The code is EARLYBIRD
Posts by Koder
We're putting everything into turning Sabby into a co-op so that we can keep providing free facilities and events to the arts and games community in Naarm.
Support our vision of worker owned spaces. Come down this Saturday 7pm!
sabby.gallery/events/2025/05-coop-seminar/
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We have another incoming screenshot from Teledog's teleputer! A message from Ben Koder on how Sabby has helped their progress in the industry.
This is the first of many testimonials we have to share in the coming days.
GAME SNEAK PEAK
for some of the stuff being shown off at the Game-A-Week Showcase tomorrow right
@ Sabby!
A poster for the upcoming game a week showcase on the 29th of march, 6pm - 10pm at sabby gallery, 141 Victoria parade Collingwood (not fitzroy). A caption describes the event as "a celebration of tiny games and the community that made them!". The poster itself is a playful cartoon drawing of a motley marching band announcing the event.
The Game-A-Week showcase is nearly here! A night featuring a dozen weird and wonderful games, save the date!
Very fun, very shiny.
A (messy) Unity shader graph laying out the composition of my soap bubble shader.
Here's the graph, I'm sure it can be optimised further. It's based on Ben Cloward's tutorial here: youtu.be/bN84YxaBEGw
As part of Global Game Jam I made a soap bubble shader in Unity's shader graph for my teams game, it's pretty mesmerising.
Another sunset washes over Melbourne's City and suburbs. Tips of the scarcely clumped clouds still highlighted by the final golden rays. The city forms an orderly constellation of concrete constructs, rooftops reflecting the amber hues amongst the grey.
A glowing sunset peaking through dappled clouds overhanging the Melbourne city horizon. Suburban apartments, houses, and highways are scattered throughout the foreground.