Crimson Desert is a funny game (and a forgetful teacher) in that way that I've played this game for over 150 hours and I only just found out you can actually summon your companions to fight beside you (instead of just switching between them).
Posts by Joonas Pikkarainen
Like they've added yellow paint to puzzles, direct fast travels to cities, and made bosses a lot easier.
Most of these were issues and/or positives most reviewers had with the game and now they're just gone 24h after embargo.
I've genuinely never had this experience in my life as a reviewer before.
But the review build and launch build of Crimson Desert are so different that it essentially makes most of the reviews invalid.
It's wild.
I've hard time imagining that any dev, nor especially artists, would be thrilled by DLSS 5's yassification. Like screw artistic vision, let's all just look exactly alike.
I honestly think it'd be tough to do so without a lore dump. Or a very, very specific direction. But I do agree.
Rogue Trader, cRPG, does a good job of depicting the insanity of humankind, but it is flooded with lore. Though I guess their singular Space Marine is also more of a tortured hero type.
I love the fact that the Finnish version of the flood myth has nothing to do with the flood, divine punishment or any of that, but is instead about a dude that hits himself with an axe while making a boat and is trying to staunch the bleeding.
It's very Finnish, for sure.
So the average member in charge is an old white man. Now there's something you don't see everyday!
Buying tickets as a foreigner to concerts in Japan is apparently made to be impossible.
It's reminiscent in all the best ways of games from the late 90s/early 00s in that it only focuses on entertaining gameplay. Blast to play and such a treasure for WH40K fans in terms of mood, lore and visuals. Shooter/melee hybrid.
Have you played Warhammer 40,000: Space Marine 2 yet? Or the first one that was just remastered.
Would probably be right up your alley in terms of (lack of) collectibles, etc. Also theme wise. And all things Warhammer. And atmosphere. And pure fun, fun, fun gameplay. Highly recommend it!
Predator: Killer of Killers was superb. More of this, please!
I've never smoked in my life, but every once in a while I remember how Cillian Murphy had this gesture in Peaky Blinders, where he rolled the cig on his lips before actually lighting it and looked fucking cool.
I spent well over a month talking to investors to get the actual data behind what’s happening to the games industry. I was going to say “enjoy!” but it’s, uh, not great.
youtu.be/9HM9nmqNioQ
I'm some 30+ hours into Clair Obscur: Expedition 33 and this thing of beaut might very well be one of the best (j)rpgs of all time. Stellar achievement all-around and such a pleasure to play.
Also bold move from Black Mirror to cast Rashida Jones as the bed-ridden dying wife, when Key & Peele exists in our timeline.
Teachers in movies and tv are always in mid-sentence, when the bell rings. As if they're just winging it how far they can get with the lecture with zero preparations.
As a journalist I understand why magazines/sites want to cover the latest episodes, especially with big twists, but as a reader it is just disheartening being robbed of that watching experience.
Especially when everyone is "not-spoiling-but-actually-very-much-spoiling" with the headline already.
Not that hard to guess what happened in The Last of Us' latest episode, I guess. Welp, was to be expected.
Just a quick update: I've played 15-20 hours after this. So, yeah, go play it, now.
I really liked Blue Prince and its slowly revealing depth. I'd love, love, love to keep digging into its lore and secrets more, but then rng element isn't really suited for very specific hunting. Still a great game, highly recommend.
At 5 063 words my first draft of my first ever classified as a short story is done.
Considering I came up with the idea in the last 24 hours and also wrote it during that time, I am rather pleased. Quality be damned.
Thanks, and I will, upcoming night most likely! Every now and then my brain just goes to overdrive and I can't sleep, no matter what, so I'm used to it. I just decided to be productive outside my brain this time. 🙂
And it's now over 3600 words, with only one short story left to write. So progress!
Quick update: I've still yet to sleep.
But I have written almost 2 000 words for my first draft.
Funnily enough, once more, I still haven't slept, because I had yet another horror story anthology idea for a comic akin to Tales from the Crypt, which I started to flesh out instead of, you know, sleeping.
But the truly crazy part of it is that I actually wrote some of it down. A miracle, that.
Every so often I surf the internet without ad blocking, and my eyes just start to bleed immediately.
There has to be a better way to do ads, no?
Syitä on varmasti monia, vaan silti pk-seudun kirjaston (Helmet) päätös luopua maailmalla yleisesti käytössä olleesta OverDrive-kirjastosta on kyllä megaluokan virhe.
Oma viimein aktiivisemmaksi muuttunut lukeminen taisi jäädä sit siihen, ennen kuin näiden oma viritelmä muuttuu saavutettavammaksi.
Rewatching Bryan Fuller's Hannibal and this show is just so, so good. Beautiful, haunting and intense love story between two minds.
Indiana Jones and the Great Circle on the other hand has been a pleasant surprise.
Feels novel, even if it isn't really. Just a sad truth that they don't really make games like this anymore.
The Boys is really running on fumes, huh?
I mean they are reeeeally stretching those plots for, quite frankly, meaningless silly content, and the deviations from the comics are not really adding anything. Pacing is dreadful.
Indiana Jones and the Great Circle's tutorial is a fun homage to the original movie's opening, but it's also a perfect example of how a different pacing can totally ruin a perfect scene. Those long walks through the jungle/cave? Naaah.
(But it was still great!)