100% youre right, my apologies for my forwardness
ive spent the freetime ive can on it and should have a stable build soon for you! im flying out to south korea as i type this so its been hectic..
yes individual lua files for api is *worlds* faster and shows loading progress
Posts by Howhow
thought about it for a minute: would you be interested in hopping in a call regarding the plugin? you most definently know more about the cpp side of this than i do, but i have a few thoughts i could contribute past just a git issue. if not no worries but reach out if so
yes ! also i dont think that those files shipped with your release builds, i have that written in my notes but didnt check.
also for the *.lua def files, do *not* put them all in the same file, that dramatically slows down ides. it has to process and apply the whole thing at once that way
yeah once i get it to where im happy working with it i will!
i meant GET request the rst.txt files for the api off Godots wiki to get definitions for everything
hey there have you considered adding godot web api parsing to inline the definition comments? i personally use my own personal fork of your plugin (thank you my hero) and added this recently its a lifesaver
and if you for some reason use blackbox-terminal and dolphin like I do: I wrote some super simple service menu .desktops to add basic support!
github.com/howhow2315/b...
I just finished up some small projects, one that might interest a lot of Linux users is this `fastfetch` config template with a vast majority of the Json-Schema laid out!
github.com/howhow2315/f...
If this is something that interests you, please check it out!
Checking my email to see that I helped one of my favorite artists was NOT expected!!! I'm glad I could be of help! Thank you again for all your incredible music !!! <3
ありがとうございます、とぱぞらいとさん!!!