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Posts by Lone Roc Games

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Rework of the "Grant access to warehouse mode" with icons for the authorized sites.

"The Blackout Project" economy simulation game.
store.steampowered.com/app/3565610/...

#SimulationGame #IndieGame #IndieDev #GameDev #PCGames #indieGames

1 week ago 6 4 0 0
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New layer view settings, to hide/show icons of produced products and hex colors. Many more to come.

"The Blackout Project" , deep core economic game.

#CityBuilder #IndieGame #IndieDev #GameDev #MadeWithUnity #PCGames #indieGames

2 weeks ago 11 4 0 0
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Solo game dev does not mean players do not deserve correct helping information : the Foreign Market view screen and its relative help file.

"The Blackout Project" game, deep economic simulation game.

#CityBuilder #SimulationGame #IndieGame #IndieDev #GameDev #PCGames

3 weeks ago 7 2 0 0
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Some reworks on "The Blackout Project" game. I like it. And you ?

#CityBuilder #ColonySim #ColonySimulator #SimulationGame #IndieGame #IndieDev #GameDev #MadeWithUnity #PCGames #indieGames

1 month ago 12 4 0 0

There are many games, many players. it's like cinema : block busters, authors films. perhaps games do not all target the same thing - game design is the state of art anyway

1 month ago 1 0 1 0
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Selecting size on starting building, or increase it later. Chemical warehouses sizes in "The Blackout Project" game.

#indiedev #gamedev #industry #city #logistic

1 month ago 6 1 0 0
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New tests for changes in colorimetry. Which one do you prefer ?

1 month ago 0 0 0 0
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Starting changing scale, small reworks on tiles. "The Blackout Project" evolves.

#CityBuilder #IndieGame #GameDev #PCGames #indieGame

1 month ago 4 2 0 0
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Some improvements on the Products list in game "The BlackoutProject".

#CityBuilder #gamedev

1 month ago 5 1 0 0
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A partial view of Products and Services in the "Blackout Project" game. It does not cover all of them, but it's a first step.

#indiegame #gamedev #indiegamedev

2 months ago 8 2 0 0
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"The Blackout project" game : a new vizualization for flows between consumers and producers.
Color for products, plain or dash for real or potential exchanges - here a baker that uses wood for energy and deliver bread to houses.
#CityBuilder #IndieGame #GameDev #PCGames #indieGame

3 months ago 8 1 0 0
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New video to explain the local auto-instant transportation system in "The Blackout Project". For full video :
youtube.com/watch?v=eopF...

#CityBuilder #SupplyChain #EconomicSimulation #TransportNetwork #IndieGame #TheBlackoutProject

3 months ago 5 1 0 0
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"The Blackout Project" game : better controls with Enter/Exit volume split, more data about volume on each item. More details required ?
#CityBuilders #GameSystems #Logistics #GameDesign #TheBlackoutProject

3 months ago 3 0 0 0
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Sometimes people wonder if maths are required to code video games. Well, not all the times, but sometimes it happens.

#CityBuilder @lonerocgames.bsky.social #SupplyChain #ProductionChain #GameDev #SimGame

3 months ago 1 1 0 0
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In "The Blackout Project" game, energy source sites now display stocks - but as supplier only, in a simpler manner. Do you need more details to manage it ?
#SupplyChain #ManagementGame #SupplyChain #IndieGame
@LoneRocGames

3 months ago 3 2 0 0

One of the pb is to assign the transport capacity, without deep and looping computations. My first idea is to take into account only the source capacity, not taken into account the destinaton stock current state, except if product are forbidden in Entrance

4 months ago 0 0 0 0

Local transportation sounds simple until multiple producers target the same consumer.
Distance, throughput, warehouse capacity, and timing all interact.
Player would have many option to solve the pb
How would you approach this?

#CityBuilders #Transportation #SystemsThinking

4 months ago 1 0 1 0
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Adding more details in "The Blackout Project" game, on the company stocks, with final owners, possibility to decide what can enter or exit.
#CityBuilder #SimulationGame #PCGames #indieGames

4 months ago 5 2 0 0
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Little improvement of the day in "The Blackout Project" : now companies stocks mix energy sources - wood, coal - and production- here bread.
#CityBuilder #ColonySim #ColonySimulator #SimulationGame #IndieGame #IndieDev #GameDev #MadeWithUnity #PCGames #indieGames

4 months ago 13 5 0 0
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In "The Blackout Project", players need clear vision of things. We are working on "layer views" to display education sites, energy cons./prod., per type, wood, oil, coal. More are coming.
#CityBuilder #ColonySim #SimulationGame #IndieGame #IndieDev #GameDev #MadeWithUnity #PCGames #indieGames

4 months ago 8 3 0 0
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Coding "Instant local transportation" in "The Blackout project" i must care players are smart and always try to find a way to optimize the game play ;-)
#CityBuilder #ColonySim #ColonySimulator #SimulationGame #IndieGame #IndieDev #GameDev #MadeWithUnity #PCGames #indieGames

4 months ago 7 4 0 0
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Coding a civ/city builder game. What the player sees - for the moment - and a partial view behind the scene.
"The Blackout Project" - check on Steam
#CityBuilder #ColonySim #ColonySimulator #SimulationGame #IndieGame #IndieDev #GameDev #MadeWithUnity #PCGames #indieGames

4 months ago 5 3 0 0
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A possible implementation "The Blackout Project" of "Stock Ownership". Companies buy items, stored on the map, as in Eve online. Purchase orders instead of transportation will define the access priority.
#CityBuilder #SimulationGame #ColonySim #pcgaming

4 months ago 2 1 0 0
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You could wonder why showing a so small and innocent field in in indie dev city builder "The Blackout Project". But it hides a lot of changes in the simulation game for how energy source sites are working now. And managing stock is a requirement for transportation.

5 months ago 2 0 0 0
Preview
The Blackout Project on Steam Manage your contry energy requirements, avoid blackouts, sustain industrial developpement, avoid civilization collapsing.

Premiere version de la feature "Education system" dans le jeu "The Blackout Project", un mix civ/city builder sur la résilience ou non d'une société à l'horizon de 2100.
Steam page: store.steampowered.com/app/3565610/...
#pcgamer #indiegame #gamedev

5 months ago 9 3 0 0
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After education system, let's start now a master piece : the transportation system. Step by step, concept by concept, piece by piece, it will take time.

#CityBuilder #ColonySim #ColonySimulator #SimulationGame #IndieGame #IndieDev #GameDev #PCGames #indieGames

5 months ago 9 3 0 0
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In "The Blackout Project", each education slot triggers its own workers requirement. Be sure to satisfy them if you do not want to face students anger. #CityBuilder #IndieGame #GameDev #PCGames #indieGame

5 months ago 9 3 0 0
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A basic school, a pro school and a master school of Management and Urbanism : this city could become the city of knowledge in "The Blackout Project". Ready for the future! #CityBuilder #ColonySim #ColonySimulator #SimulationGame #IndieGame #IndieDev #GameDev #PCGames #indieGames

5 months ago 10 6 0 0

For the game "The Blackout Project", i am studying something, trying to figure if it can help me for a part of the game. And so i heard for the first time about the Knight-Pigou-Downs paradox. Do you know what is it ? 🤔#CityBuilder #SimulationGame #IndieGame #IndieDev #GameDev #PCGames #indieGames

6 months ago 4 3 0 0
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In "The Blackout Project", you'll have to select fields of education slots in Pro and Master School, to fit companies requirements.

#CityBuilder #IndieGame #IndieDev #GameDev #PCGames #indieGames #History

6 months ago 11 5 0 0