Leap from cloud to cloud and see how far you go!
No install, runs smooth at 60fps, totally free.
Jump in and unwind.
๐น๏ธ beep8.org/b8/beep8.html
#game #gameart #indiedev #indiegamedev #indiedevhour
Posts by Mint In Box Digital Games
๐ฆDinoMode: sheep = +time, T-Rex = hungry. Keep sprinting or become lunch. ๐
#indiegame #trex #arcade #unity
Happy #ScreenshotSaturday
๐ Drive, loot, survive in our obstacle racer SCHROTT!
Play the free demo now on steam:
store.steampowered.com/app/2427070/...
In-game collab ad for SCHROTT featuring 3 image capsules with the Velocity Loop swoosh logo and tagline with neon outlines and shapes and a coloured background.
In-game collab ad for SCHROTT featuring 3 image capsules with the Velocity Loop swoosh logo and tagline and a minimal version with transparent shapes and flat background colours
In-game collab ad for SCHROTT featuring 3 image capsules with the Mint In Box Digital Games pixel present box logo with flat mint coloured background colours
We just finished up making some in-game ads for a collab with another awesome fellow indie devs game SCHROTT by Ivy Juice Games
Here's the results, made a flashy one and a minimal one for VL.
Looking forward to seeing the games released and go check out!
store.steampowered.com/app/2427070/...
Vroom vroom - Steam Racing Fest, the 2025 edition, is here! Regardless of what you like to race - cars, bikes, horses - there's something that goes fast for everyone. Catch it before it zooms away on Aug. 4.
store.steampowered.com/category/rac...
Steam Racing Fest is 3, 2, 1, GO!
Our team being fans of the genre come along and check out the best 'n fastest games along with Velocity Loop, Zero to Lightspeed up for wishlisting!
#GetInTheLoop #gamedev #indiegame
store.steampowered.com/category/rac...
Calling all #indie game devs! If youโre tired of platforms censoring your work or limiting your audience, Iโm building something new fairer, freer, and creator-first. If you're curious or want early access, drop a comment or DM me. Letโs talk.
#gamedev #itchio
Screenshot of the Velocity Loop Steam store page highlighting the add to your wishlist" button
Hey there we are indeed doing well, thanks for the inquiry, and YES the game is indeed available to wishlist right now on the games Steam page you can find the button under the media reel.
Thank you so much for your interest as every wishlist helps us out!
store.steampowered.com/app/1442470/...
Velocity Loop Zero to Lightspeed in-game screen shot of Eckhearths mission #1 descritpion from the alpha build
Velocity Loop Zero to Lightspeed in-game screenshot of Eckhearth preforming the "repair engines" QTE during the mission from the alpha build
Velocity Loop Zero to Lightspeed in-game screenshot of the MISSION COMPLETE message from the alpha build
Velocity Loop Zero to Lightspeed RARE in-game screenshot message from mission complete screen from the alpha build
Getting ready for an event and dug up some old screenshots of the short lived private test build we offered to steam users, so enjoy some old alpha build screenshots from Eckhearth story #1 including the rare WIN screen message.
#GetInTheLoop #gamedev #indiegame #gaming
We created GRAND TOUR LEGENDS, the bicycle-cranking game for the lo-fi/high-concept handheld Playdate, by @panic.com!
You can check that out right here ๐
play.date/games/grand-...
In-game screenshot from Velocity Loop, Zero To Lightspeed, showing the race vehicle โScale Shotโ preforming a collision and grinding against the right hand side of the hardlight purple race tube wall with green particle specks flying off the wall and vehicle trailing back towards the camera.
In-game screenshot from Velocity Loop, Zero To Lightspeed, showing the race vehicle โScale Shotโ preforming a collision and grinding against the left hand side of the hardlight purple race tube wall with green particle specks flying off the wall and vehicle trailing back towards the camera.
Just a small little update on the game as we're now testing some collisions on the tube track and doing a first pass at particles for said hits. Still missing some of the bounce back and the electrical particle that wash over the vehicle but so far so good!
#GetInTheLoop #gamedev #indiegame
Did more work on the environment/shaders and made some sound effects for the car
#GameDev #GodotEngine #Godot
So glad you like it and hhhhmmmmmm ya know what, we will absolutely think on that idea!
How does ROLLBACK NETCODE work, why is it so difficult to program, and why is it the gold standard for fighting games? A whirlwind tour of different solutions #pixelart #gamedev #AnimationVERSUS
The setup: you have a video game with couch co-op and want to add online multiplayer. Easy, right...?
๐งต
Sneak peak at some of my work on @mintinboxgames.bsky.social upcoming anti-gravity racing game! This is the main theme for โVelocity Loop: Zero to Lightspeedโ ๐
#gameaudio #vgm #gamedev #indiedev
youtu.be/_9lBoxVyK4w?...
Finally started on that minigolf game I've been meaning to make.
Swapping gears with this post as its a great pleasure to debut another important part of our game... the soundtrack! Check out Velocity Loop, Zero to Lightspeed's main theme song โGet In The Loop!โ over on our youtube channel
www.youtube.com/watch?v=_9lB...
