging.

I always struggle explaining what I do to investors, it always goes over everyone’s head :(

11 months ago 1 0 1 0

I mean, I’d understand if it was Unity itself access to the mic, that’s an app we use to make stuff but there’s legit no excuse for unity hub to have any sort of access outside of installation.

11 months ago 1 0 1 0
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HAHAHAHA! this is a joke right?
#unity3d
#GameDev
#GameDevelopment

11 months ago 7 2 1 0

Hey everyone, I’m curious if anyone knows when all-access pass holders can access the GDC vault. I’m having trouble logging in on their website. Any insights would be great!

#GDC2024
#GDC
#GameDevelopment
#GameDev

1 year ago 6 1 0 0

Hey Chris, you just popped up on my feed, always happy to hear from like minded folks!

1 year ago 2 0 0 0
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lmao getting fact checked irl

1 year ago 47154 6845 618 317

I’m having an amazing time here in San Francisco for my first-ever GDC. There’s so much to learn, and I’ve made some great friends along the way and made unforgettable memories. If you’re attending GDC2025 and want to meet up or connect, please don’t hesitate to reach out!

1 year ago 2 0 0 0

Awww that’s at the same time as the godot panel! ☹️

1 year ago 1 0 0 0
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Which talk is it? I might be able to attend!

1 year ago 0 0 1 0

And this is how it starts!

1 year ago 0 0 0 0

2 concerns I can think of:
- Most studios ask for Unity or Unreal experience, haven’t seen a single one asking for Godot yet.
- There are a greater number of engine features that Unity has and Godot doesn’t (according to these studios)

what’s your take on that?

1 year ago 1 0 2 0

If I may ask, what are your reasons for the switch?

1 year ago 1 0 1 0

First timer at GDC, but I’ve been hearing good things about Defold, I’m backend engineer but looking learn an engine (with C# support). Are you perhaps show casing the engine at GDC?

1 year ago 0 0 0 0

I’m in the same boat, lost but excited.

1 year ago 1 0 0 0

Also my first GDC experience, pretty hyped about it but also nervous! I’m excited to meet like minded people and chat about all things game dev.

1 year ago 0 0 0 0

Best of luck finding a publisher!

1 year ago 1 0 1 0

*MonoGame game cries in the corner*

1 year ago 1 0 1 0

I’d like to be included :)

1 year ago 1 0 1 0
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Big fan, I’ll be sure to swing by!

1 year ago 1 0 1 0

I’ll be there!

1 year ago 1 0 0 0

I’m also going for the first time! Kinda nervous about it haha.

1 year ago 0 0 0 0