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Posts by BRYANTHABOI

playtest is still open for a limited time if u wanna try it

3 days ago 1 0 0 0

Wtf

5 days ago 0 0 0 0

It’s a trick taking type 1v1 card game

6 days ago 1 0 0 0

No I’m using unity as a game engine and netcode relay stuff but I needed multiplayer to be cross platform and I deeply implemented steam so I had to roll that back and and just use it for steam to steam direct invite games but run everything through my new nakama server

1 week ago 2 0 1 0

New multiplayer backend is live now on the playtest, you should notice zero difference other than you can add in game friends now and there’s a leaderboard for matchmaking/ranked #boyacoya

1 week ago 11 0 1 0

Well it’s not that simple

1 week ago 0 0 0 0

Major**

1 week ago 2 0 0 0

Today I spent most of the entire day trying to make my game cross platform ready. Converting everything from direct steam and unity stuff to a custom nakama server. It’s a make rewrite of core systems and boy oh boy it’s a doozy

1 week ago 16 0 4 0

If you have the playtest downloaded, update now! Timed mode is complete!

1 week ago 6 0 1 0

By popular demand I’m adding timed mode to boya coya

1 week ago 8 0 2 0
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Thanks!

1 week ago 1 0 0 0

All you have to do is not read twitter. Not read normal bluesky. Just read the game dev feed.

1 week ago 4 0 0 0

If that’s the case you might as well say “don’t consider yourself a solo dev if you get a publisher”

1 week ago 0 0 0 0

No. Game is 99% done. Then that happens.

1 week ago 0 0 0 0

(For now)

1 week ago 1 0 0 0

Haha I reference that game in credits of boya coya. It’s the one I moved on from working on lol

1 week ago 1 0 1 0

LFG

1 week ago 1 0 1 0
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Ayyy! I did the thing!

1 week ago 4 1 1 0

Wellllllll solo dev is real and then you get a publisher that pays for localization and porting. It’s still solo dev.

1 week ago 1 0 1 0
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I can’t even imagine working on anything for that long

2 weeks ago 0 0 0 0

dude

boya coya is so damn good by the music alone lol

2 weeks ago 6 0 2 0
Video

new cutesie space-looking cards, i call it "cosmic". i think if these were ever made IRL theyd have some kinds glitter layer or something

2 weeks ago 31 0 2 0

It’s good to have some understanding before diving into tutorials

2 weeks ago 0 0 0 0

To start -download free ones from wherever and just take notes on like ok so this does this and that does that etc. then tweak it some until I understand certain properties or whatever. And then keep trying to write simple ones from scratch until I CAN. And then ONLY after that, YouTube tutorials

2 weeks ago 0 0 2 0

Pain in the butt to learn but worth it for sure

2 weeks ago 1 0 1 0

never thought id say this a year ago tbh but i kinda love writing shaders and man can a good shader make or break the look and vibe of your game

2 weeks ago 12 0 2 0

as per usual forgive bluesky's terrible compression on the audio

2 weeks ago 3 0 0 0
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Finally, perfect sorting, perfected.

#boyacoya

Wishlist and Playtest now!

#wishlist #indiedev #gamedev #solodev

store.steampowered.com/app/4509030/...

2 weeks ago 73 8 5 1
Preview
Boya Coya on Steam A fast, strategic two-player trick-taking card game inspired by the ancient card game Ganjifa. Master eight suits, chain bonus points, and declare Boya Coya to swing momentum, testing your skills vs C...

Play test for boya coya now at 172 participants. But no feedback yet. Plz if you joined, I beg, leave some feedback in the discussion page on steam.

#solodev #gamedev #indiedev #playtest #steam #gaming

store.steampowered.com/app/4509030/...

3 weeks ago 16 6 0 0
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Yes to set audio sources to different channels in OBS, switch to Advanced Output Mode, activate multiple audio tracks in settings, and use the Advanced Audio Properties menu to assign sources (e.g., mic, game, Discord) to specific tracks.

4 weeks ago 0 0 0 0