#GetInTheLoop #OST #gamedev #indiegame
And hey look at that anther one! >:D
Whew looking dayumn fine here.
Hey well look at that, we recognize this!
Love the colouring so far glad its been so much fun!
Had lots of fun colouring this panel from a job I'm working on.
#comicartist #comics #comicart #alienart #psychadelicart #comiccoloring
Another panel from an ongoing job I'm working on
#yegcomics #comics #comicartist #comicart #anthro #robot #comiccoloring #comicpanel
Perfect thanks so much!
Hey hey the team at Mint In Box chiming in here, yep we'd love to be on the list as were local to Edmonton Alberta working hard on Velocity Loop!
Thanks again!
Editor screenshot from the in development video game Velocity Loop, Zero To Lightspeed. Showing a full view of the backend race track editor feature which has a race track in the shape of a familiar coaster to pay homage, the editors anchor points and normals are visible in the default skybox level.
Editor screenshot from the in development video game Velocity Loop, Zero To Lightspeed. Showing a full side view of the backend race track editor feature which has a race track in the shape of a familiar coaster to pay homage, the editors anchor points and normals are visible in the default skybox level.
Editor screenshot from the in development video game Velocity Loop, Zero To Lightspeed. Showing a full view of a non looping open race course showing off the versatility and teasing a race rack type in the backend race track editor feature, course is a mish mash of waves and the editors anchor points and normals are visible in the default skybox level.
Editor screenshot from the in development video game Velocity Loop, Zero To Lightspeed. Showing a wireframe view of the backend race track editor feature which shows the Tentourus Speedway course, the editors anchor points and normals are visible in the default skybox level.
Bit of an update / progress to show on a stable dev feature that might make it into the game and makes our design job way easier we have an official track editor! Been fooling around with it, bonus points to peeps that can identify the one homage track we made here.
#GetInTheLoop #gamedev #indiegame
in-development grey flat shade 3d model screenshot from the game Velocity Loop Zero to Lightspeed showing off a new playable race vehicle, the unnamed vehicle is seen from a high angle looking downward from the front to the back showing off the front upper portion of the kite-like space vehicles long horizontal hangglider like wingspan with a large glass globe cockpit in the centre and on each side are two upright smaller vertical wings with safety bars on the nose of the vehicle
in-development grey flat shade 3d model screenshot from the game Velocity Loop Zero to Lightspeed showing off a new playable race vehicle, the unnamed vehicle is seen from a high angle looking downward from the back to the front showing off the rear upper portion of the kite-like space vehicles long horizontal hangglider like wingspan with a large glass globe cockpit in the centre and on each side are two upright smaller vertical wings with safety bars on the nose of the vehicle and three vertically stacked engines.
in-development grey flat shade 3d model screenshot from the game Velocity Loop Zero to Lightspeed showing off a new playable race vehicle, the unnamed vehicle is seen from a low an angle looking upwards at the underside from the front to the back showing off the rear lower portion of the kite-like space vehicles long horizontal hangglider like wingspan with a large glass globe cockpit in the centre and on each side are two upright smaller vertical wings with safety bars on the nose of the vehicle and three vertically stacked engines with its landing gear slots and safety bars
in-development grey flat shade 3d model screenshot from the game Velocity Loop Zero to Lightspeed showing off a new playable race vehicle, the unnamed vehicle is seen from a high zoomed in angle looking downward at the cockpit, the large globe cockpit is removed showing the mounted armature chair with floating HUD screens around it
We have a little teaser of a new playable loop race vehicle that we've been working on. We'll keep the vehicle and its pilots name a secret for now but despite its looks this vehicle is a solid and dependable one, oh and YES there is a cockpit inside that globe!
#gamedev #indiegame #GetInTheLoop
๐๐ฎ๐ฅ๐๐ง ๐๐๐๐๐ฉ ๐ฝ๐ง๐๐๐ ๐๐ง ๐๐ผ๐๐๐พ๐๐๐ ๐๐ผ๐๐๐ ๐ผ๐พ๐พ๐๐๐ ๐ ๐ผ๐๐๐ผ๐๐ 14TH!! MY FIRST OFFICIALLY RELEASED GAME EVER AHHH๐๐๐
The team is back in the studio and getting "back in the loop" on more Velocity Loop, but first off from all of us here at Mint In Box thank you all for the new followers and shares and we wish everyone a happy safe new years and welcome to 2025!
Here's to more game dev, more surprises and more FUN!
#armoredcore as a series was underexposed for a long time before AC6. The series unique take on a perpetual war is something I love and really defined its identity in the mech genre. The music reflecting this has always been an easy standout โค๏ธ
#gameaudio #vgm #gamedev #gamemusic
angled overhead development screenshot of a rough greyboxed 3d model of a large and long angular transport like space ship type vehicle seen next to a smaller one to show the massive size
different lower angled development screenshot of a rough greyboxed 3d model of a large and long angular transport like space ship type vehicle seen next to a smaller one to show the massive size
Heres a little bit of a teaser since we just finished greyboxing / working on a new vehicle for the game but hhhmmm seems a bit too big to be a pilot or Loop race vehicle, perhaps its for something more plot or dare we say "story" based...
Stay tuned on development to see more and #GetInTheLoop